
Immortals of Aveum is a single-player first person magic shooter that tells the story of Jak as he joins an elite order of battlemages to save a world on the edge of abyss.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 14 → 1.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 3.3Kreviews | 70% | — | $762.8K |
| $69.99 | 13Kratings | 69% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The action is really good, but my god, the characters are writted so insufferably. Every single one of them is one of the most punchable people I've every had to listen to. Cutscenes are unskippable as well. Buy it on sale.
OOOkay so i will say I enjoyed the game. Gameplay is fun story is decent and for what it is as some games lose with repetition it does do a lot to keep you engaged throughout the first playthrough. Starting is low and probably could have done better. I WILL recommend other a playthrough. Although I recommend forcing it to run DX11 its smoother. So a breakdown of the negatives. Aforementioned running DX11, 12 stutters alot and freezes completely randomly. My guess is a memory leak as its not hardware (my rig is decent) and occasionally I'll have like a 3 hour session without any issue (especially after switching to DX11). New game plus is where it really start to show the unpolished parts.. And its evident that it was added later. Inability to skip cutscenes!!. Drawing out playtime. Abilities are carried over but the in-game activators are deactivated (progression related) but it could have been implemented better. The abilities are sitting there unable to interact until certain points. Missed opportunity at least letting you into sidequest areas and only blocking story progression. So second playthrough you will have to replay to finish to do side stuff which you could do earlier and at a pace that generally second playthroughs should be. It also doesn't tell you it resets all chest and gates which again is for farming for XP but still feels like a bit of a kick in the pants. Especially when you cant do side content until you hit story progression again. Performance again makes the second play though slower than it needs to be. NG+ should feel more open. Having said all this again gameplay is still really fun. Puzzles (even as a 20+ year steam gamer) even took me some doing. And theres alot to love about it. So if its on special definitely give it a play.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $762.6K | 758 | 74% | $24.99 | |
| $762.4K | 2.6K | 87% | $9.99 | |
| $762.2K | 706 | 87% | $29.99 | |
| $761.9K | 4.8K | 92% | $5.99 | |
| $764.3K | 613 | 46% | $34.99 | |
| $764.5K | 736 | 76% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.7M | 88.4K | 98% | $9.99 | |
| $11M | 13.9K | 85% | $29.99 | |
| $10.7M | 15.9K | 78% | $16.49 | |
| $1.4M | 2.3K | 88% | $16.49 | |
| $1.3M | 5K | 91% | $9.99 | |
| $622.4K | 6.7K | 54% | $3.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $69.99 |
| 3.9Kratings |
| 66% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
Titolo che meriterebbe molta più considerazione. E' un tripla A fatto coi soldi e si vede. Di solito consiglio di provare la Demo, in questo caso però potrebbe dissuadere perché le prime fasi di gioco sono le peggiori, sia nel gameplay che nella storia. Poi cambia passo ed offre una discreta quantità di ore di divertimento. PRO: Tecnicamente è un ottimo titolo, ben realizzato sotto quasi tutti i punti di vista. Quasi. E' un FPS vero e proprio con le magie al posto delle armi, che ha il suo miglior pregio nel puro e semplice gameplay, veramente solido, divertente e sfaccettato. C'è un'ottima fluidità nei movimenti, ottima velocità nel cambio armi e uso delle abilità, che sono ben bilanciate e tra talenti ed equipaggiamento si può personalizzare in base al proprio stile di gioco. Sezioni platform ben fatte con enigmi ambientali molto ben riusciti, che arricchiscono l'esperienza. Grafica ottima, mappe ben disegnate ricchissime di dettagli e con scorci magnifici da vedere. Buona colonna sonora, mai noiosa. Ci sono bossfight anche molto impegnative, ahimè quasi tutte opzionali e si potrebbe anche completare il gioco senza nemmeno trovarle tutte. CONTRO: La lore del mondo di gioco sarebbe interessante, ma è azzoppata da come si sviluppa il tutto. Il difetto principale è la scrittura dei dialoghi e dei personaggi, mentre la storia in sé avrebbe spunti interessanti, ma fa fatica a svilupparsi e manca di una vera epica. I personaggi (protagonista incluso) sono in buona parte detestabili, dialoghi cringe come nel MCU dei tempi peggiori, ironia fuori luogo e personaggi scritti male, salvo 2 o 3. La struttura del mondo di gioco e delle mappe è al tempo stesso complessa e lineare, con varie sezioni opzionali che purtroppo diventano accessibili dopo ore, ma non saremo invogliati a tornare sui nostri passi per scoprirle, col rischio di saltare molte sfide stimolanti (enigmi e battaglie). L'endgame/new game+ è azzoppato dall'impossibilità di saltare i dialoghi (che già sono terribili alla prima run) e dal fatto che alcune abilità di base vadano raccolte nuovamente, replicando il problema del backtracking nelle zone già esplorate per ritrovare i segreti. Se amate gli FPS è da provare, il gameplay è solido e sfaccettato (che poi è la cosa più importante per me). Se volete un gioco con una storia ben scritta e personaggi interessanti potrebbe deludervi.
