
KILL YOUR GOD. BECOME WORTHY. Horripilant is a chilling idle incremental dungeon crawl through the horrors of a forgotten underworld.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Sep 7 → 6/day in the week after.
About
Horripilant is a chilling incremental dungeon crawl through the horrors of a forgotten underworld. Combining idler, puzzle and autobattler elements, you'll fight, mine, and think your way through the depths of a forsaken dungeon. With each step you'll grow stronger, but beware; every boon has its burden.
You awaken. An old, battered knight, lost in the darkest corners of an abandoned dungeon, with no memory of how you got there. The stench of decay permeates the thick air. The walls seem to whisper your name.
A strange tree catches your eye. Barely a sprout, growing in defiance of the dark. The voice demands you hit it. A twig breaks off onto the ground. The first of many.
Distorted moans echo from an empty staircase. Beckoning you. You must go down. It is your purpose...
Encounter bizarre characters, solve cryptic puzzles, and survive the horrors that lurk in every shadow. Will you escape this living nightmare, or will it consume you?

Incrementally gain and collect materials.
Combat horrific foes over 1000 floors in the dungeon.
Solve puzzles and explore the depths of your camp.
Upgrade your gear to venture deeper.
Meet God
Become worthy
Repeat, adapt, and survive. The depths need you, and you, them.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.59−30% | 3Kreviews | 92% | — | $930.8K |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 384 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
a great experience - especially if you like incremental and puzzle games with dark fantasy aesthetics
You like Vermis? You like Cookie Clicker? You like old school dungeon crawler puzzles? Brother, have I got a game for you.
Jogo bem intrigante, honestamente eu acho que a mecânica "Tycoon/Clicker" atrapalha o jogo, servindo mais pra atrasar você. Se fosse um Dungeon Crawler legitimo esse jogo seria excelente
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 26 → 4.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Polish, Spanish - Latin America, Italian, Ukrainian +1 more
Hours played at review time, across 385 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
pretty awesome game, I enjoyed it go in blind!!!
Still searching for the cookie to click.
A good idle game with puzzles and interesting atmosphere
Very fun!
I bought the game mostly because of the graphics and the atmosphere, to feed my hunger for dark fantasy and it didn't disappoint. Like someone else mentioned before, I do wish that some of the higher level monsters would stay more on the screen. It's a fun game if you're prepared to play over multiple days, not in one session. The puzzles are really challenging. The prestige system is interesting and addictive. There's no need comparing it to other idler or incremental games, Horripilant is a hybrid and has its own thing going.
Addicting, too addicting. 10/10 would play again.
Attiré par son habillage malsain et intriguant, je pensais que ce Horripilant avait trouvé un contrepoids à la vacuité intrinsèque des clickers. Malheureusement il n'en est rien, les promesses de l'horreur ne suffisent pas à vaincre l'extrême passivité du genre. Comme tous les autres clickers, Horripilant ne constitue qu'une enfilade de chiffres à faire grossir à la seule force d'une patience sans but. La seule raison pour laquelle les gens acceptent de s'infliger ce supplice littéral, c'est une mise en scène qui parvient à exciter l'imagination et ainsi passer vaguement outre le coté rébarbatif. Et ce n'est pas le cas ici, car la présentation est terriblement laide. Voyez les screenshots pour vous en convaincre, et dites vous qu'aucun environnement sonore ne vient rehausser le tout. Horripilant fait en sorte que le temps ne passe pas vite, en refusant de procurer la moindre stimulation, mais fait aussi en sorte que le temps passe difficilement, en infligeant des visuels hideux. Une triple peine, mais peut-il en être autrement avec un clicker ?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $110.4K | 358 | 59% | $7.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1M | 5.3K | 99% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $931.2K | 991 | 78% | $24.99 | |
| $930.3K | 1.6K | 93% | $18.99 | |
| $931.3K | 21K | 86% | $1.99 | |
| $931.4K | 2.5K | 89% | $19.99 | |
| $931.7K | 2.3K | 64% | $14.99 | |
| $929.8K | 3.1K | 95% | $9.99 |