
Live with the ever-present burden of being trapped in a time loop only you can know about in this turn-based RPG. Create a better future for you and your friends. Find hope where there is none left. Pray to the stars and free yourself from time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 16 → 6.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.9Kreviews | 97% | — | $4.1M |
| $11.99−40% | 772ratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1006 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Sufferin', Siffrin'… same thin'[/h1] [url=https://www.tumblr.com/miyakuli/812360024132370432/in-stars-and-time?source=share]English review here[/url] 8,5/10 Inspire, expire. Ça y est, il est temps. Mes compagnons et moi sommes enfin arrivés au terme de notre quête ; le chateau se dresse devant nous, dans lequel le Roi qui a gelé le pays dans le temps se trouve, et nous allons le vaincre une bonne fois pour toute. Une dernière soirée chaleureuse avec mes...amis ? et c'est parti. J'entame mon premier pas dans le palais et-BAM... [b]LOOP 1[/b] Hein ? Je suis mort ? Mais alors pourquoi je suis de retour à cette dernière journée ? Je peux retourner dans le temps ? Mais c'est génial ! Mon groupe ne va pas en... revenir ;D mais je suis le seul à me souvenir... Pas grave, battre le boss ne sera qu'une question de temps et tout reviendra à la normale après. Pas vrai... ? ❤ [b]LOOP 10[/b] Je commence à bien me familiariser avec mon environnement. Je jongle entre peu de lieux, certes ; le village de départ, serein et lumineux, et le chateau et ses couloirs sombres, figés dans une obscurité perpétuelle. Les décors sont simples et épurés, mais à force, je commence à remarquer les petits détails cachés. Mes passages répétés me permettent de découvrir constamment de nouveaux éléments visuels. C'est marrant en fait de faire des boucles haha... Même les monstres qui me paraissaient terrifiants au départ, je finis par les apprécier avec leur aspect distinctif et original, qui laisse deviner leur faiblesse au combat. Je vais finir par leur donner des petits noms à force. Et en parlant de style, mes camarades n'en manquent pas, on dirait des héros de bande dessiné mais avec des bouilles trop mignonnes. Les voir me réconforte. Même Odile avec son air renfrogné... et suspect par moment... attends, pourquoi ils me regardent comme ça tout d'un coup ? ils me font peur... ou alors je leur fais peur ? pourquoi tout autour de moi semble se déformer comme dans un cauchemar éveillé ? Arrêtez ça, stop, stop, STO- ❤ [b]LOOP 18[/b] Tout va bien et je continue d'avancer. Qui a dit qu'être bloqué dans une boucle temporelle était redondant, franchement. A chaque fois, je vis des choses différentes ; j'en apprends plus sur mes partenaires ainsi que sur notre ennemi, donc je peux influer sur ce qu'il se passe pour le meilleur et pour le p...NON PITIÉ PAS ÇA NO- [b]LOOP 23[/b] Je peux tout corriger, c'est génial non ? et ça me laisse du temps pour réfléchir aussi. Sur moi, ma vie, mon identité, mes erreurs, mes faiblesses, mes vices, mes pêchés, mon impureté, ma faute ma faute ma faute- [b]LOOP 28[/b] J'ai le contrôle, je maîtrise donc c'est ok. C'est ok... ❤ Autour de moi, il y a ces musiques qui accompagnent mon périple, ou alors elles sont dans ma tête ? Qu'importe, elles aident à rendre le tout plus supportable, elles sont agréables... mémorables. Elles restent en tête, encore et encore. Toujours là. Constantes. Ma tête s'alourdit... ou plutôt les notes... je ne sais plus, je- ❤ [b]LOOP 30[/b] Je me réveille à nouveau à Dormont, et Mirabelle est penchée au dessus de moi, me demandant si tout va bien avec sa douceur habituelle. Odile me fait la morale, presque maternelle, et Bonnie se moque de moi mais en me promettant un bon repas pour me requinquer. Isabeau me lance une blague ringarde pour me faire sourire, et mon cœur vacille quand je le regarde. Si seulement il pouvait enfin me dire... https://steamcommunity.com/sharedfiles/filedetails/?id=3678129225 HUM HUM "[i]Isabeau, tu n'es pas un fruit mais t'es quand même à croquer ![/i]". Les autres ricanent, Isabeau rougit. Je me sens bien avec eux, je ne me sens jamais seul. Je les connais par cœur désormais, et c'est grâce à eux que je peux avancer. Je ne les échangerais pour rien au monde, chacun d'eux sont irremplaçables dans cette petite bande. Et je ne laisserais jamais rien leur arriver, je les aime, JE LES AIME