
Idle Skilling is the ultimate Idle Game with years of content! Meant to be played for 5-10 minutes a day, you gradually unlock new skills like mining, fishing, pet breeding, crusading, potion-making, lab-research, construction, and more! With new updates coming, you'll never run out of stuff to do!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English
Engagement
Reviews
Themes across 70 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Here I will leave the cat, friends who pass by can pet it and give it a thumbs up /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
Played a ton on Android- does not reflect in my Steam hours. This game was left on hiatus for years without updates. He randomly dropped his "final update" after abandoning this game for IdleOn for YEARS which broke progression for a lot of late game players/increased the grind exponentially removing previous progress and added a new zone which was painful micromanaging mechanics. What was initially a fun ACTUAL idle RPG where you can AFK the game and make progress turned into an exponentially long "buy gems/upgrades" to reduce waiting approach. Sure you can try and play pachinko for premium currency- but it's just RNG grinding requiring daily logins. You can totally beat this game as a F2P and it'll be fun for some- but the late game is horrendous and honestly the dev has a terrible reputation. I would avoid as this game does not respect your time- even in idling. It'll be fun from early-mid game but the end game is just so bad... At the end of the day, you're just left with numbers go up with not much of the game to reward your time invested.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 70 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Late game is broken and they refuse to fix it.
Developer is the most obnoxious person ever. Have an opinion of your own? BAN
It gets really buggy in the endgame.
good game but broken & abandoned, lost months of progress
It was probably a decent idler for its time, the discord is still active with a very helpful community but theres nothing I wanted more then to stop playing after I got the idleon trophy which idleon is no longer worth playing because of greed so this game takes the hit as well :/
to get one trophy (1295hours game time ) for idleon waste of time. and it not idle game you need to be active hours every day.
Game it self it fun but there some "bugs" in it that are quite anoying.....
Idle Skilling starts off promising but quickly turns into a confusing and overly bloated mess. Instead of meaningful gameplay, it throws dozens of systems at the player. Progress becomes painfully slow, often relying on waiting rather than playing, which makes the experience feel more like a chore than a game. The interface is cluttered and unintuitive, making it hard to track what actually matters. While idle games are meant to be simple and relaxing, Idle Skilling often feels unnecessarily complicated and poorly paced. Eventually, the novelty wears off, leaving a repetitive grind with little real engagement.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 34 | 79% | Free | |
| $0 | 0 | 77% | Free | |
| $14K | 183 | 94% | $3.99 | |
| $4.9K | 41 | 88% | $2.99 | |
| $4.1K | 24 | 67% | $4.99 |