
Rewrite history by shaping a civilization as unique as you are. Combine 60 cultures from the Ancient Era to the Modern Age to lead your empire to victory. Build thriving cities, outsmart rivals in epic battles, spread your influence and leave your mark on HUMANKIND™.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 26 → 16.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 22.2Kreviews | 68% | — | $35.6M |
| $49.99 | 3.4Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1049 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As a fan of Civilization games since the very beginning, Humankind does a lot of things right. The combat system is the most innovative and tactically interesting out of any Civilization-type game, and the Eras system is a fresh take on the civilizational progress. The opportunity to change your Civ through the game is a novel idea that really works to make each Era feel more unique and without anachronistic civs (no more Babylon in the 19th century or England in the Stone Age). The one sore point for me is the completely bland and generic AI leaders that have no memorable personas or connection to their civilization. It would have honestly been better to just not leaders at all.
当时被开发商营销进去了,直接预购的,玩了十几个小时,就索然无味。现在无聊做做成就,发现还有个恶心的联机成就...... - 分割时代换文明破坏代入感。 - 数值崩坏严重。战略、奢侈品、科技全面崩坏。 具体表现为部分战略、奢侈品过于强力、城市产出曲线过于夸张极短的时间就能有很大提升,玩家玩明白后很容易就吊打AI,而制作组给出的方案为给AI作弊直接粗暴地增加数值...... 不会平衡就别搞这么多时代.....自己又没那个能力......
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best PL #39, worst RU #96 · 6 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Korean, Italian, Turkish*languages with full audio support
| $49.99 |
| 2Kratings |
| 61% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What Civ 7 should have been. The game itself has issues and design flaws in my opinion (Would've loved if the game had hotseat) but overall it is a fun 'Civ like' that takes a different approach with great music and great design that truly explores humanity as it grows and changes to adapt to the environment around it as opposed to how the Civilization franchise handles things, which is you pick a culture and locked into how your game will play. With Civ 7, it truly feels like the game had been redesigned to try to mimic the design principles of this game.
I cannot believe they never fixed multiplayer after five years. Sync issues still, unplayable. What a joke.
Humankind is a fun, novel departure from the done-to-death Civ formula. It's not perfect, but the art, vibes, city planning and diversity of civs and cultures make it worth your time.
over hated
这游戏的音乐真的很棒,画面也不错,是个文明很好的代餐
Having battled with Civ 7 for the last year, and being a fan of Endless Legend 1 & 2 I have to say Humankind feels so good to play. great interface, great gameplay, particularly with all the expansions, which I picked up in the sale for a total of about £12. Compared to how much Civ 7 is charging, and the fact it is still seriously borked, I would highly recommend Humankind being worth a look, and I am very much looking forward to seeing what they do with Humankind 2.
I love this amazing game. Nearly 1000 hours and it's not nearly enough
Прикольная игра. Да система перехода одного народа в другой не совсем реалистична. Это игровая условность. Главным конкурентом этой игры была 6 цива и там условностей больше. Все нововведения 6 цивы перед 5- это идеи из endles legend. Но Амплитуды выпустили Humaking и показали как надо эти идеи переносить в исторический сеттинг. Еще смешнее, что нововведения 7 цивы тоже взяты у Амплитудов. А теперь вспоминаем главные отличия 4 цивы и 5- смена квадратов на гексы и.... потеря фишек и контента, который частично возвращали в длс. Гексы кстати тоже стырили. Есть еще хорошая серия игр Age of Wonder, но разработчики не реализуют нормальный мультиплеер и пока один игрок ходит и дерется 20 минут, остальные ждут. Old World тоже хорошая, но она очень ограниченна сеттингом. Вот и получается Endless legend и Humakind лучшие для совместных 4Х пошаговых заруб. Кто то сюда еще Endless Spase припишет (она другая).
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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