
Hurtworld is a hardcore multiplayer survival FPS with a focus on competitive gunplay and strategic map control. Built for hardcore gamers, Hurtworld aims to punish.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 816 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Turkish, Ukrainian, Czech, Dutch, Polish, Portuguese - Brazil +3 more
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
El juego es caotico, buen crafting pero necsitas un empujon para poder avanzar sin hacer el primer lingote de hierro no vas a ninguna parte
i dont like
Lastimosamente el juego esta perdiendo público, pero en la base es un survival de lo mas entretenido, los desarrolladores han dejado de actualizar debido a los players, pero esta muy bien optimizado y todo, recomienden el juego para asi aumentar el publico
NICE
Este jogo é excelente. É um jogo de sobrevivência que desenvolve grandes mecânicas. Desperta o interesse nos jogadores e emana bastante imersão. Conta com biomas, roupas, armas, itens de invasão, construção de casas, minérios, alimentos e veículos. Porém tive uma experiência um pouco quanto ruim no último mês. Um player pegava autorização no meu armário com frequência, como se fosse um god (isso em um servidor oficial). Das duas opções uma, ou o player tem poderes de god em um servidor oficial do jogo ou o jogo não tem um anticheat suficiente para essa situação. Se você passou por uma situação semelhante ou toma raids com frequência; saiba. A culpa não é sua. Na ultima semana fui invadido 4 vezes em 5 dias.
Tres bon jeux dommage qu'il y ai peut de joueur (français)
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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