
The Heavens are done waiting. In this dark fantasy dungeon crawler RPG, the Archon descends to end the demon war once and for all. Make your stand in HellSlave II, more immersive, brutal, and customizable than ever. The reckoning begins now.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Thousands of years of demonic warfare have torn the world to shreds. Six demon lords,
locked in an endless war, have brought ruin to all. Tired of this infernal chaos, the heavens have unleashed the Archon of Judgment, an unstoppable force set to destroy everything.
But before annihilation can begin, you’re given a final chance at salvation: destroy all the demons yourself or perish with the rest of the world and creation.

Welcome to HellSlave II: Judgment of the Archon, a dark fantasy dungeon crawler RPG where you're humanity's last twisted chance. As the spiritual successor to the critically acclaimed Hellslave, this sequel takes everything fans loved, gritty lore, comic book style hand-drawn art, and tactical combat that raises the bar to hell.

Start as a Warrior or Sorcerer and specialize in six deadly classes from spectral assassins to plague-bearing mages. Mix and match powers in a flexible talent tree and forge your path through fire and fury.

Plan every move carefully with a unique time-based combat system. Each skill takes real-time seconds to execute, forcing you to balance aggression and survival in every brutal fight.

Walk inside the map to travel an immersive overworld and explore cursed dungeons, ruined villages, and sanctuaries. Every location filled with lore, secrets, and characters clinging to the last threads of hope.

Face hordes of monstrous enemies and hellish bosses. Use active powers and passive talents to unleash devastating combos and ride the edge between light and complete corruption.
• Randomized Loot System: Find, forge, and fine-tune gear with an overhauled crafting system
• Flexible Build Paths: All powers are accessible, but your class defines your journey.
• First-Person Combat View: Feel the impact. Get closer to the carnage.
• Time Management in Combat: Every second counts in this real-time/turn-based hybrid.
• Dark, handcrafted universe and visuals that ooze style and sorrow.
• Deep character customization and class synergy.
• Strategic, turn-based battles with layered enemy design.
• A world soaked in lore, with haunting quests and rich storytelling/narration.
The original HellSlave was a dark INDIE gem that lit the way. The passionate solo-dev returns with Judgment of the Archon, a sequel built on fan feedback, powered by ambition, and forged for those who crave a deeper, darker RPG experience.
For fans of grim fantasy, tactical turn-based combat, and narrative-rich dungeon crawlers, HellSlave II is your invitation to defy heaven, crush hell, and carve your legend in blood.
The demons aren’t your only enemy.
The clock is ticking. Judgment is coming.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Traditional Chinese, Polish, Russian
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 364reviews | 78% | — | $175.1K |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 337 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩!爱玩!没玩过一代,这个游戏纯属是朋友给我安利的,小众的!猎奇的! 我还是挺喜欢这种构筑类的游戏,加点,技能,然后跟职业组合的类型。一开始觉得这丑游戏这么差劲,后面我觉得还行,挺有有意思。 反正喜欢小体量,画风奇怪的游戏,可以试试,反正玩玩挺上头的
從內夫格羅特地下道離開就進不去,主線直接卡死,不用買了,垃圾遊戲
畫風雖然非精美類型,但別有一番身處地獄該有的風格。 承襲一代的爽快感,穿開場就給傷害的裝備外再附加DOT傷害, 怪馬上血少一半甚至見底或死亡都有機會,玩起來格外舒爽!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 338 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
might be one of the best games released the past couple of years the audio-visual-presentation is already pretty much a perfect score you can see the color-pallette and the art-style in the trailers and screen-shots but what realy brings this game to the next level is how sneaky and yet impactfull 3D-effects and lighting are used the ambience is unreal also while the setting seemingly is (again) more centered around demons and hell, frankly there is a lot of cosmic horror and Lovecraft to be found also then there is OST which is spot on. music is always hard to decribe: but look at the art-style and you can imagine the sound. it is heavy were it needs to be, it has hushed vocals where you don't expect em and size+range. loved every minute. even on reat starts. then there is the gameplay: it is kinda the first game just more and expanded systems. think top-down(ish) crpg or jrpg meets wizardry-like combat + some Diablo 1+2 talent, class and loot systems. you get quests from town-npcs or npcs in the wilds, check your destination on the overworld map, either explore outdoor maps or delve into dungeons to fight enemies, collect better and better gear and craft your killing machine. the options are again pretty open. 2-hand-berzerker-just-smash-everything or shaman-esque-smash-and-cast, it is here. then there is lore to be found, little enviromental detail everywhere the big fat NO-AI-logo at the start and so much more don't look at the low price: this is a must have about the only issues i found were on the more balance-oriented-side (melee-builds seem to outclass casters for quite a while) and some quest-bugs/glitches that i am sure will get fixed (looking at the first game's track-record). brilliant can't wait for part 3
虽然因为是个人制作的原因,画面和里面很多元素都显得非常的简陋,但是角色强度在套路成型之后确实相当有爽度,而且制作人确实是很用心,我在发行的第二天晚上社区里问的问题开发者直接就回复我了。
一直卡住 不能操作的半成品
[h1] Hellslave 2 [/h1] I discovered the first game when it was free. I never heard of it before but i am very glad i found Hellslave. What me instantly sucked into the game was the visuals, dark, dirty, bloody, the soundeffects and the itemization. Normaly i very dislike turnbased games, but this one is the opposite. The skills active and passive with the itemization works very well and is interesting. [list] [*] Visuals 10/10 [*] Soundeffects 10/10 [*] Music 10/10 [*] Loot Spiral 10/10 [*] Story ?/10 Just Started [/list] The game isnt that punishing when you die, what i love. You just respawn, you dont lose anything, what i also love.
Only about ~2 hours in so far. Pros: - The art is awesome, reminds me of Darkest Dungeon. - Moving around the world feels smooth. - Seems like there's a lot of different builds you can try out, and with the abillity to have three separate loadouts(?), you can try more than one! - Combat feels rewarding, and the loot feels balanced. Cons: - The tutorial feels off. Not sure what it is about it, but it just feels off. - A couple of the animations feel lacklustre, like picking gold up off the ground. - Speaking with NPCs has the characters doing this weird fade-in repeatedly. Overall, very fun so far.
战斗几场后就卡死了 什么都不能点 只能强退 请尽快修复
bug极其之多,强烈不推荐。很多任务都无法完成。目前玩下来有废弃城堡找石板,涅夫格罗斯附近找亚加卡布拉,找席久丽间谍,这些都找不到。我把所有怪都杀了也没找到这些任务目标。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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