TELLEMENT. Je pourrais mourir pour eux. [b]LOOP 31[/b] J'en reviens toujours de toute façon. +/- Les combats ne sont pas compliqués, sous forme d'un pierre/papier/ciseau, mais permettent tout de même de construire des stratégies et de trouver des enchainements efficaces ; c'est distrayant. Explorer le chateau aide aussi car on y trouve de quoi se soigner, de nouvelles armes, de quoi continuer à avancer. Mais je recule et je deviens fort. Trop fort. Ce ne sont plus mes ennemies, JE suis l'ennemi. Et ces affrontements me lassent. Je les laisse à mon groupe et j'ouvre mon sac pour contempler tous mes petits souvenirs. Je les collectionne, ils ne servent à rien mais j'aime les regarder. Comme cette petite fleur, jolie et délicate. [b]LOOP 45[/b] J'en arrache les pétales, un par un, et l'écrase au sol. Bon. On en est à quel étage déjà ? +/- A force de vivre toutes ces boucles, je connais les dialogues de chacun de mes interlocuteurs. Je me laisse souvent zoner dans ces moments, tout me paraît passer plus vite, heureusement. Mais des fois je n'y arrive plus, et leurs monologues incessants me pèsent. Pourquoi ça ne marche qu'une fois sur deux ? Mais d'un coup, les lignes s'emballent et je ne contrôle plus rien. Le roi parle trop vite, je ne peux plus suivre le rythme. Je perds le contrôle. ✖ [b]LOOP 66[/b] Les choses semblent disjoncter autour de moi. Les phrases de mes amis semblent déborder du cadre, les ennemis apparaissent au ralenti... et d'un coup c'est le noir absolu. Je ne vois plus rien, j'ai beau revenir en arrière, rien n'y fait. L'univers glitche... ou peut être c'est moi qui perds doucement la raison. Quelqu'un... à l'aide.................. [b]LOOP 99[/b]... [b]LOOP 100[/b]... Je ne veux plus jamais sortir de cette boucle !!!! Cette aventure est si palpitante, il y a tant à apprendre et j'ai toute l'éternité pour le faire !!!!!!!!!!! Et puis, mes amis seront là !!!!!!!!!! Je n'ai besoin de rien d'autre, je peux rester avec eux pour toujours, pour toujours, pour toujours.................................................. "[i]Why shouldn't you take up time travel? Because there’s no future in it.[/i]"
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
| $19.99 |
| 42ratings |
| 78% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 83%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is one of those games where after you play it... you just. Lay in bed. Thinking about your life ten times over. Staring at the ceiling, staying up all night, thinking. Remembering. Processing everything you just saw. A game that completely changes your perspective on life. A game that gives you a comfort that hurts. I love it. In Stars and Time has always been on my radar as an interesting game to me. I played it blind, no spoilers. I suggest anyone else also do that, too. It was like playing Omori for the first time again. Playing Oneshot for the first time again. Now it's playing In Stars and Time for the first time again. I'm gonna go slip on a dangerous banana peel now
Sometimes, fictional characters feel like real people to me. I've had the feeling in various games, like One Shot, parts of Undertale, some gacha games (yes I know, cringe). And lots of books. I think that the devs/writers of this game, probably feel the same way about their characters. And that's probably the highest praise I can give. If you're reading this you either likely just finished the game, or you're wondering if the incredibly positive reviews mean you should play it and to that I can only say... yeah. This one deserves it. This is one of those games that keep showing us things can be exciting and new again, that can inspire us or challenge us again. So I liked it! Also Siffrin deserves more headpats.
The single best game story ever written, bar none. Spoke directly to my soul. A game far crueller and far more beautiful than I could possibly have expected. It shouldn't work, but it does. I am easily disappointed by game stories and this game lived up to every promise it made. I hate JRPG combat with a passion and this is the first game with that style of gameplay that I've not only liked but would not believe could be changed without damaging the work. It is more than the sum of its parts. It is perfect, an impossible masterpiece. I loved it.
if undertale and outer wilds had a baby, it would be in stars and time. this is a good game - if you're on the fence, play it already.
