
Kick, climb, fall, rage… Rise to the top and take on Satan, or fall like the rest. Beware, there’s no mercy in Hell.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Kick brains, wolves, skeletons, ... Kick EVERYTHING! Kick'n Hell is a wild, unforgiving 3D precision platformer where your only weapon is your mighty foot. Kick brains as you parkour your way through the depths of Hell on a mission to defeat Satan. Every kick sends you flying, every mistake can cost you dearly. You'll need precision, skill, and a whole lot of patience.

If you fail a jump, the risk exists that you fall all the way back down. This means you will have to start the stage again, because hell is a place of suffering. Sometimes it is smarter to take your time for a jump, rather than rushing the level.

The game harnesses Chi-energy. Collect all of them to learn the traits of a true martial artist. This is your ultimate test after all!
Prove that you are the ultimate martial artist and go kick Satan in his face!
Genres
Engagement
Reviews
https://youtu.be/qT-65jC1dMA Очень сложный платформер на точность с физикой. Пытаемся выбраться из ада используя активно пятку.
Very fun and challenging game, i like these parkour kinda game reminds me of cs surfing in some way. I'm going to try some more levels and try to get a better time!
Fun game! Cool mechanics that are easy to learn but hard to master.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Dutch, Japanese, Korean, Russian, Simplified Chinese, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 29 reviews with recorded playtime.
Great little game with a high skill ceiling. If you are into fodian games, this is definitely something for you. Combining a beautiful yet simple art style with a unique mechanic that is simple to understand but hard to master Kick'n Hell is worth your time and your money. Also the devs are really cool guys, been following this project since the early days and seeing how far this game has come in that time is amazing. Good job Dev team!
Its a very fun and challenging platform speedrunner focused game. I love the inclusion of various different skeleton characters to talk to! The soundwork on it is phenomenal, loving the soundeffects as you kick, fly, burn or get hurt. Its a hurdle to complete and even more difficult to master and shave of seconds on your scores. Thanks for the amazing Devs to also include me in the game, you might find me, if you look hard enough ;)
This game takes some time to get to grips with but when it clicks it just works. Give yourself some time to adjust to the mechanics and before you know it you will be flying though hell. When I finally make a jump work I get the same dopamine rush as if I would play a dark souls type game. I would recommend it if you are up for a challenge.
You can find my entire review here: https://youtu.be/Wm1xBGZNurY Kick’n Hell is one of those games that seem easy on paper but quickly reveals how deceptive that simplicity is. The core mechanic involves kicking brains to propel yourself higher through various levels of hell. The trick lies in the angles. Your camera perspective determines how far or high you bounce, and getting it wrong can send you flying into the void or back down ten minutes of progress. Once you grasp the physics, it becomes less about luck and more about precision. There are two difficulty modes, and I strongly recommend starting on apprentice. You’ll still struggle, but at least you’ll have checkpoints to ease the pain. Champion mode is one-life-only and not for the faint of heart. Both modes feature leaderboards, which surprisingly became a motivating factor for me. I’ve never really been into speed runs, but I was compelled to join the leaderboard, falling just 30 minutes short of the tenth spot on my second playthrough. Kick’n Hell combines pure frustration with unexpected fun. It demands precision and punishes mistakes, but it never feels unfair. I got angry, sure, but I also laughed a lot. The final section nearly broke me, yet I walked away eager to try again. If you're into short, competitive platformers that test your limits without wasting your time, this one has something to offer.
Great game! Very difficult, but it does not feel unfair (on apprentice mode at least)
Hell kicked my ass, but I kicked back!
With Baby Steps coming out just a short while ago, I gave this a shot since they gave me a key for it. Unfortunately it lacks a lot of charm, the mechanics aren't really enjoyable to me and the game is actually rather restrictive and almost like rage-bait rather than being a fun game. Failure is going to happen often in this game because you're basically doing gigantic leaps through the air but you have to start your jump backwards by kicking a squishy platform. If you angle it wrong, you won't make it and fall down and you go back to a checkpoint. Unfortunately falling down is poorly designed and you have to pause the game and go to "respawn" and then hit "yes" to go back to a checkpoint. That might not sound like much but try to imagine it in your head, doing that over and over again. Something like Baby Steps would never have you doing something like that and actually makes the failure a bit of entertainment to go with it. I rambled a bit so heres a summary. It lacks charm, it lacks engagement, it's not really well thought out and I found it to be rather shallow and boring despite the high difficulty. It's tedius, it's boring. It's not a horrible game, but it's just not a good one.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8K | 10 | 100% | $6.99 | |
| $146 | 3 | 33% | $2.99 | |
| $37 | 1 | 100% | $1.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $2.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9K | 92 | 70% | $1.99 | |
| $5.9K | 184 | 52% | $1.99 | |
| $5.9K | 124 | 73% | $2.99 | |
| $5.9K | 56 | 84% | $4.99 | |
| $5.9K | 187 | 72% | $1.79 | |
| $5.9K | 185 | 62% | $0.99 |