
The incremental idle MMO where your heroes keep fighting while you're gone! Spend their loot on upgrades, unlock classes from Elemental-Wizard to Cannon-Pirate, and level 20 unique skills like Farming, Sailing, and Construction!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Make progress actively by buying upgrades, optimizing skill-tree builds, min-maxing your stats, and defeating bosses! Load up IdleOn the next day, spend your AFK gains earned while you were away, and buy MORE upgrades!
IdleOn lets you create 11 characters, so you'll have one of each class - each one plays a unique role in your account! Just don't forget about the secret class-line, including a secret Subclass, secret Elite-class, and secret Mastercl... I've already said too much...
You'll do more than just fight - in your quest toward the endgame, you'll need to attain full mastery over skills like Cooking, Woodcutting, Alchemy, Construction, and MUCH more!

Developer posts, giveaways, and game discussions await you in IdleOn's Discord server!

IdleOn is free to play, and all classes, maps, skills, bosses, and activities are available without purchase. There is no paid DLC or exclusive gameplay content locked behind a paywall.
Optional in-game purchases are available, including helpful boosts and collectible pets, but they are not required to explore the world, unlock classes, or play through IdleOn’s core systems.
IdleOn is a long-term idler game, made for those seeking out a multi-year long experience!
Looking for a short, premium idler game instead? My new game Fortune Mill is what you want :D
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 29.9Kreviews | 77% | #98 | $0 |
| Free | 163.5Kratings | 87% | — | $15.2M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 743 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have recently started this game, and I have no regrets doing so, I saw this game from the youtuber Dragoon, and I'm happy I did. I would recommend this game for people who want to play a simple grindy game or for people who love idle games, I like this game cause I love idle games such as cookie clicker (I have 4000 hours in cookie clicker)
还不错的挂机老牌游戏很不不催哦
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 1K | 79% | Free | |
| $0 | 2.4K | 49% | Free | |
| $0 | 44 | 66% | Free | |
| $0 | 18.7K | 92% | Free | |
| $0 | 2.4K | 70% | Free | |
| $0 | 1 | 0% | Free |
Latest in each market: best UK #21, worst US #98 · 12 markets collected
US · last 30 days
Genres
Stats
Languages: English*, French*, German*, Japanese*, Korean*, Simplified Chinese**languages with full audio support
Hours played at review time, across 744 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its a lot to get through lol and its pretty damn complicating but its fun to figure stuff out as you go
这两年还算很优秀的挂机游戏,融合了很多大型游戏的系统,让这个小游戏变得更吸引人
是个放置类的好游戏,玩着就是很舒心
Yes
Fun little idle game I started on mobile it has cross platform to PC
omg omg
THIS GAME IS P2W ♥♥♥♥, I HAVE OVER 3K HOURS ON MOBILE AND WEB WORST 200 BUCKS IVE EVER SPENT.
Oke
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.