
A turn-based tactical roguelike from the creators of Monster Train. Play solo or co-op, create powerful builds, and save the Atheneum.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was kind of on the edge about getting this game, but it has been relatively decent. It was kind of hard to judge what to expect from the steam store.
After playing games like slay the spire, TFT and shape of dreams, something about Inkbound's mechanics made it extremely interesting and unique. Its not as RNG as many other roguelikes, and there are many viable build routes. Characters are all unique and interesting with high skill ceilings. The feel of the game along with the art design is spot on. Its a really well thought game but feels like it could and should have been more. The issue is that theres not many ppl playing it anymore. However, 7 bucks after discount to play with ur roguelike party is still worth the many sessions. Probably about a minimum of 60 hours worth of enjoyment here, and this game's mechanics of movement management and positioning will likely be present in other "turn-based hybrids" too like Baldurs Gate 3.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 17.5K | 94% | $9.99 | |
| $4.3M | 9.8K | 85% | $15.99 | |
| $4.3M | 2.2K | 82% | $35.99 | |
| $4.3M | 6.7K | 97% | $24.99 | |
| $4.3M | 18.2K | 80% | $14.39 | |
| $4.3M | 6.4K | 88% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $239 | 3 | 33% | $2.99 | |
| $5.2K | 19 | 89% | $11.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Simplified Chinese*languages with full audio support
Hours played at review time, across 812 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Super fun combat puzzler. It's not as deep as I hoped but it's a great run based time killer.
eu amei
Great roguelike. Unique in its design: think turn-based Hades. Not an endless game like some others in the genre. For me it remained interesting for 20 hours or so. It's main drawback is Hades story influence, I love these devs but please focus on the mechanics, not plot or characters next time! 8/10. Highly recommend
A really enjoyable roguelike turn based game! Many different ways to build your character and a level up system with many rewards. It truly shines when playing with friends
I'm enjoying this game and think it has a lot to offer. It is a complete game and I don't understand the sudden hate that the developers will not be making new content for it. If it's not profitable to do so, it only makes sense to move onto other games. If Inkbound were unfinished or just rushed out of Early Access, I may get it, but this seems to be far from the truth. Trust the All Time scores.
После обучения тупо не пускает. Ничего не понятно, но очень интересно
I paid for the game when it was first announced and enjoyed it - the potential was there, and it was fun to play. Then the devs updated the game into a state that was not as fun to play, and it progressively got worse for me over the coming updates. In its latest iteration of the game, it's simply not fun, and considering the recent announcement of Monster Train 2, this game is effectively abandoned. As such, I will not recommend it, and I am sad to see the devs do what they did. I will also not be purchasing Monster Train 2 as a result, as the possibility of what happened to Inkbound could also happen to MT 2 - and I encourage others to do the same. There are indie and A/AA/AAA devs that respect their playerbase, and are willing to take their creations through a bad period to make something worthwhile. This is not it.
Очень добротный рогалик, почему-то утопленные аж в смешанные отзывы, не проходите мимо него Если надоели клоны Шпиля и ДД - самое то, разнообразие механик тут идёт за счёт позиционного геймплея на арене. Анимации и музыка отличные, билды строить интересно, классы разнообразные. После пары первых прохождений хочется посмотреть остальные классы , то есть как минимум 8-10 раз игру я пройду, а это часов 30, что уже неплохо. разнообразия тут может и меньше, чем в Monster Train, но игра-то качественная, пусть и не бесконечно реиграбельная. (Хотя по лобби бегают 500+ лвлы, когда у меня после 2 прохождений только 20 лвл, то есть кому-то и 200 часов не хватило) Кого пугает кооператив в тегах - можно и соло бегать, ничего не потеряете, кооп по желанию. Кого пугает отсутствие русского - английский очень простой, все механики без переводчика понятно написаны и есть всплывающие подсказки. Ну чуток игры слов в сюжете потерял, но это рогалик, кому тут нужен сюжет =)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.