
Online Idle RPG with an open world without the grind of classic MMORPGs. Collect rare loot, develop your character, master professions, craft powerful gear, and defeat challenging bosses as you progress endlessly.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

Evitania is an online Idle RPG with an open world, inspired by classic MMORPGs but without the endless grind. Your character continues to fight, progress, and gather resources even while you're offline, allowing you to focus on what truly matters — rare loot, meaningful upgrades, and challenging boss battles.
In the game you will find:
▪ Several classes: Warrior, Mage, and Rogue
▪ Unique talent trees for each class
▪ The ability to create alts — build your own small army
▪ Send alts to level professions: Mining and Woodcutting
▪ Craft legendary gear
▪ Defeat thousands of monsters in AFK mode
▪ 3 Acts currently available for progression
▪ Fight challenging bosses
▪ Complete engaging achievements
▪ Raise and grow pets
▪ Become part of a growing community — already over 10,000 players on Discord
And much more awaits you in Evitania Online.
The game also features a mobile version with cross-platform progression — play on PC at home and continue your adventure anywhere.
Genres
Stats
Languages: English*, French*, German*, Spanish - Spain*, Portuguese - Brazil*, Russian*, Japanese*, Korean*, Simplified Chinese*, Traditional Chinese**languages with full audio support
Engagement
Reviews
Themes across 233 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]This game is false advertisement [/h1] "Multiplayer" "MMO" You can´t play togehter. There is no group content. It is singleplayer only. False/fake information are given here on purpose.
I play league while this game runs
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 235 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Idle game with Mechaincs, quite nice, also items can skip grind (of waiting)
No multiplayer, not an MMO, there's no chat, there's no multiplayer content. Save the time just play Idleon
Good game, simple and fun. If you have played IdleOn and want to compare it to Evitania, I would say Evitania is much less pay-to-win and much more free-to-play friendly. I have been playing since early April, and I am completely F2P. I have already collected around 80% of the Gem-cost upgrades without spending anything. The progression feels fair, and you can make steady progress just by playing the game. You get Gem, Pet, and Gold rewards just by logging in daily and collecting the calendar rewards. The rewards depend on which day you are on in the calendar, and they really help with progression. On top of that, if you complete 3 quick quests, you get an additional 60 Gems every day. These daily Gems are very useful for buying upgrades that help you progress through the game. The game also has events that give you extra items and Gems, which provide even more ways to improve your account without spending money. As of right now, Evitania is easy to pick up and enjoy. It doesn't have the insane amount of content that IdleOn has, but that also makes it less overwhelming for new players. Overall, it's a great idle game with a fair F2P system and a fun progression loop. Definitely worth trying if you enjoy idle games.
This game is a blatant ripoff of IdleOn. It's got absolutely zero shame about it. The mechanics are the same, the art is similar, the areas are the same, the progression mechanics are the same, the theme is the same... So much so that I've decided to just play that again. My main complaint was that it was P2W, but so is this game. If there are any original ideas, they are not found at the start.
[h3] literally sucks not worth my time [/h3] 0/10
Aside from the fact that I haven't been able to quit the game successfully a single time without the game crashing or having to STOP the game on steam... (which has caused no real issue as far as I can tell except being annoying) the game is really fun. Way less of a money grab than IdleOn and infinitely less confusing. Yea parts of it are super grindy but personally I enjoy it. I like to keep it going in the background while I watch Netflix or play another game. Very new game and has alot of potential if the dev's actively add QOL and content. Fingers crossed. But firstly if the dev(s) could fix the damn bugs where you sometimes just don't get ANY credit for your offline time that would be great. Nothing worse than expecting 19 hours of offline xp, drops, gold, and a new area unlock.. just to find out you didnt get any of that or receive the monster kill points to unlock the next ♥♥♥♥♥♥♥ map. Please fix. ESPECIALLY if youre gonna have me kill hundreds of thousands of monsters to unlock a room.
The game is obviously an idleon clone sort of, but honestly, I like it more. It's far more straightforward than idleon so far. For example, with idleon, there are so many systems introduced to you early on that it's quickly overwhelming. So many things to upgrade with what feels like infinite levels, and infinite money sinks, and you're left feeling unsure what to upgrade and how much to invest in each thing. This game doesn't exactly have that issue. You level as a novice, pick a class, and level skill trees pertaining to that class. This goes for other skills as well such as mining and woodcutting. It is a little more grindy, but I wouldn't like these types of games if I didn't like grind. I just prefer a grind that's easy to plan out with clear goals. The only downside is that there isn't really a way to talk to players or interact with them at all. No chat, no guild or faction system, nothing. You can't even inspect people's gear. I'm not even sure if you can add friends. That being said it isn't even in 1.0 yet, so It's possible they add these things in the future. EDIT: they just added a way to add friends and form parties.
You had the chance to make a superior game to IdleOn, with a better UI (that is not cramped and weird) and a refined feeling.. but you made a copy.. and not only that, somehow a worse copy. There is no way to interact with other players, there is no chat.. MMO is a false advertising, it's more like the ghosts in dark souls that run past you, but there is nothing more than that. This game is not done well, and it feels cheap in many ways. 3/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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