
Discover the industry standard for geopolitical simulation of today’s world!In Masters of the World, the third incarnation of Geopolitical Simulator, play as the head of state of one or more countries and expand your influence across the globe.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Short review[/h1] "Masters of the World" is a complex and thought-provoking game that undoubtedly caters to the strategic minds of players who revel in the intricacies of global politics and economics. As someone who thoroughly enjoys simulations and simulations-based experiences, I found this game to be a captivating endeavor, offering a unique opportunity to immerse myself in the world of geopolitics. However, this game is plagued by bugs and I can't recommend it right now considering it's price and the bugs. The idea behind this game is great but the execution just doesn't follow. It's a shame... [h1]Long review[/h1] In Masters of the World, just like in its predecessors, the player's goal is simple: to control a nation at will. Presented with a wargame-styled map (slightly more beautiful and detailed than in the past), the player can legislate as they see fit, choosing, for example, to tax financial transactions, deforestation, or even pets. This allows funding for various projects related to research, education, sports training, construction, and more. As was the case in the past, the possibilities are immense, and the player can embody the president they desire, even going as far as arranging meetings with terrorists to achieve their goals, selling weapons on the black market, arresting members of other parties or troublesome organizations, exiting the European Union, privatizing the media, shutting down nuclear power plants, launching a space exploration program, legalizing same-sex marriage, and so on. In short, almost everything that is possible in reality is possible in the game. However, be aware that while it's possible to propose laws, not all of them come to fruition. The Assembly cannot be easily bypassed, and many projects fall through. Nevertheless, this third installment brings some new features to make things easier: now it's possible to group reforms into a single law that will be voted on as a whole, or to resort to a referendum that, coupled with a televised speech, can change the game. In general, this installment is quite generous with novelties, starting with sliders that modify the terrorist threat, the likelihood of natural disasters and wars, as well as the people's reactions. Additionally, the game introduces credit rating agencies that influence interest rates on loans and, therefore, impact debt, new constructions such as pipelines between countries, civil airports, and more. There are also new scenarios like the third world war, a war between Israel and Iran, a few additional playable countries, elite commandos capable of discreetly striking, a research tree, and the ability to control multiple states simultaneously. The game's attention to detail is commendable, with various regions accurately reflecting their real-world counterparts in terms of cultural, economic, and political factors. As you take the helm of your chosen nation, you'll find yourself challenged to navigate through nuanced decision-making processes, weighing the consequences of each action carefully. This level of intricacy keeps the experience fresh, as every playthrough feels distinct based on your chosen path. Nonetheless, while the depth and complexity of "Masters of the World" are its strongest selling points, it may also act as a double-edged sword for some players. Newcomers to geopolitics simulations might find the learning curve quite steep, with a plethora of information to digest and an overwhelming amount of options to choose from. Some may be deterred by the amount of time and effort required to fully grasp the mechanics and enjoy the game to its fullest potential. Another minor drawback lies in the game's user interface, which could be more intuitive and streamlined. The abundance of information on the screen can sometimes feel cluttered and lead to a slightly disorienting experience. However, with patience and perseverance, players can eventually become more comfortable with the interface and appreciate the depth it offers. The main problems with this game are the bugs... I found too many bugs during my playthrough. Going from freezes to crashes to some countries getting weird things like a lot of growth coming from nowhere. It's a shame really, the idea behind this game is amazing. In conclusion, I can't recommend this game while it still is the buggy mess it is right now. I doubt they will fix these issues because it's sequel is out and it is also buggy...
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian, Spanish - Spain*, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
DRM breaks your game and developer wants a LOOOOOOONG list of personal data to unlock the game you already PAID FOR, they're trash, I'm never buying anything again from these thieves.
Je peux plus utiliser ce jeu car malgré toute la sécurité de Steam pour éviter les fraudes ce studio limite à 3PC Il commence a dater, depuis mon achat j'ai changé une fois de PC portable et là de PC fixe, 4e activation ça passe plus. Fini avec ce studio, avec Steam on peut pas trop tricher alors pourquoi nous empêcher de jouer quelques années après ? pour vendre la nouvelle version tout aussi bugé ??? J'avais enfin un gros PC puissant pour gérer tous les lags mais a priori je pourrais pas en profiter...
Es solle ein poliksimulatros ein,,,, naja auf jeden zeigt es schüller in der 1-6 stuffe das man nix richtig machen kann in der politik. Ansonsten leider sehr viele bugs, und Torturials und in game hilfen sind ganz schlecht. Ich spiele es in dem ich meinen eigenen Mod geschaffen habe. Leider kann dieses so wie alle anderen zu zeit erhältlichen games, keine echte simulation abgeben oder wargetreu sein, egal ob rechts links mitte royal... sowie die bugs die sich in diesen game ergeben wie die die sich in denn neueren politik simulations games zeigen leidern :( grati bis 2-3 euro ok auf keinen fall mehr zahlen) Fehler 102, Wollte noch mal testen obs besser geworden ist, Software veraltet mein 2 jahre alter gaming pc, kanns nicht mehr abspielen, am 10 jahre alten laptop gehts
One of my favorite games until I realized the just insane amount of bugs, complete trash. DONT BUY
Past the first in-game year, no matter whatever you do or how good your policies are or how much you help people by increasing salaries to balance with inflation, they always riot and they always either kill you or the army takes over. Teachers get 25%+ salary increase and they revolt the next day. This game is either a France parody (they always have riots there) or the game devs put 1-day's worth of work. I don't even know how I spent 48hours surviving this game.