Stars and Time is a very slow-burner type of game. At first, I did not vibe with its writing because it is the quirkiest game I have ever played, and I have finished a lot of " Earthbound-type inspired games about depression that are not even about depression" under my belt, and I love every one of them dearly, but this one was way much stronger in the quirky writing. But giving it enough time and letting the game open up and see every kind of dialogue or reaction of the characters made me appreciate this game slowly but steadily much more. Characters I did not like from the beginning, I started to sympathise with in later chapters. The old companion lady is someone I can relate to quite a lot. Stars and Time is a strange one to recommend because you have to go through the loops over and over and over and over and feel the maddening effect on your psyche the same way as the main protagonist. (except feeling the pain of dying every time, tho lol). Maybe a small complaint is that the story is afraid to go a little bit darker and show serious consequences of the time loop, but overall, a great game that made an interesting approach to this type of storytelling and also made my eyes almost wear diapers on some occasions.
Very fun. Very cute. Very loopy. Don't be like me and try to be 100% completionist every loop, there's no need.
So... I completed In Stars and Time... With Minimal to no spoilers: WHAT I HATED - Early on, and later at points, certain actions feel forced. It sometimes feels like you cannot actually make choices you want to do because of reasons. To me it felt that way. - The game has to build up to the interesting bits to me. It is not very exciting at the beginning; I lost interest quickly to even continue. I know this is somewhat elaborated on, but it does not entirely sate my discontentment. - I know that it is LGBTQ+ Friendly and whatnot. But to me, it gets very pushy throughout. It is a recurrent theme and some features of the setting seem to allude to concepts in direct correlation with those themes. If don't really care about LGBTQ+ themes, the incessance with it may rub you the wrong way, like it does me. I don't dislike LGBTQ+ but it can feel just like Bible preaching to those that aren't interested. - In Stars and Time does kind of play a lot with repetition. Maybe I am a doof, which I probably am, but I ended up always playing through unnecessary parts of the game: going through areas where nothing happens and nothing changed from the last time I was there. Skipping it is a bit confusing because it wasn't elaborated enough. I don't want to get into detail to this, but I wanted to keep certain items and events current without removing them but I didn't know whether I could skip onto future events or not. At one point, all my characters' levels dropped to the starting numbers just after I grinded for them to be strong. This doesn't matter later on, trust me, although that made me really angry. Additionally, off of this branch, I hate the dosing off as a dialogue skip, not for the loss of data, but that I cannot do it freely. Dialogue sometimes cannot be skipped and not because it is important. WHAT I LIKED - I really enjoy the mystery of In Stars And Time. I was curious about the whole of the story. Learning the pasts of the characters- more especially the Siffrin and The King- is some of the better parts. Finding about the history of the world and some correlating events that influenced what has happened is unique. - I really the concepts of Unreality. At points, the character has mental breakdowns and I enjoyed that. I guess I find the concepts implied and stated outright to be wonderful creativity material. I filled up two pages of concept notes but I started it late. This game has a wonderful set of concepts in it, despite shortfalls. In earnest, I think this is it's greatest upside; I have yet to experience many temporal and reality bending thrills and this one definitely holds that crystalline glow. In Stars and Time really plays with that stuff with intrigue. - The music is actually why I got this game. I like the soundtrack and ended up finding it on Spotify before I bought the game. The soundtrack has some good songs sittin' in it. Overall, It is a game that required a lot out of me to reach the finish line. I had to put aside my personal feelings just to progress. And as a game, it stopped being fun at several parts as I had to redo trivial activities to then experiment momentarily in hopes of a satisfying reward. If you are one that can hold discipline, it is a good story game with unique and mentally stimulating systems dispersed intermittently throughout- but more commonly at the end. If you cannot hold onto doing something that does not entertain you constantly, In Stars and Time won't be the game for you. If you can deal with tedium in repetition, and are a little more freeform than me, this game is probably already in your alleyway walkway along with that wild mugger... WATCH OU-
The story is incredible and the emotional journey is unforgettable. The gameplay is simple, but the payoff is absolutely worth it. I loved this game so much. The characters are very charming!
This game is going to stick with me for a long, long time. Heart-warmingly beautiful, Gut-wrenchingly harrowing. Lots of adorable character interactions that make the narrative punches to your stomach hurt so good, and world building so wonderful you could drown in it. 10/10, please watch Siffrin for me I'll be back in 2 minutes make sure nothing bad happens ok???
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 10.1K | 76% | $24.99 | |
| $4.1M | 4.1K | 92% | $29.99 | |
| $4.1M | 10.3K | 86% | $19.99 | |
| $4.1M | 4.2K | 62% | $39.99 | |
| $4.1M | 3.5K | 43% | $29.99 | |
| $4.1M | 10.2K | 83% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $34.1M |
| 88.7K |
| 97% |
| $19.99 |
| $141.4K | 680 | 96% | $10.99 |
| — | 0 | — | — |
| — | 0 | — | — |