
Grapple, clamber and fall thousands of meters down into a dark and ancient place in this first-person horror climbing game. You are being hunted.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.86/day in the week to Aug 7 → 13.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Descend thousands of meters into a dark and ancient place.
You are being hunted.
First-person physics-based climbing system with a grappling hook
Hunted by a huge monster in an ancient mega-structure
Unlockable difficulty modes including additional content
Atmospheric visuals and audio
Approximately 20-40 minutes to complete on Normal
Genres
Engagement
Reviews
Themes across 566 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i shivver me timbers
we all love the centipede and praise his wisdom.
В своё время мне очень понравилась Shadow of the Colossus от Team Ico. Нельзя не заметить сходства в атмосфере и настроении между этими двумя играми. Idols of Ash явно вдохновлялись первой. За такую цену ругать даже и не хочется. В игре хорошо реализована задумка преодоления препятствий с использованием скального крюка. Крюк цепляется за ровные горизонтальные поверхности, но не вертикальные. Верёвка может запутаться. Можно ухватиться за что-нибудь прямо в воздухе во время падения или прыжка, если всё правильно рассчитать. Или не рассчитать. В игре присутствует инерция. Монстр-сколопендра довольно пугающий. Появляется неожиданно и без предупреждения в сопровождении звука многочисленных ножек, усиливающегося при приближении к главному герою. Сложно не занервничать в первые разы при встрече с ним. 8/10.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 567 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a 10/10 peak horror game
White knuckle da wrooooong way (da wroooong way)
Game gives me grapple and rope physics. First 10 minutes were just death and jumping Made it to second check point then realized there was a massive centipede chasing you. Massive centipede gets ignored for the majority of the playthrough. Beats normal mode, in maybe 20-30 minutes. “is that it?” Gets option of nightmare mode. No check points, faster and smarter centipede. Plays it like a speedrun. Meets massive centipede at the second hp heal. Actually, jumps scare. Fall off and die a few seconds later. Multiple attempts later. Beats nightmare mode without even seeing the centipede. 7/10 game thought it would be deeper.
Годно
Not bad, though very short, as the $3 price tag would indicate. Grappling physics were very satisfying and monster was spooky and threatening without being overbearing.
Kill wife... regret...
Cool, challenging and short game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $5.5K | 29 | 97% | $7.99 | |
| $37 | 1 | 100% | $1.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $369K | 877 | 61% | $14.99 | |
| $369.3K | 2.1K | 97% | $9.99 | |
| $368.9K | 1.5K | 95% | $6.99 | |
| $369.4K | 1.4K | 54% | $9.99 | |
| $369.5K | 724 | 78% | $14.99 | |
| $368.8K | 3.8K | 91% | $2.99 |