
Immortals of Aveum is a single-player first person magic shooter that tells the story of Jak as he joins an elite order of battlemages to save a world on the edge of abyss.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 14 → 1.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 3.3Kreviews | 70% | — | $762.8K |
| $69.99 | 13Kratings | 69% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't see why it's called mid. If you compare this game to Cyberpunk 2077 then I agree this is quite far, but so far the game is pretty good, the story is good, the pacing is good, the challenge is fair. there are times when I died several times facing a round, but that's because I don't know the best strategy yet. I can see what it lacks though it's minor : - pretty girl(s) - good soundtrack, there's no memorable soundtrack in my whole run - use special cursor when picking up conversation - I played at grand magnus difficulty from the start till finish, but somehow I only got apprentice achievement. about the reuse of the enemies, I don't see anything wrong with it. overall, I really enjoy this game, hooked by the story, by the simple gameplay & the challenge it gives.
вот честно,какая то хня
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $69.99 |
| 3.9Kratings |
| 66% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've enjoyed this game so far. It's not groundbreaking, but it's fun to play. I actually like the story, which I know many have issues with. I like the characters (even though their development is limited), the setting, and the conflict. It's not perfect, I wish it was fleshed out more, but it's good. It has beautiful graphics and voice acting is good as well. The combat is not challenging, but there is a lot of variety that keeps it entertaining. My biggest issue is that the only way to save is their checkpoint based autosave system. Leveling up doesn't save, changing gear doesn't save, finishing combat doesn't save, it's just checkpoints that can be easy to miss and pretty far apart. Especially with how many unskippable cutscenes there are (my other gripe). But, those things are pretty minor. Overall, if you're interested in a linear shooter with a fantasy twist, I think it's worth playing.
Played on: PC Playtime: ca. 18,7 Stunden Achievements: 19 von 47 Graphics - ★★★ Gameplay - ★★★ Playtime - ★★★ Story - ★★★ Sound - ★★★ Music - ★★☆ Price - ★★☆ Recommend - ★★★ Rating: ★★★ - Excellent ★★☆ - Average ★☆☆ - Poor ☆☆☆ - Bad
Honestly have no idea why the negaitive reviews, I've throughly enjoyed the game, the shooter aspect with magic was done marvelously. once u get thru the process of learning the buttons for each and finding your own style it just beautifully unfolds IMO as far as gameplay goes, i loved the story and actually the end took me by surprise a bit and was amazing. so as i said i have no idea why these super nerds wanna critique "everything" they can think of like some type of wierd food critic get the game and try it, you will enjoy it if your an actual gamer and not a try hard lol
Just abysmal writing
VFX single handedly carry the game. The combat is quite fun, but gets repetetive, at least for my style. Overall designed well. A few times I felt like the game could be ending and yet it kept going, so the narrative at the end fell flat for me a bit. Overall a chill game with some easily digestible humor
Really damn fun, I love the story and the combat is challenging while still scratching my power fantasy itch. It also has alot of post game content to complete and I have been having loads of fun challenging myself with that content. However, I only have 1 gripe(contains spoiler), its that [spoiler] after the Pantheon is destroyed you can no longer access it but there is challenges there required to 100% the game, now that I'm attempting to 100% it, because I didn't do those things before now I have to reset(with the little ++ machine thing) and then redo all the challenges and the ones I missed instead which is kinda annoying [/spoiler]
Grafisch sehr beeindruckendes Fantasy-Spiel mit schönem Sound und netter Story. Die Kämpfe machen ebenfalls Laune haben aber leider auch einige Probleme. So sind z.B. Gegner oft nur schwer zu sehen. Sei es, weil sie genau die gleiche Farbgebung wie der Hintergrund haben, sei es weil die eigenen Zauber so bombastisch daherkommen, das man auf dem Bildschirm nichts mehr erkennt. Zudem ist es quasie unmöglich allen Geschossen auszuweichen oder wirklich taktisch vorzugehen, da die Gegner überall und wiederholt aus dem Nichts spawnen. Trotzdem hatte ich viel Spaß und würde es weiterempfehlen. Ich habe es im Sale für 6,-€ bekommen. Da kann man natürlich nichts sagen...
Totally underrated game!!! now I am waiting for the next magic based fps.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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