
Packed with fast-paced, turn-based RPG action, fourth-wall-breaking, trope-demolishing dialogue, and more item, weapon, and costume customization than you can shake a Lvl. 1 Stick at, Gamindustri is a world set on turning the concept of the JRPG on its head!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 15 → 0.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very grindy to clear a boss to get past the Chapter 2 boss you have to grind all the way to level 20 or higher painful to play in general Chapter 2 where fights get progressively harder you have to spam special attacks that do little to no damage in story fights so the last boss kills you and you CAN'T even save and there are like three story fights bosses.
I haven't completed this yet, but so far I really like this game and the Neptunia series from what I've seen. I'm exited to play some of the other Neptunia games.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 8.1K | 83% | $17.99 | |
| $5.1M | 55.8K | 85% | $3.99 | |
| $5.1M | 35.1K | 75% | $7.99 | |
| $5.1M | 11.4K | 93% | $19.99 | |
| $5.1M | 9.4K | 83% | $19.99 | |
| $5.1M | 10.2K | 86% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 3.3K | 94% | $19.99 | |
| $1.5M | 3.5K | 94% | $14.99 | |
| $1.4M | 3.4K | 92% | $14.99 | |
| $721.8K | 978 | 75% | $29.99 | |
| $426.8K | 1K | 92% | $19.99 | |
| $563.6K | 2.4K | 89% | $9.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 8 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
优秀人设+无双王道剧情,除去地图探索战斗部分是很不错的游戏,可爱画风l2d和全程配音是优点,入坑其实无论哪部都没关系,全系列每部都把角色描绘的非常详细,你总能找到自己喜欢的角色
OK e um RPG basico de waifus pra passa o tempo, as musicas são boas o sistema de combate e divertido de usar, a exploração não e profunda mais não e longa ate onde fui, porem o poblema desse jogo e um BUG maldito que existe nele que do nada no turno do inimigo a IA desliga e seu jogo fica em soft lock por que não sai do turno do inimigo nunca, tentei todas as soluções que achei na internet procurei muito, mais o jogo não que rodar ele não que me deixa jogar ele, se a galera que fez isso por algum motivo ver isso PELO AMOR DE DEUS CONCERTA ISSO, e como sempre pode piorar descobri que esse bug e recorrente nos outros 2 Re:Bith no caso o 2/3 que maravilha a serie principal e quase injogavel e não podemos fazer nada alem de esperar um milagre pqp.
who needs meth when you can have the Nep!!
El primer JRPG que jugué y no me arrepiento de jugarlo, personajes divertidos, historia divertida y sobre todo rompiendo la cuarta pared xD. Como fan de esta franquicia toda la saga de Neptunia es perfecta
A beautiful game with a nice plot and simple, but not stupid humor
粉丝向游戏,最纯粹的刷子,可玩性趋近于零 可玩角色很多但是升级龟速 怪物数值指数膨胀,超过一定的等级差不刷数值绝对无解 掉落素材收集引导几乎为零,上网查攻略找上到几页密密麻麻的Excel表差点原地爆炸 雪原地图高曝眼睛差点晃瞎 本来很抵触游戏开挂,但是还是开了,最初只开了*16经验100%掉落才勉强跟上怪物数值膨胀,雪原之后实在受不了了开了秒杀,但是有伤害上线,后期怪还得砍五六刀,正常玩纯蹲大牢 …… 老实说我想杀地雷社杀八百次,但是因为Neptune很可爱!所以我原谅了地雷社 超有梗有趣的剧情和爆萌的角色我坐穿这间大牢的原动力,配音阵容非常豪华,动态立绘和插图非常可爱,战斗的角色连携技很丰富,这点倒是挺意外的
Nepnep
something around 15 years ago have tried first Neptunia game, but was young and stupid, and (most importantly) one of them arrogant megaten fans, so quickly dropped and kinda forgot about the series. Still not too late to become Nep enjoyer, is it?
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.