El juego no es para gente que quiere conseguir todo facilmente. Te tira todos los conceptos economicos posibles que un juego pueda tener (No creo haber visto un juego de mayor complejidad economica aun) y una poblacion con reacciones exageradas pero realistas si las aprendes a controlar. Es un juego lento y complicado, realmente para la gente a la que le gusta esto de manejar paises.
Masters of the World by Eversim is a grand strategy and geopolitical simulation that throws players into the challenging role of a nation’s leader, responsible for managing nearly every aspect of statecraft. The game is a spiritual successor to the Geopolitical Simulator series, seeking to build on its legacy by offering an extensive, data-rich simulation of global politics, economics, military affairs, and diplomacy. It aims to provide an all-encompassing sandbox where players can influence the fate of their chosen country, from internal policy decisions to international relations, in real time. One of the game’s standout features is its sheer scale and ambition. The simulation tracks hundreds of countries with detailed economic, social, and political data, allowing players to manage diverse national variables such as taxes, government programs, foreign aid, trade deals, and military deployments. Players have the ability to engage with international organizations like the United Nations or NATO, negotiate bilateral treaties, impose sanctions, or even launch covert operations. This depth creates a complex web of cause and effect that offers a rich playground for those interested in the mechanics behind global power struggles. The game also features multiple scenarios based on real-world geopolitical tensions, enabling players to tackle contemporary issues like resource conflicts, global pandemics, or territorial disputes. Despite its promise and depth, Masters of the World suffers from several significant shortcomings that impact its accessibility and overall enjoyment. Perhaps the most persistent complaint is the user interface, which can be daunting and overly complicated. Navigating through the vast array of menus, charts, and data screens often feels clunky and unintuitive, especially for players new to geopolitical simulators. The lack of clear tutorials or guidance makes the learning curve steep, forcing many players to rely heavily on external resources or community help to fully grasp the game’s systems. The visual presentation is functional but dated, with graphics and UI elements that feel out of place in today’s gaming environment, which may make the experience less engaging for some. Performance and stability are also notable weak points. Many players report frequent crashes, bugs, and occasional freezes, which can disrupt the flow of gameplay. The save system has been criticized for being unreliable, with some accounts of corrupted save files or lost progress. These technical issues, combined with the game’s complexity, can make for a frustrating experience, especially considering the time investment required to make meaningful progress in the game’s long scenarios. Furthermore, the AI of rival nations, while capable of simulating various geopolitical behaviors, sometimes acts unpredictably or irrationally, which undermines immersion and can feel less like a realistic diplomatic challenge and more like arbitrary obstacle placement. Another area where Masters of the World struggles is in the balancing of its systems. While the game offers numerous levers to pull—from adjusting tax rates and setting educational policies to managing espionage and military operations—the interplay between these systems occasionally lacks polish. Certain strategies can be exploited or lead to unintended consequences, and the economic and political feedback loops do not always behave in a believable or satisfying way. This inconsistency can make the outcomes of player decisions feel disconnected from the actions taken, reducing the sense of agency and strategic depth that the game strives for. However, despite these flaws, the game has a loyal niche following that appreciates its complexity and ambition. For players deeply invested in geopolitics, international relations, or grand strategy, Masters of the World offers an unparalleled sandbox to experiment with policy decisions and see how they ripple across a dynamic world stage. The scenarios provide not just entertainment but an educational glimpse into the multifaceted challenges faced by real-world leaders. The freedom to approach problems in multiple ways, be it through diplomacy, economic influence, or military power, creates a highly replayable experience for those willing to master its systems. In summary, Masters of the World is a deeply detailed and expansive geopolitical simulator that offers an extraordinary amount of content for enthusiasts of grand strategy and political simulation. Its ambition to realistically model the complexities of global governance and international diplomacy is commendable, but it is tempered by technical shortcomings, an overwhelming interface, and occasional balance issues. It is a game that demands patience, dedication, and a willingness to work through its rough edges. For players who can look past these limitations, it provides a rewarding and thought-provoking experience, but for casual gamers or those seeking a polished, user-friendly strategy title, it may prove daunting and frustrating. Rating: 5/10
Entretenido!!! pero se hace muy pesado al cabo de un par de horas
says the activation has failed so I am unable to play the game now even with bought dlc and bought through steam. disappointed.
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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