
Homefront®: The Revolution is an open-world first person shooter where you must lead the Resistance movement in guerrilla warfare against a superior military force.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 18 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 17.1Kreviews | 61% | — | $7.6M |
| $19.99 | 15.3Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
far cry para punks(eu) 🤘, 10/10
站点模式还行就是不潜伏站点会无限刷新敌人从楼上凭空出现没完没了,剧情没有第一部好。
An sich bin ich ein Fan der Homefront Spiele. Aber so ein schlecht optimiertes Spiel habe ich selten erlebt. Egal auf welcher Plattform ich es gespielt habe, es ist immer unruhig gelaufen oder sogar abgestürzt. Inhaltlich ist das Spiel in Ordnung. Es mangelt halt einfach an der Technik.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Japanese, Polish, Portuguese - Brazil, Russian**languages with full audio support
| $19.99 |
| 10.4Kratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 879 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Au regard de certains jeux étant sortis depuis, Homefront : The Revolution n'est pas un mauvais jeu en soi, mais au contraire du premier jeu, il est grandement oubliable. L'ajout d'un monde ouvert ne sert strictement à rien et ce dernier est rempli d'éléments génériques et répétitifs (poste de garde, sabotage de stockage, cachette à débloquer). Le jeu aurait dû se contenter de faire un jeu couloir avec plus d'action et de scénarisation plutôt qu'un monde ouvert mou et inutile.
Bugs: In the span of 30 minutes i have had vital npcs that need to move to progress a mission and serve no purpose other than slowing you down for talking stop and require multiple resets. then i had a ship spot me infinitely and there was no were i could hide as the enemy ai could see me behind every wall. this problem was only fixed with my death. this game is so buggy that I've had gun auto fire all on their own when i pulled them out. ive had enemy ai run not stop into a wall. Doors that are inaccessible. Story: Ignoring all the bugs for a minute. the story is alright. what were they smoking with a prevalent character who is for not fighting back. "the only people who get hurt is innocent people." BS. its a war where North Korea invades the US and you play as a member of the resistance. its not just innocent people hurt. He constantly sends you messages talking about how this violence will do nothing for anyone. Remind me what a dictatorship does when people protest? oh yeah, they kill the protesters. he's supposed to be a major voice of reason and restraint but all he does is blame you when someone scrapes a knee falling and wont shut up. Gun Play: My god, it feels like they wanted the guns accurate up to 10 feet without upgrades and attachments. then you have 9mm 2 tapping enemies while 45acp takes 3 - 10 shots. What is this freedom launcher? i would rather have the accuracy of the original COD MW rpg.
It just sucks ass
I had nostalgia vision when I saw this was on sale and figured I'd give it a replay. I made it just over 30 minutes into the game with 5 minutes of that being actual gameplay outside of on the rails cutscenes and actual cutscenes before I realized just how bad this game actually is. To quote a friend who was watching my screen share of this game, "This is the kind of game you come back to when you're older and understand how things work, guns in specific, and just wonder to yourself what the ♥♥♥♥ is this game even trying to do?" I genuinely can say that as much as I would like to play this game again, I want the $6 I spent on this back and truly do regret even giving this a second thought. Nostalgia be damned.
A Game that reminds me of FC6, Ressistance 2, Dying light and a bit of Cod Black ops 2. i Recomend it.
Great concept, ♥♥♥♥♥♥ execution
Amazing game, enjoyed many moments playing this game that is both similar and different with a unique feel on FPS shooters. would def recommend for the story and the gameplay of the story and the open world experience.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 74K | 85% | $5.99 | |
| $7.1M | 13.4K | 62% | $19.99 | |
| $17.5M | 115.1K | 78% | $9.99 | |
| $9.6M | 48.1K | 73% | $11.99 | |
| $11M | 13.9K | 85% | $29.99 | |
| $7.9M | 17.8K | 77% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 11.6K | 91% | $19.99 | |
| $7.6M | 23.6K | 86% | $24.99 | |
| $7.6M | 12.4K | 94% | $19.99 | |
| $7.6M | 7.8K | 24% | $35.01 | |
| $7.6M | 14.4K | 90% | $19.99 | |
| $7.6M | 7.1K | 97% | $29.99 |