
Ho Tu Lo Shu: The Books of Dragon offers a highly freedom to play in an wuxia style open world. With realistic art style and rich character development, you can explore a vast wuxia world and create your own adventure with the company of various memorable characters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 24 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ho Tu Lo Shu: The Books of Dragon inherits the trademark feature of Heluo, high degree of freedom for players, creating an wuxia style open world for the first time. With realistic art style and rich character development, Ho Tu Lo Shu:The Books of Dragon allows player to explore a vast wuxia world and create their own adventure with the company of various memorable characters.
Vast open world without loading screen
The biggest open world CRPGs ever made! Explore caves, mountains and all the secret areas hiding on the map, roam free and experience the beauty of this world. Run into rare encounter around the corner or chase mysterious legend across this breathing wuxia world where every NPCs have their own inventory, property, works, preferences and routines.
A quest to find a way home
Drifting in time and space, you accidentally came to this unfamiliar wuxia world. Eager to find a way back home, you begin your search on Ho Tu and Lo Shu, the two lost books of dragon. Follow clues and questlines, learn various styles of martial arts and gather fearless characters into your squad in order to fight your way through dangerous foes and sinister plot. Or simply venture off the track and dig into the story of the people you meet on the road. Help them along the way or betray them, it’s all your choice.
The next generation of turn-based strategy battle
No loading screen and background changes, fierce battle begins right on the spot. Spend your action point carefully on moving, using martial arts and items. Command the four members of your squad and face the challenges and surprises of fearsome beasts, honorable masters and cunning villains of Wulin.
Rich character development with flexible martial arts combination
Firmness, Softness, Quickness, Calmness, Cleverness and Dullness, among the six paths of inspirations, which one will you take? What kinds of profound techniques will you choose to master in each of the martial arts skill trees? With careful planning of your inspiration and martial arts, you will be able to build the one and only Xia of your ideal.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 832 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
当年在wegame玩的,打了四五周目,虽然技术力极为糟糕,但这部作品仍然是河洛最后的荣光。
游戏是好游戏,玩法丰富,但是bug也是真多,很影响体验,河洛的特色就是bug修到一半不修了,做新产品去了。
这游戏充斥着大量的,中途不让你存档的车轮战,你无法预测后面是几连战而且不给你任何存档机会,经常就是30分钟甚至60分钟白打。我看你这游戏就是车轮滚在你们这群人身上一点一点挤出来的。反反复复的车轮战逼人读档重来你们真是他妈的天才。没有碾压的属性任何地方都可能让你30分钟白干。主打一个不给你存档的机会。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
曰拟m的蠢驴游戏。bug满天飞,特别是丈人村常粉直接坏档
河洛工作室重建后的野心之作。长板很长:主线引导下的大地图探索、支线与奇遇交织展开、任务剧情完整且结局互相影响,不同队友对事件的独立反应,共同构建出一个丰富的武侠生态。前期事件密度大,沉浸感强,武侠味十足,展现出河洛在剧本设计上的扎实功力。 但短板更多:数值设计混乱,战斗节奏拖沓;不同区域的任务难度分配不合理,缺乏渐进的挑战感;优化糟糕,这样的像素画面还这么吃内存;奇怪的BUG层出不穷......如果2018以这样的完成度首发,它将是一款神作。但放在7年后,作为一款开放世界游戏,它的很多缺点已经难以接受。希望徐大能从这部实验作中汲取经验,保住长板减少短板,期待河洛群侠传2。
真正的有人情味儿,会呼吸的江湖,就是这样
7/10,不错的武侠游戏。 战斗部分,天赋树设计有特色,并非单纯的数值增减。天赋点数限制合理,不至匮乏,亦不至后期千篇一律。正邪、狷狂、阴阳对技能发挥的限制亦加强了剧情与战斗体验的关联,搭下了很好、很有武侠风味的框架。但目前主线战斗难度偏低,且缺乏终盘挑战内容,敌方ai行动模式单一且蠢。对这套战斗系统的发挥是不太充分的。 剧情方面,某些事件有时过于强调不能两全,但这其实与主角的塑造不尽符合——某些实际上并不太大的困难,其实完全在主角的能力范围之内。游戏内有一些属性检定达标的特殊分支,但基本与剧情无关,仅与奖励相关,令人遗憾。不过,任务方面总体堆料很多,体验还是很好的。部分剧情随次序、时间变动,也是很好的设计。 地图探索基本以任务、成就为驱动,在今天看来不尽合理,地图本身设计也比较糟糕,不过,由于任务部分堆料很多,尚不至空虚。 彩蛋很多,不时令人会心一笑。 优化过了这么多年还是不行,bug很多。
河洛出品虽然技术力差、建模不行、优化差劲,但是仍旧是领域内独一档的游戏性(项目管理没出乱子的话,说的就是你古龙),虽然被接连背刺,虽然在腾讯之后,新的合作方图森未来也爆炸了,但我还是保持期待,因为我是河洛脑残粉。
垃圾游戏,画面,数值一坨狗屎。当初买的时候放着吃灰,最近拿出来玩真是体验极度糟糕,可惜不能退款了,草
中国目前最好的武侠游戏 有很多瑕疵 但也很好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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