
Animount has been seized by Drammul, the Lizard King, and his army. The only one capable of stopping them is Oro, the serpent. Trapped in a cycle of reincarnation, choose Scrolls, skills and equipments, and join powerful Sects in this Auto-Battler Roguelike to defeat Drammul and save Animount.
Modeled estimate, not a reported figure. How we estimate →
About

10+ unique and incredible characters & 15+ Birth choices.
You begin by choosing your name and your animal body, and each form already shifts the course of your life. Your Birth Bonus defines the major advantage of that run and sets your build on the right path from year zero.
From there, your life progresses year by year, always faced with three Scrolls. Each choice can grant attributes, percentage bonuses, gold, healing, equipment, unlocks or even battles that completely change the direction of the run. Growing steadily over decades or chasing immediate power can be the difference between staying alive or falling far too soon.

160+ Scrolls with unique texts and varied bonuses.
No year is ever the same. Each Scroll represents a concrete decision in your life: training your body, studying techniques, embracing risk, following a philosophy or entering into conflict. Choices accumulate and shape who you become over decades. Every run creates its own story, with its highs, its falls and paths that exist only because of the decisions you made.

140+ unique skills & 30+ unique pieces of equipment.
The heart of your run lies in combinations. Skills and equipment create synergies, trigger effects, stack bonuses and scale as the years go by. Some builds grow slowly, others explode at the right moment. None of them work without planning. In Animount, there is no ready-made build. There is only the build you constructed from what life offered you.

10 Sects with their own paths and powerful abilities.
Joining a Sect means embracing a way of life. Each one offers philosophies, bonuses and different routes, changing which Scrolls appear, which battles you can endure and how your life develops. Some prioritize discipline and endurance. Others focus on risk, speed or raw power. The choice does not only define your build. It defines your destiny.

35+ enemies with diverse builds, 3 exclusive Bosses & 10+ unique Combat effects.
Combat is an Idle simulation based on attributes, where everything you built truly shows up in battle. Skills, equipment and life choices translate into visual effects, triggers and effects capable of completely changing the course of a fight. You face increasingly dangerous enemies and mandatory encounters until the final moment of confronting Drammul, the Lizard King.

Defeats are not the end. They are part of the cycle. When you die, or even when you win, you cross into the final stage: the Hall of the Ancestors. There, your life becomes legacy. Unlock permanent upgrades, open Meridians to expand your skill slots and expand your arsenal by unlocking equipment slots. Unlock new animals and new Sects. Every run leaves something behind, and every return brings you closer to the life capable of freeing Animount from the claws of Drammul.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
基本上玩法跟體驗版差不多,喜歡體驗版的話就可以考慮購入 局外成長沒有像當初體驗版那麼多算是有點可惜啦
really easy to break once you figure out whats going on after like 15 minutes
Amazing game with extremely good concept and application. One of the best of its kind.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: Portuguese - Brazil, English, Simplified Chinese, Spanish - Spain, French, Italian, German, Traditional Chinese, Korean, Japanese, Russian
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
well i have played for 40 minutes and i got to the last boss ? without buying any permanent upgrades except the one that give more souls. if i can change it from negative to positive i will do it but only after the game is balanced and have others modes for gameplay.
不错 就是内容太少了
un peu court 6-7h mais sympa ! :p
Its not a bad game, I had fun. However this is the shortest game I have seen in ages, 4 hours and completed 3 times (1 for each end boss difficulty) and unlocked everything. Even at the price its expensive per hour of entertainment
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I can't give a good review even if I want to... Game's not bad concept is good too, art is cute but Barely 2 hours to wrap it up? cmon I'm not asking for infinite gameplay but at least 8 to 10 hours for that price tag.
While the game was fun to play the meta progression is lacking and can be maxed with 2-3 good runs the game itself for the price you are to decide if it is worth it or not
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Players by region
Where this game's players are, estimated from review languages.
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