
The original assassin is back! Betrayed by the Agency and hunted by the police, Agent 47 finds himself pursuing redemption in a corrupt and twisted world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.43/day in the week to Sep 16 → 16/day in the week after.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1574 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Best game
k
The Overall choice of how the game should be played, and the intense story line of the game is something which pushed me to play this game; and this would be the main reason why I would suggest anyone to play this game as well.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 1.1K | 68% | $59.99 | |
| $2.6M | 5.3K | 90% | $19.99 | |
| $2.6M | 7.3K | 76% | $14.99 | |
| $2.6M | 9.6K | 89% | $24.99 | |
| $2.6M | 3.9K | 63% | $24.99 | |
| $2.6M | 10.2K | 94% | $10.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 5.1K | 71% | $7.99 | |
| $38.6M | 108.4K | 92% | $19.99 | |
| $29.3M | 30.6K | 73% | $49.99 | |
| $2.1M | 19.3K | 78% | $4.99 | |
| $1.2M | 4.9K | 82% | $8.99 | |
| $344.6K | 5.8K | 93% | $2.49 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 15.29/day in the week to Jul 30 → 17/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Polish*, Russian*, Turkish*languages with full audio support
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
juegazo
the story and cutscenes are amazing, one of the best hitman games ever
Hitman: Absolution is a bit of a controversial entry in the series, but honestly, taken on its own terms, it’s a really solid stealth-action game with a lot more personality than it often gets credit for. First thing that stands out is the presentation. This game looks great even today in a lot of areas, with strong lighting, detailed environments, and some genuinely cinematic set-pieces. There’s a clear push toward a more story-driven experience, and while that shift divided fans, I found it refreshing to see Agent 47 placed in a more personal, emotional conflict for once. The gameplay still delivers the core Hitman fantasy in many sections. You get plenty of opportunities to plan, observe patterns, use disguises, and eliminate targets in creative ways. When the game opens up, it really shines, and those moments feel very satisfying. The disguise and instinct systems are more streamlined compared to earlier games, which makes the game more accessible. It’s less about pure sandbox freedom and more about guided stealth-action, but that also means the pacing is tighter and more consistently cinematic. The soundtrack and voice acting also deserve credit. There’s a strong noir tone throughout the game, and it does a good job of making each location feel distinct, from grimy streets to high-security compounds. It’s not a perfect Hitman game, and it definitely leans more linear than some fans would like. But as a stealth-action thriller with a strong presentation and memorable moments, it still holds up better than it gets credit for. If you go in expecting a different flavor of Hitman rather than a replacement for Blood Money, there’s actually a lot to enjoy here.
I don't care what anybody says, this is the best Hitman game of all time.
Just dont buy this game
É bom
Kelini öptüğüm.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.