
Immortals of Aveum is a single-player first person magic shooter that tells the story of Jak as he joins an elite order of battlemages to save a world on the edge of abyss.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 14 → 1.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 3.3Kreviews | 70% | — | $762.8K |
| $69.99 | 13Kratings | 69% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
bom jogo
Ist im Wesentlichen ein Shooter auf Magie-Basis. Ganz nett gemacht und hat auch Spaß-Potential. Allerdings ist die Steuerung mit Maus und Tastatur (für Shooter wohl ein Muss, denke ich) höchst seltsam gestaltet und bedient sich einiger absolut unüblichen Belegungen. Das Gameplay wird dadurch ziemlich fummelig. Das könnte man besser machen.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $762.6K | 758 | 74% | $24.99 | |
| $762.4K | 2.6K | 87% | $9.99 | |
| $762.2K | 706 | 87% | $29.99 | |
| $761.6K | 1.4K | 90% | $19.99 | |
| $764.3K | 613 | 46% | $34.99 | |
| $764.5K | 736 | 76% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.7M | 88.4K | 98% | $9.99 | |
| $7.4M | 9.3K | 86% | $29.99 | |
| $10.7M | 15.9K | 78% | $16.49 | |
| $1.4M | 2.3K | 88% | $16.49 | |
| $1.1M | 4K | 91% | $9.99 | |
| $622.4K | 6.7K | 54% | $3.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $69.99 |
| 3.9Kratings |
| 66% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Engaging, interesting storyline. Dynamic combat.
3 basic kinds of magic attacks corresponding with standard rifle, automatic and shotgun/rocket configuration, with a few variations of each, and a handful of special attacks. Most things are cooldown-based and colour-coded so you don't have to think much beyond enemy tyoes and health pickups. It can get quite hectic which is fun but borders on irritating when a bunch of different enemy types appear at varying distances and you miss the deadly ranged ones that'll slowly burn your health while you're busy with the rest. It's literally states that even though most people specialise in one magic colour (weapon type), you can use all three equally, so the game is heavily geared towards you using all three despite most people obviously getting a favourite and using mostly that. Haven't finished yet but hopefully it doesn't let you max out all the skill trees so you're forced to think about your build. Story and overall design are uninspired and in danger of being bland, which is a shame. Runs well on high even though my GPU is apparently overburdened on all low settings (so either i'm permanently at risk of my GPU exploding or whatever that specific metric looks at is reading the integrated one rather than the RTX). For less than a tenner it's a solid magic FPS. Buy it on a deep sale and you'll have a blast.
esse infelizmente não roda no meu notebook, mas consegui pegar o do meu irmão emprestado e zerei rapidinho focando na história (ainda sim explorei muito kkkk queria platinar, mas tinha que devolver o pc). Eu não esperava me divertir tanto nesse jogo, durante a gameplay deu vontade de ir atrás de todas as armas, testar builds e combos diferentes, ir atrás de todo tipo de artefato e upar ao máximo, principalmente os lendários. A historia, apesar de clichê é bem legal, uma interação ou outra que é bem esquisita, mas no geral é legal, tirando a parte da IMPOTÊNCIA QUE TU SENTE VENDO ESSE ANIMAL DO PROTAGONISTA TOMAR AS DECISÕES SEM PODER FAZER NADA... olha, o tanto que isso me irritou... eu queria que tivesse a opção de xingar aquela Kirkan todinha, mandar se lascar e ir fazer as coisas sozinho, esses semvergoin nem ajudava em nada mesmo, só sabia desmerecer, o protagonista fazendo tudo sozinho e eles desmerecendo, fora a hora que ele não matou logo o pirigoso aí... enfim. O jogo é muito bom, é bonito, é divertido de jogar e eu vou platinar um dia. Primeiro jogo que vou platinar quando montar meu pc mais potente. Recomendo demais (em promoção né, pq 319 é foda, injustificável esse preço) mas o selo EA Originals tá me surpreendendo, só jogo bom até agora. Jogão.
Смесь ГОВа 18 года и Гоствариор Токио, которая отказывается работать и вылетает при телепорте/катсцене/меню с талантами. Унылое серое фэнтэзи с RGB эффектами вся сложность которой найти файт-арену длительностью более 2х минут. Разрабы решили, что если оставить коридор с парочкой драк, а остальные 80% пространства это ребусы на будущее будет геймдизайном высочайшего уровня. И надеюсь, когда у команды родятся дети, они также в первые 30 мин вручат им ящик с инструментами и дадут задачу перебрать автомобиль, при том, что среди огромного количества инвентаря им все равно будет не хватать нужного для продвижения вперед.
Hra je pomerne ok, ale neskutočne dlho sa spúšťa, nejaké zbytočné kokotské prihlasovanie zas niekam
Amazing game story and gameplay even if it is a little buggy from time to time
game was pretty good kept me playing.... thats alot for me i get bored quick
:}
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.