
IRR is a tactical PvE Co-Op extract shooter set in a de-stabilized and immersive modern-day Vietnam. As a PMC for a mysterious organization, deal with 3 factions that stand to gain from the chaos. Engage in ruthless combat, plan your deployment, and explore the world as your journey unfolds.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 3 → 12/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1078 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
better and cheaper than Tarkov PvE.
Extraction shooter (PVE) feels like Escape from tarkov easy to play version. Good game have potential , DEV listens to the community but fix bugs first ? [spoiler] Invisible walls & hitboxes , Invisible object blocking the shot (Joke .338 AP can block with leaf!!!)[/spoiler] You can adjust the AI to your need [spoiler] One hit kill(ghost shot) or Potato(Stand get shot before the alarm) ? up too you +.+[/spoiler] Some time you can't use meds and grenade , get stuck in your inventory can't remove -*- Gun right now no have much there are decent customization options ^^
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 21 → 8.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
В данной игре ваша основная задача - найти и освободить из плена блогера Романа "Ozon671games" Мальцева. На данном этапе разработки игры представлено немало единиц огнестрельного оружия, у каждого своя уникальная анимация и стрельба, а также большая вариативность в кастомизации в убежище. Игра предлагает серьёзное испытание: сумеете ли вы найти Романа среди джунглей и городских застроек Вьетнама, а затем эвакуироваться в целости и сохранности? Испытайте свою выдержку и тактические способности в Red River
my loot disappears after extract so I wont waste anymore time on it
A milsim that can be played at your own pace. A true PvE looter extraction shooter. At this point more fun than arc raiders
塔科夫青春版,但可自定义的AI难度使得战局体验在叛乱沙暴PVE到塔科夫诛仙之间完全可调,10分好评。 射击手感介于tacti-cool和写实之间,整体偏娱乐化。局内可以改枪和1秒压弹,还有临时任务;局外有藏身处升级,但武器和改件品类暂时还是不多,期待后续不断扩充。
轻度玩家,喜欢捡垃圾和低强度对枪,没玩过更多的同类型游戏。 24年4月刚出的时候就买了,但因为没有汉化所以一直没有玩。前段时间下回来小玩一会,个人感觉还不错,下了个不完全的汉化补丁,还算玩得下去。 射击方面:这个我了解得少,不深入评价,反正手感挺合我胃口,不软不硬。 任务方面:没什么好说的,主线就是杀人拿东西,支线就那么四五类小任务来回打,毕竟是抢先体验,内容少一些也暂时可以理解。虽然都说终端机任务有点难绷,玩的时候也是这样,而且会因为配置问题导致刷一大堆敌人然后一片区域卡死,但关游戏后回想打得还是挺爽的。 基地建设方面:也是内容比较少,刚开局的时候这也缺那也缺什么都做不了,但玩着玩着突然就把东西修好了,又感觉没什么内容了。而且仓库也太小了,由于我打得比较保守难度也开得比较低,任务奖励都随便就把仓库塞满了,又舍不得丢。 暂时先说这些。
my step by step of what I did from getting the game. 1. install game. 2. get friends to get game. 3. all 3 of us load up the game and explore the HQ and get the free upgrades for structure and range. 4. we all do the 1st mission. 5. I forgot to grab the objective so we ran it back. 6. get some nice loot and guns from the mission. 7. store it all in my stash and keep the nice new gun on me. 8. load up the game the next day. 9. realize my inventory and stash and all the loot I got was wiped but everything else such as mission progress and upgrades saved. 10. thanks for wiping my entire 1st day of progression, really good job at making me really want to refund the game. will edit if anything changes
bad game. enemies can see through vegetation and trees. they have way to good of vision at night without night vision. you half to kill any that you get into combat with because they will track you down even if you move 100s of meters away. solid 2/10 needs alot of work. also ray tracing or whatever its called sucks ♥♥♥♥. disable it unless you want ghost images.
I absolutely love this game and have been enjoying every bit of it so far. That said, the shadow rendering is really distracting. The shadows update at what feels like 1 FPS, making them look choppy, flickery, and honestly quite ugly. It breaks the immersion, especially while exploring. I know the game is still in alpha, but I'd really appreciate it if this could be prioritized and improved as soon as possible😭 It would also be amazing if the close-range textures were sharper. Right now, many of them look blurry and pixelated up close, which takes away from the otherwise beautiful visuals.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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