Awful writing, awful dialogue, awful characters, awful level design, awful world, cringe out your you know what and all the signs that this was written by high school kids. This game actually has all the hallmarks of a Sweet Baby Inc game, yet surprisingly they didn't consult on this game, that or they've become really good at hiding their involvement given how toxic their name is in the industry. Maybe it was just staff crossover. From the gameplay footage I've seen of Veilguard the level design and style in this game feels and looks eerily similar and it would appear that EA studios have been infested with whatever tf you call this style. It does not bode well for ME5, god help us all. Anyway, I bought this game for 10 bucks and even that feels like too much, I feel for the chumps who paid full freight for this nothing game on release. If you can ignore the writing, the dialogue, the characters, the story, the artistic style, the cringe, the overall uninspired nature of the game, then you could argue the combat in this game is worth less than $10 AUD. So I guess if you've got absolutely nothing else to do in life and no hope left then maybe this is worth just under $10 AUD.
Very Very Fun but it really took a while and a lot to accept the falws to get there; Opens with a message saying they are a small team and they appriciate all support aww yay Indie games! Then theres a bug and you want to reload the last 30 seconds but no. You need to redo all the puzzles you did in the open world, re unlock everything and sit through al the borin cutscenes because THERES ONLY A RESTARD CHAPTER BUTTON???? Then you see the max FOV is 90... There is a slider but its capped at 90. Then you see none of the settings have an off or medium option, just low high or ultra. Then you see theres no DLSS sharpening option... oh goodness. Of all the PC games I've played this is the first to actually make me consider upgrading my PC. But i wont becuase if you cant make a good lookin game run well DONT MAKE IT LOOK GOOD. Game optimization is a skill and I will not reward lazyness in this devision. Good gameplay terrible story until like half way through then it starts working because the main charactersactually takes this world ending threat seriously. Way to disrespect the players time money and energy. AND YOU CANT SKIP CUT SCENES IM SURE THESE ARE FINE FOR LIKE 50% of people but anyone whos studied a singular storytelling class will be cackling about how this is slop tropes rehashed into the most boring fashon. ANTHEM HAD BETTER STORYTELLING HOWEVER I Hope this studio gets to make some more games though becuase if this ran well just the gameplay would make this worth playing. Only recomend if you have a 4000 or 5000 serise despite this saying itll run on a 30 serise
The type of game you pick up on sale and never play. In short, its the best mid game i've ever played. 7.5/10 The graphics and fluid gameplay are SO solid and carry the game. The writing is so mid and forgettable but i've definitely played worse. Honestly, the length of the game is perfect. it took roughly 20 hours to beat which is just enough for me to be anxious for the end but there is still definitely some replay-ability and content for those that are still hungry.
언뜻 보면 AAA 게임으로 착각할 수 있지만.. 특히 컷신들은 정말 좋다 실제 게임플레이는 B급인 아주 애매한 작품이다. 몇가지만 개선했다면 갓겜이 될 수도 있었을텐데..
Le jeu est d'une lenteur c'est too much, franchement il a l'air pas mal, mais vraiment je supporte les jeux qui mette des heures avant de commencer à jouer. 20min de blabla sans gameplay avec des cutscenes bref pas ma tasse de thé du tout. Aussi pas bien optimisé je galère a le faire tourner en FHD 60fps sans DLSS (rtx3060 12gb)
The game is kind of old school, in the sense that it is a very "Clear the map and go forward" type of game. It just reminds me of older COD campaigns, lots of magic and combat, or magic combat. I think it's very relaxing to just get unto the combat and enjoy.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.