
A brand-new entry in the Hyper Light franchise, Hyper Light Breaker is an open world rogue-like with a unique world fully realized in 3D for the first time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
A brand-new entry in the Hyper Light franchise, Hyper Light Breaker is an open world rogue-like with a unique world fully realized in 3D for the first time.
Enter the Overgrowth alone or with friends to explore open worlds, create new builds, rip through hordes and overcome the Crowns and the Abyss King.

Choose your Breaker and SyCom loadout for distinct builds and playstyles.
Battle through the Overgrowth alone or as a team in online co-operative play.
Face hordes of enemies and brutal bosses in frenetic third-person combat.
Put your Breaker’s skills to the test by increasing the difficulty of the Overgrowth – the greater the challenge, the better the rewards.

A world in disarray, with mysteries to solve, vicious enemies to fight, and fully 3D environments to explore.
A vast, ever-changing world awaits with large scale open biomes and deep labyrinths.
Traverse landscapes with incredible freedom with a variety of abilities; wall-dashing, hoverboard, glider and more.
Experience a unique playthrough in every run, with one life to spare, the Overgrowth and the worlds within reset after death – bringing a new world to explore.

Learn more about the Overgrowth from the fragmented memories of its mysterious defenders, the Crowns.
Discover and unlock a wide arsenal of weapons, items and upgrades – take on quests to unlock even more rewards to evolve your Breaker and the Overgrowth further.
Bring back resources back to the Settlement to unlock permanent upgrades that will persist across your playthroughs.
Get a better understanding of the game mechanics – from the basics to advanced combat techniques – in an in-depth tutorial.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 804 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I’m a big fan of Drfter, so I was really hesitant after seeing all the negative opinions about Breaker. But now I’m glad I gave it a shot — turned out to be a great decision. The updated version of Breaker is way better than I expected, and now I can’t wait to see what comes next!
pesima optimizacion no lo compren es injugable
no
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| $3M | 11.3K | 92% | $7.99 | |
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| $3M | 7K | 94% | $19.99 | |
| $3M | 3.9K | 88% | $29.99 | |
| $3M | 26.8K | 88% | $4.99 | |
| $3M | 4.7K | 83% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $530.8K | 634 | 72% | $34.99 | |
| $0 | 0 | — | Free | |
| $52.6M | 82.1K | 79% | $39.99 | |
| $167.7K | 345 | 74% | $19.99 | |
| $69.6K | 270 | 80% | $11.99 | |
| $15.3K | 58 | 90% | $9.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Portuguese - Brazil, Traditional Chinese
Hours played at review time, across 804 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一款画风和战斗都挺在线的3D肉鸽动作游戏。 战斗的基础就是运用手中近战+远程武器来不断杀怪变强。战斗手感不错,用手柄玩的话杀得很爽。人物本体的性能还算可以,无论闪避还是格挡的判定都挺宽松的;武器的种类也不少,而且即使是同种武器都会有随机不同的词条,方便组合不同的流派;至于局外成长,除了人物本身变强外,基地建设也是很重要的一环,每次探索收集材料用来解锁更多的玩法。 游戏难度前期较高,开局如果运气不好的话有可能连第一个精英怪都过不去,记得多利用中途可以回家补状态的特点,打怪常用一击脱离蹭伤害,别贪刀慢慢磨过去。 联机方面目前还没找到搭子,暂时不好评。 整体来说游戏的基本框架很好,剩下的就是看看后续怎样更新内容,比如更多的武器种类和天赋技能,更强的boss等等。 最后小小吐槽下,游戏内某些场景下的视角真挺难受的(点名某实验室),几个怪挤在那个小空间里真的不好操作,希望后续可以改一下。
Invested as early as i could. not crazy about th new news. was just about to star playing again
Comprei o game porem nao existe ninguem jogando, é um game legal porem solo é complicado... pra quem tem amigos super recomendo
能玩,但不多,还是看更新
我是来赤石的,结果吃起来还行(?)
The game as it stands is rather solid, the combat is simple to understand but the parry and special moves offer depth as well as introducing an amount of risk vs. reward. Map exploration is fun and also quite challenging at higher world levels. The overall difficulty still needs some refinement. The single player difficulty ramps up rather quickly and the number of enemies makes it rather overwhelming. However, adding a second and especially a third player drastically reduces the difficulty.
^-^
Players by region
Where this game's players are, estimated from review languages.
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