
Packed with fast-paced, turn-based RPG action, fourth-wall-breaking, trope-demolishing dialogue, and more item, weapon, and costume customization than you can shake a Lvl. 1 Stick at, Gamindustri is a world set on turning the concept of the JRPG on its head!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 15 → 0.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muito bom
This could have been a Burger King game.
What if you wanted to go to heaven, but god said "Neppu Neppu"?
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 8 → 0.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nep-nep太可愛了~必須推
剧情和人设非常不错,是正经人入坑(和退坑)这个系列的最佳作品,但游戏系统比较无聊,推荐开局直接改爆经验一路无双当GAL玩。
AND GAMING!
百合赛高
不是,怎么没人说繁中读档存档就崩溃啊,就为一个人这样?
TL;DR: Yes, I definitely recommend this game. If you like anime and game tropes and enjoy irreverent humor, this game is right up your alley. There is a LOT of fan service, and the game does not take itself seriously; this is what makes the game fun. There are about 14 DLCs for the game, and none of them are really needed. They do make the early levels of the game easier, but as you gain more levels the main characters quickly overpower the DLC characters. You also get a host of other characters towards the end of the game, and they are similar to the DLC. By the time you get them, the main characters are much stronger. The exceptions to this are the CPU candidates (unlocks) , Plutia (DLC), and Peashy(DLC). While this game is lighthearted and fun, it is also BRUTAL. As you proceed in the story you will need to embrace the grind to continue the story, and the bosses are no joke, even in the beginning. There are bosses and areas in the game where it is a challenge even at the max level (with the DLC) of 999. Just be aware of that going in and embrace it. The story isn't overly complex, and I found it entertaining. It has a nice twist at the end, though if you have played enough video games and watched enough anime, you will see it coming. I am 80 hours into it and just completed all the achievements. after you beat the game once, any dungeons that are not part of the storyline that you have unlocked appear as soon as you start the new game+ . Any CPU candidates you unlocked and all levels and equipment transfer, so you can breeze through the story to get to just before the end where you can do everything and have everyone. My first run was 40ish hours and the second was 30ish, and I have not completed the 3rd very far yet. The main reason I have went through it 3 times is that , besides being fun, you can only unlock a certain amount of stuff you need to get everything the first and second runs. I was able to unlock the first and second CPU candidates, and most of the dungeons the first run, and then the last candidates and all the unlockable dungeons the second run. With this run, I can now focus on getting the plans and making the CPUs ultimate weapons and armor. I hope you get as much enjoyment out of this game as I have should you buy it. I think it is worth the price.
The game doesn't take itself seriously, and neither should you. Haha. It's a fun little storry to play and get some laughs. Good game to pass the time.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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