
Greetings Enforcer, and thank you for enlisting in the Hypnospace Patrol Department! As the world falls into its slumber, Hypnospace becomes a bustling global village. These virtual streets aren't going to police themselves!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Greetings Enforcer, and thank you for enlisting in the Hypnospace Patrol Department! As the corporatocracy sleeps, outlaws are out there committing terrible transgressions all across our beloved Hypnospace, and these virtual streets aren't going to police themselves!
Hypnospace Outlaw is a '90s internet simulator in which you scour Hypnospace's wide variety of weird and wonderful websites to hunt down wrongdoers, while also keeping an eye on your inbox, avoiding viruses and adware, and downloading a plethora of apps that may or may not be useful.
As part of your job as a Hypnospace Enforcer, you'll be watching out for copyright infringement, internet bullying and more, with reports and rewards coming direct from the Hypnospace Patrol Department to your inbox. In your spare time, you can customize your HypnOS desktop however you see fit, with a variety of downloads, wallpapers, screen savers and helper bots to keep you company.
So slip on your Hypnospace Headband™, and keep these key directives in mind:
Crawl through Cyberspace: Scour the darkest corners of the Web for scumbag users who violate Hypnospace law!
Dangers and delights: Download groovy GIFS and MIDI files, but watch out for adware, toolbars and hackers!
Treasure hunting: Do your job to earn Hypnocoins, or ignore your inbox and go hunting for hidden pages, downloads and secrets!
Relive your childhood: Equip obnoxious screensavers and skins for your desktop, and wiggle your mouse pointer around to make pages load faster!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.6Kreviews | 97% | — | $3.2M |
| $19.99 | 152ratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[table] [tr] [th] [h1]⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀/̵͇̿̿/'̿'̿ ̿ ̿̿ ̿̿ ̿̿💥[/h1] [h1]───────⚪────────────────────[/h1] ⠀▐▐ ⠀►▏ ⠀⠀──○─ 🔊 ⠀₁:₂₅ / ₃:₅₀ ⠀⠀ ⠀⠀ ⠀ ⠀⠀ᴴᴰ⚙ ❐ ⊏⊐ ▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀[/th] [td][th] https://vimeo.com/1167238616?fl=pl&fe=sh ▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄[/th]
This game is incredibly cool. I feel like I'm the exact target audience, as someone who not only had both a Geocities AND an Angelfire page but also someone who loves to explore random articles and do deep searches. I loved all the things in this game, except for maybe the constant misspellings. We used shorthand, but we weren't all idiots who couldn't spell. That and the idea that someone creating internet webrings would want to get rid of the nerds. Anyway, this game is really amazing in a lot of ways and I absolutely do recommend it for everyone to play. That said, I think I played it at the wrong time because it just wasn't hitting for me the way it was supposed to. I also didn't love the interface, especially in the second half of the game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 3.8K | 92% | $39.99 | |
| $3.2M | 14.6K | 90% | $9.99 | |
| $3.2M | 6.9K | 91% | $24.99 | |
| $3.2M | 2.9K | 89% | $38.99 | |
| $3.2M | 1.8K | 72% | $39.99 | |
| $3.2M | 29K | 95% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 5.6K | 94% | $19.99 | |
| $1.1M | 3.6K | 92% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 639 | 87% | Free | |
| — | 145 | 92% | $19.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $19.99 |
| 145ratings |
| 92% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $4.99−75% | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 844 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
J'ai tellement aimé ce jeu, son esthétique rétro, son univers, son histoire. Le game design est fou et chaque page est sympa à découvrir !
Sinceramente, uma mina de ouro, você não vai se arrepender de jogar se você gosta de investigação, de boas músicas, histórias envolventes e piadas toscas, uma das melhores experiências que eu já tive. Uma excelente homenagem a velha internet e aos forums dos anos 90/2000, recomendo muito.
parece um jogo bem bobo, e é, até ele te atingir de formas q vc nem imaginava serem possíveis
só quem ja ficou rodando o facebook inteiro tentando achar 1 unico post escondido vai entender esse jogo
1999 They call the year the future was to arrive But back in 1999 We thought we were standing on the threshold To the end of time (And we still do) So what's wrong with living in the past? It just happens to be the place I saw you last And what's wrong with living in a dream? That one day the echo answers Deep inside of me
There's much less outlawry than the title led me to expect, and most of the outlawry is copyright infringement. I think my expectations were a little miscalibrated, the alternate 90s where they feed the internet directly into your brain (Not to mention the title) had me thinking of a kind of cyberpunk thing, but think less Shadowrun, more "Unpaid reddit mod". Also, the first time I played the game I found copyright striking a little old lady's website to teach her first grade students about hand washing made me feel dirtier than any video game that made me blow up a planet or shoot an old friend in the head, so I stopped playing for a while. Eventually I got back into it, and it is a delightful pastiche of the turn of the millenium internet. Honestly if you are too young to have experienced it you can simulate it by playing this game by turning off your phone and waiting half an hour every time you download a song because back then we had 56k modems, not brain internet. There is a truly amazing amount of text and also a ton of music, which really made me nostalgic for the days of legally downloading things off MP3.com and illegally downloading them off Napster. You can also make your desktop deliberately hideous and remind yourself that virtual pets were actually kind of annoying. Personally, I've found the puzzles not too difficult, but then my point of comparison for difficult puzzles is, like, Dark Seed. Occasionally it can be difficult to tell whether you are having trouble with a puzzle because you are doing something wrong or because you just don't yet have the tools to solve it, but I have seen way worse in that department and I generally found that by just browsing around and enjoying the humor I eventually figured stuff out.
Beautiful game! It really does capture that 90's/y2k internet feel. A bunch of geocities looking pages to browse through. It's kind of crazy how the developers came up with that many pages. While you don't need to go through everything each page offers to finish the game, they do add some nice extra context to the game. I got a bit stuck in some puzzles, they're not that straightforward and I felt like they got harder as the game approached the finish line - I had to resort to some external help ngl. Other than that, I did enjoy the game, especially when it comes to aesthetics (that's where it shines the most imo!)
perfectly captures the charm, oddity and innocence of the early internet. you will laugh, you will cry, you will put butter in your ice cream
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.