
In Sound Mind is an imaginative first-person psychological horror with frenetic puzzles, unique boss fights, and original music by The Living Tombstone. Journey within the inner workings of the one place you can’t seem to escape—your own mind.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 7 → 1.57/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 7Kreviews | 95% | — | $3.4M |
| $39.99 | 1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo muito bom. Sinceramente esperava um terror com vários sustos, mas na maior parte do tempo é mais um suspense. A gameplay é bem tranquila de pegar, dinâmica e divertida de jogar, só fico um pouco incomodado com alguns bugs aqui e ali, mas nada demais. O final também achei meio peba, mas no final valeu a pena ter jogado tudo. RECOMENDO!
好游戏,就是本人还是有点怕恐怖元素,虽然没那么恐怖,后面武器多了就好起来了
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 5.1K | 97% | $14.99 | |
| $3.4M | 3.1K | 72% | $34.99 | |
| $3.4M | 1.8K | 93% | $44.99 | |
| $3.4M | 9.5K | 87% | $14.99 | |
| $3.4M | 4.6K | 84% | $29.99 | |
| $3.4M | 13.8K | 96% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1K | 112 | 63% | $3.99 | |
| $1.5K | 27 | 96% | $2.99 | |
| $357 | 2 | 100% | $6.99 | |
| $725.8K | 2K | 93% | $14.99 | |
| $140.7K | 690 | 94% | $9.99 | |
| $102K | 320 | 78% | $14.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 26 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $34.99 |
| 963ratings |
| 92% |
| — |
| not modelled |
| $4.19−88% | 140ratings | 88% | — | not modelled |
| $34.99 | — | 93% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 882 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hab es auf 80Fps begrenzt, die harten ruckler und freezes haben dann aufgehört.
Très bon jeu dans l'ensemble, très bonne surprise. Mis à part le fait que je trouve les ennemis inutiles, on sent qu'ils sont là uniquement pour pimenter notre parcours [spoiler] (et le passage de la cassette de l'affrontement final où il faut allumer les 4 feux verts) [/spoiler] le jeu était vraiment bon et intéressant. En vrai je pense que seuls les "antagonistes" principaux des cassettes auraient dû être présents (et plus présents dans ce cas) en tant qu'ennemis. A la manière d'un Clock tower 3, plutôt que de mettre aussi les monstres. Cela étant dit je recommande vraiment d'y jouer, il est vraiment bien fait, j'ai particulièrement apprécié la mécanique du morceau de miroir !
Solid game, with a cohesive story that keeps you interested and continues building throughout the game. Most of the puzzles were not too difficult to figure out, though there were some areas where I needed to look at a guide; this mostly revolved around finding all of the pills in some areas. While the game wasn't too difficult, I would say that some of the boss fights were not that obvious as to how to defeat them. For example, when I first encountered Max, I wasn't sure what I needed to do at first, and assumed that I needed to shoot his headlights (eyes) out to get some other area to unlock, but this was definitely not the case, and only served to waste my ammo. Because of this, I found myself reloading my save until I realized what I needed to do with him to progress. There are a couple other instances where I just wasn't sure what to do in that situation, and wound up wasting resources, reloading my save, and trying new things. One such area was upon getting locked in Allen's house, as it's not abundantly clear what to do; I understood that I needed to use the mirror, but did not understand what else I could do after using the mirror. The game ran very smoothly with my PC (specs attached), and I never experienced any crashing or other negative issues. The graphics and soundtrack are fantastic and beautiful, though I will say that, if you have a sound system on your PC that includes a subwoofer, you may want to either use a headset or turn the bass down on your sound, as it can get quite rumbly. Overall, this game was really interesting and had a certain nostalgia factor to it, although nothing was all that dated, other than some actual dates on documents and the fact that records and tapes were used throughout, but still it induced nostalgia all the same; perhaps it was the fact that there were no other actual people in the game, as if they had just all disappeared. I definitely recommend this game, and would also suggest purchasing it bundled with "The Baby in Yellow," as that is another great game.
Max's session made me cry so ♥♥♥♥♥♥♥ hard, goated game really knows what its talking about as someone who does have anger management problems. additional stuff: gunplay feel's great (at times) and resource management early/mid game is really great and well played out, the final areas are like shooting galleries but honestly I was waiting for it since it feels so good to just spam fire. story is phenomenal and I hope they make a sequel, just not a big fan of the living tombstone lol.
神作无需多言
Excellent jeu
Совершеннно невероятная игра, настоящий скрытый самородок и причина ради того чтобы тестировать новые инди проекты. Любовь создателей к своему детищу видно в каждой детали- меняющийся и отражающий нужные детали визуальный стиль у каждого пациента и в мире вокруг, отличное музыкальное сопровождение, уникальные геймдизайн решения , а также головоломки, идеальный антогонист и трогающие истории наших пациентов. Игра и вправду играет на струнах твоего разума так как ей заблагорассудится
36 mins in and the elevator button is broken. It was missing, I replaced it, and now the game thinks it is still missing even though it is visually there. I can't go forward and the the autosave is stuck with the bug. I would have to restart the entire save file.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.