
Live with the ever-present burden of being trapped in a time loop only you can know about in this turn-based RPG. Create a better future for you and your friends. Find hope where there is none left. Pray to the stars and free yourself from time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 16 → 6.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.9Kreviews | 97% | — | $4.1M |
| $11.99−40% | 772ratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1006 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Me deu um pouco de crise, não sei de que, mas no bom sentido
In Stars and Time is one of the most beautiful games I have ever played. The story made my view on friendship and family shift permanently. The, "gimmick," of the game is explored from corner to corner, leaving zero crumbs. If you are asexual, aro-ace, and/or nonbinary, this game has amazing representation :)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
| $19.99 |
| 42ratings |
| 78% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 83%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is an incredibly underrated game that is almost impossible to put down once you start it. It's so engaging and good, there's nothing I would change about it at all. What stands out the most to me are the characters; they're very believable and their dialogue feels like how real-life people talk. Side characters are also interesting to talk to and are memorable and worth engaging with. The character art is great as well, with many different nuanced and detailed art works, portraits and expressions for the main character (Siffrin) and their friends. What was impressive to me was how the game has a very mature and realistic portrayal of mental health struggles. Siffrin's reactions to the time loops are very relatable, as was much of his internal dialogue throughout the game. I really felt bad for them as the story progressed. The game doesn't shy away from dark topics, and approaches them in a way that doesn't downplay their impact. The time loops themselves are handled perfectly. They don't get (that) tedious due to the various ways you can skip dialogue, areas, or get around certain repetitive tasks. You can always ask a character for help too if you're stuck, and fights get faster and optionally avoidable too the more loops you go through. The combat in general is fun and engaging. I was never bored and enjoyed it until the very end. I had so much fun with In Stars And Time and cannot recommend it enough. Absolutely worth playing AND replaying for all the secrets you can find everywhere.
[h1]In Stars In Time (or Your Guidebook To Creating Insipid Internet-Brained Mediocrity!)[/h1] In Stars And Time by insertdisc5 and published by Armor Game Studios in November 2023 is a game of utter friction, some deliberate, some clearly much less so. The game follows Siffrin, a one-eyed rogue stuck in a time loop, and his party of four other companions: Mirabelle, Bonnie, Odile and Isabeau. Together you’re trying to save the country of Vaugarde from the malaise of the mysterious “[spoiler]King[/spoiler]”, whose mysterious time corruption magic is freezing everyone in the country in place, literally stopping them in time. You (as Siffrin) need to use your wits to bring the [spoiler]King[/spoiler]’s reign of terror to an end and rescue Vaugarde and your friends, no matter how many loops it takes! This game is insipid and the overwhelmingly positive reviews boggle my mind and here is why ---------------------------------------------------------------------- [h3]The highly restrictive word count of Steam's review system didn't allow me to express my full thoughts, so here's the full review on [url=https://infinitebacklog.net/users/indietail/reviews/in-stars-and-time]Infinite Backlog[/url] or on [url=https://medium.com/@indietails/in-stars-in-time-and-you-fe9fc16a3b97?sharedUserId=indietails]Medium[/url] (this version has pictures, extra criticism and jokes) [/h3]
In Stars And Time is what I would consider a perfect game. It has stunning artwork, gorgeous music, interesting and emotional characters. The worldbuilding is jaw-dropping, there are hundreds of minute details that flesh out the world that aren't even important to the plot. I have never, and will never play another game like this. It perfectly molded my emotions so that the important parts would hit harder. People will try to tell you that this game is boring, or that it takes too long, but I promise that if you get this game with an open mind, you will thoroughly enjoy it. The only unfortunate fact is that I will never play this game again besides getting the optional content and unlocking more achievements. This game and it's intricacies have made it so that I would feel anguish even attempting to put the characters through that once again, as silly as that is. One comment that stuck out to me was a review stating that they wish they had this game when they were 15. I wholeheartedly agree, considering the fact that at the time of writing this, I am 15. The connection I felt with Siffrin and their issues was something that makes me emotional even thinking about it. This game encapsulated so many problems I have in my life and it truly makes me want to change them to be a better person. I could write for hundreds of hours on how much this game meant to me in the 16 hours I played it. However that wouldn't do it justice. So buy it, and try it. Two hours is more than enough time to determine if you enjoy it or not. If it isn't your cup of tea that's fine, refund it. But this is such a powerful game that any video or game guide can not prepare or substitute it. Thank you In Stars and Time, truly.
I like the characters, worldbuilding and art. Good game. I think I made it too long for myself by not using shortcuts, it's metroidvania-esque in that you'll need to revisit places with new "keys", but there is no map. So I recommend making a map and notes so that you can quickly know where to go when you get a new "key" and shortcutting there
I really wanted to like this one but found the writing overly self-conscious, and the gameplay eventually started to drag near the end. If one or the other was more compelling, I would have enjoyed it. It's very polished and there are a lot of neat ideas!! And I can imagine younger folks finding more in the character dynamics. But just not for me at this point in my life.
Playing this game was an experience I will never forget! :D The art and music draws you in, but the comradery between Isabeau, Odile, Mirabelle, Bonnie, and Siffrin as well as the twists and turns along the way keep you locked in. I had so much fun just reading the dialogue between characters. So much humor and charm behind nearly every interaction, even with the people in the town. Their friendship is an anchor in a world of chaos, and it's so wholesome despite the pressure they faced. I also liked how the battle system was based on rock. paper, scissors, even if it did make combat less complex as a turn-based game. My only gripe with the battle system was how tedious it became to battle over the course of the game. I eventually found an item that allowed me to circumvent some of the tediousness which was nice. My main complaint with the game is that there are certain parts that feel unnecessarily frustrating and difficult to complete. I would say Act 4 gave me the most trouble and I actually had to go through a walkthrough twice in order to finally pass it. The story, characters, art, and music make it worth it but it does feel a little too much at certain points even if I understand it relates to a core part of the story. I highly recommend this game! This is one of those games that can change your life by playing. I will never forget my buddies Siffrin, Odile, Isabeau, Mirabelle, and Bonnie ; u; <3
i have my thoughts, but most of them would be countered with "that's the point". i made a piece of food taste terrible by design, that doesn't make it taste good.
this game brought me into tears the story of siffrin and his struggles with change and being forgotten perfectly incapsulates the fear of most people with the future and change
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $34.1M | 88.7K | 97% | $19.99 | |
| $141.4K | 680 | 96% | $10.99 | |
| — | 0 | — | — | |
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Related
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| $4.1M | 10.1K | 76% | $24.99 | |
| $4.1M | 4.1K | 92% | $29.99 | |
| $4.1M | 10.3K | 86% | $19.99 | |
| $4.1M | 4.2K | 62% | $39.99 | |
| $4.1M | 3.5K | 43% | $29.99 | |
| $4.1M | 10.2K | 83% | $14.99 |