
Have you ever considered creating your own crime empire, without the legal and moral consequences? SIMULATE IT! Crawl into the dark alleys of the street business in this OG drug-dealing game, and make a fortune! A co-op sequel – DDS2 – is out NOW
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Have you ever considered creating your own crime empire, without the legal and moral consequences? SIMULATE IT! Crawl into the dark alleys of the drug-dealing business and make your fortune!
This complete DDS experience comes with SEVEN huge free updates that improve and expand the game, adding new environments, visual effects, mechanics, and characters. A co-op sequel – DDS2 – is out NOW!

Begin your story in a small, dirty hideout and make your way up to controlling the territory, hiring minions, opening labs and training the staff. Become a street business mastermind and climb to the very top.
But be careful! Nothing is easy in the world of crime...

Retrieve smuggled merchandise from outside cartels, avoid the police, and organise hideouts. Sell small amounts to singular clients, or do big deals with gangs.
Remember, you have to be smart, and you have to be sneaky. Enemies lurk on every corner, and the DEA never sleeps.
Scared yet? Don't be. The brave ones rule the world.

When the time comes, set up your own production labs. Convert your empty hideouts into laboratories to make meth, ecstasy, heroin, and more. Train your dealers into lab assistants and gain complete independence in your operation.
Remember, it does cost a lot of money, so better prepare!

Your goal? Power, money, and respect. Be careful with your actions. Don't screw with your clients... too much. Cooperate with the right people, don't get caught, and you might just live long enough to spend your fortune!
Who needs money if you can't spend it, right? Use your profits to either grow your gang, buy new equipment, hire some muscle, train them, or get yourself a mansion to show off your wealth.
Cash, drugs, and rock'n'roll... or something like that.
Receive smuggled shipments from the cartel;
Safely make your way to your hideout with the merchandise;
Create your own recipes, divide portions to prepare dope for sale;
Organise your distribution starting from singular junkie sales up to wholesale transactions with local gangs;
Strategically avoid police patrols and DEA ambushes;
Raise your influence and gain territory. Hire people, make deals with gangsters;
Set up labs, train lab assistants and produce your own hard drugs;
Fight against a rival cartel and gain independence in your drug business;
Buy a mansion, decorate it and show off your wealth;
Grow your business, invest your money and face new dangers and dilemmas as you climb the criminal ladder.

Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 21Kreviews | 86% | — | $931.3K |
| $24.99 | 687ratings | 79% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 862 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Okay, picture this. You grow a nice big set of plants in a good, secluded spot. They're nearly done. It's going to be the biggest payout you've ever seen once you move it all. Then, one of your dealers places an order. Naturally, you agree and go to deliver it to him. As you go, notifications start spamming the screen telling you that the cops found your plants. You find the dealer standing next to your now-vaporized plantation. Apparently when the devs coded NPC's to report your plants, they didn't think to exclude your dealers. This game was released in 2020, and that is a trivial fix. Literally "if (NPC == Dealer) Report = false;" Done. Fixed. At maximum, it's very slightly more complex than that, but not more than ten minutes work for a moderately competent coder. You could even improve optimization by completely removing visual checks from dealer characters. It's not like they need to see anything. They literally just stand there and then path home when they get their stuff. There is no excuse for that level of jank in a completed game. Schedule 1 beats this easily, and it's not even done yet. If you want to play something like this, the choice is easy.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.5/day in the week to Aug 5 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Russian, Simplified Chinese, Turkish, Japanese, Portuguese - Brazil +1 more
Hours played at review time, across 865 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like the realism behind the game and the fact that I can feel like a druglord while being behind my PC while my life is failing
Used to run pretty well but they did something to absolutely ruin the optimization. I have a 3080 gpu, 32gb ram and running the lowest settings and its still incredibly laggy and stuttering. I can't play it, and I know many others have this issue as well.
Drug Dealer Simulator is a cool concept with some fun moments. Building up your own operation, managing clients, and expanding your territory is surprisingly engaging at first. There is a nice sense of progression as you grow from small deals into something bigger. That said, it never fully hooked me. It can get repetitive, and I did not feel pulled to keep pushing into the later game. With Schedule 1 out now, it is hard to really recommend this anymore as there are better options for this type of experience. Not Recommended (anymore).
not realistic. tried it irl and got caught instantly. writing this from my cell. good game tho
i grabbed some coke cut it sold it to a homeless guy he overdosed and died then i went home and played drug dealer Simulator
Another million dollar game idea under developed and eventually ripped off by another company
Say my name ! ⣿⣿⣿⣿⣿⣿⣿⣿⠟⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⠉⠻⣿⣿⣿⣿⣿⣿⡇ ⣿⣿⣿⣿⣿⣿⣿⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢺⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠆⠜⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⠿⠿⠛⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠻⣿⣿ ⣿⣿⡏⠁⠀⠀⠀⠀⠀⣀⣠⣤⣤⣶⣶⣶⣶⣶⣦⣤⡄⠀⠀⠀⠀⢀⣴⣿ ⣿⣿⣷⣄⠀⠀⠀⢠⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢿⡧⠇⢀⣤⣶⣿⣿ ⣿⣿⣿⣿⣿⣿⣾⣮⣭⣿⡻⣽⣒⠀⣤⣜⣭⠐⢐⣒⠢⢰⢸⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣏⣿⣿⣿⣿⣿⣿⡟⣾⣿⠂⢈⢿⣷⣞⣸⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣽⣿⣿⣷⣶⣾⡿⠿⣿⠗⠈⢻⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠻⠋⠉⠑⠀⠀⢘⢻⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⡿⠟⢹⣿⣿⡇⢀⣶⣶⠴⠶⠀⠀⢽⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⡿⠀⠀⢸⣿⣿⠀⠀⠣⠀⠀⠀⠀⠀⡟⢿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⡿⠟⠋⠀⠀⠀⠀⠹⣿⣧⣀⠀⠀⠀⠀⡀⣴⠁⢘⡙⢿⣿⣿⣿⣿ ⠉⠉⠁⠀⠀⠀⠀⠀⠀⠀⠀⠈⠙⢿⠗⠂⠄⠀⣴⡟⠀⠀⡃⠀⠉⠉⠟⡿⡇ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢷⠾⠛⠂⢹⠀⠀⠀⢡⠀⠀⠀⠀⠀⠙⡇
Tried this game for a second time, and REALLY wanted to like it coz the concept is amazing, however the game is clunky af, optimization is trash, can't believe they made a second one instead of fixing this one first
eh. its ok. got it for $2. I'm satisfied at that price. Wouldn't pay any more for it though. Schedule 1 is a thousand times better.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.4M | 5.9K | 70% | $24.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.6M | 2.5K | 86% | $19.99 | |
| — | 0 | — | — | |
| $24.6K | 67 | 91% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $931.4K | 2.5K | 89% | $19.99 | |
| $931.7K | 2.3K | 64% | $14.99 | |
| $930.8K | 3K | 92% | $5.59 | |
| $931.9K | 3.5K | 67% | $24.99 | |
| $932.2K | 4.3K | 94% | $16.99 | |
| $932.8K | 941 | 78% | $24.99 |