
Immortals of Aveum is a single-player first person magic shooter that tells the story of Jak as he joins an elite order of battlemages to save a world on the edge of abyss.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 14 → 0.67/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 3.3Kreviews | 70% | — | $761.4K |
| $69.99 | 13Kratings | 69% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一辈子不晕3d的终于在这游戏体验到了……低头跑步跟抬头跑步两个速度, 材质也很水泥感
🤢
Immortals of WOKEum Whilst the mechanics of the game are somewhat satisfying, I can't force myself to play this game due to its woke and cringy writing, it's so annoying.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $69.99 |
| 3.9Kratings |
| 66% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I waited a long time for this game, but for some reason gameplay just didn't catch me enough. played for approx 4 hrs and just never found the motivation to log back in.
Runs well on Linux. I enjoyed my time playing the game, nothing ground breaking but a fun linear FPS.
又一个拉万女主游戏,还剧情没法跳过,一直盯着这些老母猩猩是真TM晦气。
This is just cutscene galore and the mediocrity of it is astounding, how it even won awards is confusing me because you get to fight enemies like once every 3 cutscenes. in the 100 minutes I have played, I have played about 50 mins of UNSKIPPABLE cutscenes, 30 mins of running around following NPCs and probably 20 mins of actual fighting... which is what the game boasts about The spells don't work the way you want it to, the Blue power is accurate at long distances but kinda sucks at damage the Green power is inaccurate at every distance, the lock-on range is basically if your cursor's already on the enemy, which is like if they just didn't introduce the inaccuracy to begin with the Red power is powerful at close range, but at that point are you even a mage? I'm trying to fling spells at enemies that feels powerful but it is anything BUT the side powers like shield, hook, time slow, dash that I've unlocked in the time I played are just terrible to use, the shield slows you down and is the only way to actually properly avoid damage. the dash distance is non-existent and is not intuitive. You have NO REASON to hook enemies in, and time slow... don't even get me started. I used ALL of the time slow charge which AS PER THE GAME, slows enemies down, on one of the bosses and he did not get slowed down AT ALL. I understand if I only used one or two as it's clearly a boss but all 5 charges? with no effects? what's even the point??? They have little nifty chests littered around the map but it's just some gold which is used to reset your talent tree and some crafting materials for blue, red, and green. and to get into the cutscenes. Why are they unskippable? I get that you're trying to do some world building but I have HATED every single moment of the initial cutscenes. Luna deciding that the magus was not done and walks in a straight line? Did she NOT just witness the capability of that magus dueling with another highly skilled, highly trained magus that was dodging? In all of these cutscenes, I just lose my mind at how mindless they are. THEY ARE MAGES???? IS IT THAT HARD TO USE A LITTLE BRAIN TO LIKE?? AVOID THE HIT? I will NOT ever be recommending this overpriced piece of garbage to anybody even if it's on sale. I bought it for $10 and I still felt like my money was not used effectively.
The game is not optimize for your average pc build. 0/10
Made it past the title screen; more than what one of my friends can say. So yeah, 10/10.
its an interesting story line and fun to play so far.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $18.7M | 88.3K | 98% | $9.99 | |
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Related
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| $761.3K | 705 | 88% | $22.49 | |
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| 757 |
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| $760K | 4K | 88% | $7.99 |