
IRR is a tactical PvE Co-Op extract shooter set in a de-stabilized and immersive modern-day Vietnam. As a PMC for a mysterious organization, deal with 3 factions that stand to gain from the chaos. Engage in ruthless combat, plan your deployment, and explore the world as your journey unfolds.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 3 → 12/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1095 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's pretty good, and it has a lot going for it. Don't be fooled by the absence of enemy players though, this extraction shooter is still pretty tough, and the AI isn't completely braindead either, they communicate, strategize, and actually act decently intelligent. It also relies on what difficulty you have selected. The higher the difficulty, the more intelligent the AI enemies are. The game does have some really annoying bugs though, notably ones like the times I've suddenly had all inputs deactivated, so all I could do was walk while getting shot at. Couldn't reload, couldn't heal, nothing. But that has only happened once, and I'm not sure what caused it. The next bug though, this one is more common and more annoying than ever, because it happens to me constantly. I'll call them ghost items. When I have these so called ghost items, the game knows the item is there, taking space in my inventory, and it knows what the item is. However, it is completely unusable. I can't move the item, I can't drop the item, and when I try to use the item, usually medical syringes or grenades, my character puts his gun down but... just never uses the item. He just never pulls it out so he just stands there unarmed until I pull the gun out again. When I return to my bunker, the items can be used again. I'm not sure what causes this either. Honestly, other than those two aggravating bugs, the game is great, and I'm loving it! Super impressive work, and I can't wait to see what the full release has in store! I will say though, I wish there were more guns, but I get it, guns take time to be added, so no rush, and take your time.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 21 → 8.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
C'est un peu comme Tarkov PvE mais avec une bonne dose de QoL. Bon jeu, bon suivi rien à redire.
I love this game. Its still very new and leaves a bunch to be added however even in this state its very fun and playable. The Devs are very involved and the overall feel is very smooth. The Ai makes the game challenging but fun and not overpowering. Im excited to see where this game goes and my only regret is not buying it sooner.
muy heavy la IA ,2 tiros y te bajan la mitad de la vida, PLUS no se encuentras las jeringas para curarte..osea???
Für mal nebenbei macht das Game schon laune, man darf nur nicht zu viel Verlangen von einem Game wo man primär gegen NPCs kämpft.
Good fun tactical extraction shooter!
好玩
Awsome
10/10
better than tarkov bc no hackers
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $447.1K | 829 | 78% | $19.99 | |
| $512.1K | 1.2K | 64% | $9.99 | |
| $221K | 673 | 55% | $13.99 | |
| $18.5K | 47 | 68% | $9.99 | |
| — | 0 | — | — | |
| $264.3K | 871 | 50% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 17.3K | 83% | $9.89 | |
| $4.7M | 9.5K | 87% | $19.99 | |
| $4.7M | 9.6K | 91% | $19.99 | |
| $4.7M | 44.6K | 95% | $5.99 | |
| $4.7M | 11.8K | 88% | $19.99 | |
| $4.7M | 10.5K | 88% | $19.99 |