
IRR is a tactical PvE Co-Op extract shooter set in a de-stabilized and immersive modern-day Vietnam. As a PMC for a mysterious organization, deal with 3 factions that stand to gain from the chaos. Engage in ruthless combat, plan your deployment, and explore the world as your journey unfolds.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 3 → 12/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1083 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As it stands, the game is super solid. Plenty of fun with a group of friends. Just can't recommend it as is because the game randomly resets all your progress for no reason. I'm sorry, but I can't be bothered to redo hours of work when I don't always have time to play your game. Keeping a back-up save isn't the solution for any game to have. That's just ♥♥♥♥♥♥ development.
bot掩体干拉立马给我爆头了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 21 → 8.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i suck at this game but it is fun
UI一坨,动作、枪声其实也不太好,但还凑合 主要还是更新慢,任务无聊,玩着没啥驱动力,说白了还是通马桶 如果你是看b站而来想玩这游戏的话,我建议你掐个表,不然就和我一样不能退款,直接被挂山顶了
Having a great time with this game so far. Updates are slow to release since it is a two person studio. when the updates do release, they actually work, they dont completely destroy any previously working mechanics so they are doing far better work than major development studios with hundreds of developers on staff. Recent update allowing for ridiculous amount of customization of the AI are fantastic. If you enjoy extraction shooters this is worth checking out. An offline casual and slightly simplified version of Tarkov that can be customized beyond your wildest dreams for difficulty. New updates are in the works and look like they will once again just make the game even better.
Interessantes und visuell ansprechendes Spiel. Gerade mit mehreren Spielern können die Gefechte sehr spannend werden. Was ich etwas nervig finde, ist der begrenzte Platz in der Vorratsbox. Gerade wenn man so viele Gegenstände für Upgrades sammeln muss, diese aber noch nicht verwendet werden können, weil eine Voraussetzung für das Upgrade fehlt. Dennoch hat das Spiel ein großes Potential und ich bin sehr auf die Erweiterungen gespannt.
im a big fan of Tarkov and Grey zone warfare so i decided to try it and im diggin it and will go in my rotation of games. There are some things that are not functioning yet, like food and drinks and some others. i have faith that this will be super good after more updates.
So, I tried coming into this one with fairly low expectations hoping to like it. But I'm just not having a good time. The game feels slow. The beginning experience just feels bad in my opinion. Market options a quite limited, including healing which is just rediculous to me. I shouldn't have to be hoarding all the medical stims I get off ai in order to have decent healing with me. Inventory space is also pretty small given the amount of space most objective items take up. And while the ai customization options are nice on paper, in practice you still have ai that will range from being easy to exploit, to one tapping when through some shrubbery when you can't even see them. The bunker map is also just annoying to play. The map has a lot of vertical differences, but the map interface doesn't reflect that well, and a good chunk of the map just isn't visible. I've tried checking to see if there's some sort of button to change what level my map is viewing, but their either isn't one, or it's not listed anywhere clearly visible. Maybe it's one of those games that gets better the further you are into it, but I'm not going to slog through a game I'm not enjoying just to hopefully enjoy it later. I hope the game gets better over time as it is still in development. If you want to pick it up, I'd recommend waiting for a sale or for more of the game to be developed.
I absolutely love the game and had fun playing even for just a short while. The moment I had my first firefight encounter I knew I was gonna love this game. The sound effects in this game is auditorily appealing to the point I feel like having an eargasm every time I hear footsteps or gunshots. Although verticality still needs a fix as its very confusing to hear footsteps beside you but its actually coming from the top of the watchtower to your left. The UI is fine, I wouldn't say it's praiseworthy great but it's good enough to not confuse the player and doesn't get in the way of your gameplay. I couldn't try every gun in the game due to my short playtime but the gunplay is very satisfying (based on the weapons I could pick up from the bots and the provided loadouts). This is the kind of game I've always wanted, an actually decent PvE extraction shooter that you can play casually. Unfortunately it runs very poorly on my PC despite adjusting the settings to the reasonable lowest without compromising too much visual fidelity that gives me an unforgiving disadvantage at long-ranged engagements (since it makes everything far away pixelated), the game just keeps stuttering and dropping frames so sadly it's unplayable on my PC. I hope to buy this game again when I get a better rig and the game's performance is improved enough for me to at least play at a smooth 60-90fps with less frame drops. I doubt you can run this game (in its current state) on an RX 5700XT, much less a GTX 1060.
O jogo é bom e a troca de tiros é uma das mais gostosas que já vi, a progressão é interessante e realmente te instiga a fazer as raids, o gerenciamento de loot, para mim, está no ponto certo, sem realismo forçado, aperta tab, vê os itens e pronto. Apesar de ser um projeto promissor, entrar pensando que vai encontrar uma experiência completa vai te frustar. O sistema survival ainda precisa de desenvolvimento desde que a comida e bebida no jogo é util só para a venda, ainda carece de uma maior variedade de armas, mas o principal ponto negativo é a otimização, o jogo termina de carregar na sua frente, os primeiros tiros costumam travar o game, por algum motivo a opção de iluminação que deveria tornar o jogo mais pesado parece fazer ele engasgar menos, no geral pcs low e mid end podem ter problemas serios rodando esse jogo, no geral qualquer pc que o brasileiro medio pode comprar provavelmente vai ter problemas rodando o game. O jogo pode bugar em algumas oportunidades e alguns desses bugs podem sim atrapalhar e muito na gameplay, como quando eu fui recarregar uma das minhas armas e o boneco nao retirava e nem inseria um novo carregador mesmo possuindo no inventario, fora alguns bugs visuais constantes, acredite em mim, é impossivel enxergar qualquer coisa acima de 400m por conta dos bugs visuais. no geral o jogo é legal sim e vale a compra se for adquirido em promoção, mas pelo seu preço cheio definitivamente não, é um projeto em andamento e que tem um caminho pela frente, mas que pelo menos está sendo percorrido.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 6K | 93% | $29.99 | |
| $4.7M | 49.1K | 88% | $4.79 | |
| $4.7M | 9.5K | 87% | $19.99 | |
| $4.7M | 10.6K | 95% | $13.99 | |
| $4.7M | 17.3K | 83% | $9.99 | |
| $4.7M | 11.8K | 88% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $447.1K | 829 | 78% | $19.99 | |
| $512.1K | 1.2K | 64% | $9.99 | |
| $221.2K | 851 | 57% | $13.99 | |
| $18.5K | 47 | 68% | $9.99 | |
| — | 0 | — | — | |
| $565.6K | 871 | 50% | $19.99 |