
“Hello Puppets: Midnight Show” is a stealth horror adventure set in the 1980s on the set of a children’s TV show. You are a master puppet maker whose prized creations--the Handeemen--have come to life and are hunting you. Play hide and seek against advanced AI that forces you to adapt and improvise.
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't know if I would consider this mascot horror but I feel like this should be more popular than Garter of Ban Ban or Poppy's because you can tell the people behind this game, gave a crap. There is a story, characters and a plot. There are some good scares here and the having to hide from the puppets can be challenging. Now this is the second game in the series and it's a prequel so you don't have to play the first game to understand what is going on. All in all, it's enjoyable
Controls are absolutely terrible and the whole game is a loop of doing the exact same thing over and over and it gets tedious very quickly. You explore the same three spaces and have to do a series of mini games to collect various things while trying to avoid whatever puppet is searching for you. Repeat this way too many times until the game ends.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Was not what I paid for 3 Puppets with 4 levels of HIDE AND SEEK gameplay. Glitchy asf where the Puppets would insta kill you from another wing. Or worst you finish a level and the level does let you leave. I dont know why I am having a bad run of this. I loved the Demo but I feel bamboozled. Love the concept of Evil Dead + Muppets. Hate the Gameplay
This game is what FNAF Security Breach wishes it was. Fun and increasingly challenging game play that works perfectly with the story it's telling, and with all the collectibles to find it gives you intensive to continue playing after the ending. I highly recommend it to fans of horror and stealth games but want something more tame when it comes to scares.
Hello Puppets: Midnight Show is a downgrade of a sequel from the first Hello Puppets. It attempts to show the story of how the puppets came to life and what happened at the studio, but the game's story isn't too engaging. The game play is so repetitive it isn't funny. There are less (almost none) scares than the first game. The only good thing about this game is the over the top voice acting and the heaps of collectables to collect. 4/10
I love this game and franchise as a whole (clearly lmfao) litrelly became a special interest It's a shame you don't really pay attention to it anymore or it seems like you guys really just don't care? There's no more updates to the game and it's still extremely buggy and funky, especially the VR game. You guys don't post on your media platforms anymore either. It's kinda sad if y'all decided to just actually drop the game? It seems like it I still love the game it's just kinda sad that your not doing anything for it anymore :/
Boobs
played the demo and loved it bought it and game doesn't run. no longer being updated. refunded very upset it doesn't work. wanted to play this game but according to devs if you play the demo you have to remove a game file to make it work. I did remove this game file but still dint work. not worth my time trying to fix something devs can do.
Having JUST completed this game, I can honestly say with insane/oddly serious tone, this is the Dark Souls of any Puppet games. ^O^ But seriously, I'm so horribly split on this game. I will say ONCE you beat it, you will feel a wave of relief upon you like no other. I really don't mean to bash this game, but I will the ONE thing this game needed was a Difficulty Setting. The game does lots of great variety, challenges, games and if there is one thing I will say that SAVES you from dying so much....patience. But this comes at a prices as later stages stages of the game (let's just say the last 3/4) are so VERY consistently tedious, you will be moving at a very painful snail's pace. I will list a few features I found that sort of ruined much of the fun with me in this game: 1 - Wall grabbing. Puppets will randomly grab you through the walls even if you are hiding in a hiding spot. Had this happen 8+ times during my play-through and what was worst is when you're JUST about the reach the end of the level and you somehow get nabbed 2 - Item Glitching. The vast array of items to utilise in the game are just amazing and I really can see the method to each of them. HOWEVER, I had multiple times where a Party Foam spray (that is mentioned to stop paintings from grabbing you) was sprayed at a painting, I walked by and randomly hid say in the next room just in case, and when I walk out of the hiding spot I get IMMEDIATELY jump-scared by the painting animation and lose a life. Pigeon Grenade, my sweet child. <3 3 - The Unbudgeable AI. This one really tested my patience In some parts of the game where you have a tons of items and you cannot leave a hiding spot recklessly. I had this happen TOO many times where the Puppet spins around or "checks" your hiding spit 4x times over. One time I was stuck so long in a locker it was the Performance Event that FINALLY made the Puppet leave. 4 - Right In Front/Next To You. This is the biggest monster of everything. You can literally leave hiding spot, move a few feet in game and the Puppet just APPEARS in front or behind you. This game requires you to keep track of where the Puppet is in room and be wary. However, I've had times where I saw them go left. I left and ran right and then re-spawned DIRECTLY in front of me and made me lose a life. Added offender remains leaving a hiding spot, counting 5 seconds and the Puppet is after you once again (even when the room is completely empty). 5 - USE A GUIDE. Later parts of the game are so UTTERLY FAST AND GO-GO-GO attitude that it was becoming so stressful to play. Later puzzles get downright hard and mean to deal with. I actually would suggest to literally go and buy the hackers to save yourself from this torment. Because being stuck out in the open for a few minutes trying to solve some puzzles or how to figure out where to go get EASILY wins you another lost life/time. Final thoughts: I really wanted to love this game. It has some true love/talent/creativity poured into it. I really have to stop and applaud the PHENOMENAL voice acting, animation, script and everything else that makes this game shine so brightly. It's the only saving grace of this game. I also should mention that the one part of the game (Chapter 7/9) was giving me so much stress and wasted time in the levels and MANY glitches slowing things down. FYI, only a rocking 20% have managed to get that far. Difficulty and snail speed game-play at its most painful/best. Worst reminder is that only 14% of people who bought/own the game (at the time this has been posted) have managed to beat and get the final cut-scene. Let THAT sink in. o_0 TLDR: 8/10 game, but WOW you are going to be walking through a good dose of hell and some GOOD suffering with glitches to EXTREMELY hamper your progress. A few tweaks and this game easily could have been a masterpiece. >_< Absolutely LAST thoughts: Best of luck to the devs. I don't mean to be mean or put them down personally. I just hope and wish the best for them should they ever continue making more Hello Puppets. *nods*
Amazing Game!!!
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