
The Heavens are done waiting. In this dark fantasy dungeon crawler RPG, the Archon descends to end the demon war once and for all. Make your stand in HellSlave II, more immersive, brutal, and customizable than ever. The reckoning begins now.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Thousands of years of demonic warfare have torn the world to shreds. Six demon lords,
locked in an endless war, have brought ruin to all. Tired of this infernal chaos, the heavens have unleashed the Archon of Judgment, an unstoppable force set to destroy everything.
But before annihilation can begin, you’re given a final chance at salvation: destroy all the demons yourself or perish with the rest of the world and creation.

Welcome to HellSlave II: Judgment of the Archon, a dark fantasy dungeon crawler RPG where you're humanity's last twisted chance. As the spiritual successor to the critically acclaimed Hellslave, this sequel takes everything fans loved, gritty lore, comic book style hand-drawn art, and tactical combat that raises the bar to hell.

Start as a Warrior or Sorcerer and specialize in six deadly classes from spectral assassins to plague-bearing mages. Mix and match powers in a flexible talent tree and forge your path through fire and fury.

Plan every move carefully with a unique time-based combat system. Each skill takes real-time seconds to execute, forcing you to balance aggression and survival in every brutal fight.

Walk inside the map to travel an immersive overworld and explore cursed dungeons, ruined villages, and sanctuaries. Every location filled with lore, secrets, and characters clinging to the last threads of hope.

Face hordes of monstrous enemies and hellish bosses. Use active powers and passive talents to unleash devastating combos and ride the edge between light and complete corruption.
• Randomized Loot System: Find, forge, and fine-tune gear with an overhauled crafting system
• Flexible Build Paths: All powers are accessible, but your class defines your journey.
• First-Person Combat View: Feel the impact. Get closer to the carnage.
• Time Management in Combat: Every second counts in this real-time/turn-based hybrid.
• Dark, handcrafted universe and visuals that ooze style and sorrow.
• Deep character customization and class synergy.
• Strategic, turn-based battles with layered enemy design.
• A world soaked in lore, with haunting quests and rich storytelling/narration.
The original HellSlave was a dark INDIE gem that lit the way. The passionate solo-dev returns with Judgment of the Archon, a sequel built on fan feedback, powered by ambition, and forged for those who crave a deeper, darker RPG experience.
For fans of grim fantasy, tactical turn-based combat, and narrative-rich dungeon crawlers, HellSlave II is your invitation to defy heaven, crush hell, and carve your legend in blood.
The demons aren’t your only enemy.
The clock is ticking. Judgment is coming.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Traditional Chinese, Polish, Russian
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 365reviews | 78% | — | $175.1K |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 338 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
战斗加速呢?有加速再改评价
nice
I love this Game :) Great Art, nice Lore, atmospheric Soundtrack and the Gameplay with many Skills. Build your Character and become the next Demon Slayer. Please more content in the future ^^
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 339 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩个下毒人给我125%毒抗怪,你是想让我用法杖敲死他吗?
I don't know what the story is. The background isn't easily explained for those who didn't play the first game. BUT the loot system is fun and feels rewarding. I like it so far.
I loved the first game, so I couldn’t wait for this one to release. I was genuinely excited, and the demo had me even more hyped. But after playing for 49+ hours, I’m starting to get tired of fighting the same enemies over and over again. Certain areas feel painfully repetitive, and it becomes boring fast. Some of the boss fights also rely on really cheap mechanics that basically force you to die, retry, or go grind for money just to adjust your build. I don’t mind grinding in games, but when the enemy variety is this limited, it becomes exhausting instead of fun. If the game had a bigger range of enemies, I could forgive almost everything else — because the music is awesome, the art style is beautiful, and the story is dark and genuinely interesting. I do love this game, but it definitely needs work. I would still recommend it, but I’d warn people that they’re in for some repetitive, boring fights. I love the developers and can’t wait to see what they create next.
++
Das game macht spaß, spannende Geschichte, es macht spaß die verschiedenen Umgebungen zu erkunden.
Reminds me of the dark fantasy turn based games I used to play a lot on Armor Games and Kongregate back in the day. The game's art style oozes character and has all of these little details and nuances that make the turn based combat fun, like the weapons you equip showing up during combat, being able to dye your armour and respec your builds without penalties, upgrading uniques, etc. I am sadly not a fan of the randomised loot system and let's be honest the majority of the vendors are completely identical to each other. I wish there was a way to filter what you want once you pay to regenerate items because I wasted a lot of time and burned through all my gold just trying to find things that would give me enough resistance to survive some bosses. As fun as the combat was, it did get very tedious towards the end as you just have to fight through hordes of enemies. Fortunately, main story completes before everything got very boring. I did wish there was more RPG interactive elements though, more ways for your characters to interact with the world. The story isn't revolutionary per say. But I really would have liked to see some missions that dealt with the aftermath of the main story. There are a handful of minor characters that play a particular role in the main story but just drop off once you progress far enough and I would like to know what happened to them. Overall, I still think the game is pretty solid. Even with all my complaints, I still want to dive into the world and get immersed in it a whole lot more. It definitely has its replayability value.
I was a fan of the first game. Got a bug and was resolved promptly by the dev. Love the theme and world building. 9/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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