
Join the ever expanding experience of Hell Let Loose - a hardcore World War Two first person shooter with epic battles of 100 players with infantry, tanks, artillery, a dynamically shifting front line and a unique resource based RTS-inspired meta-game.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.56/day in the week to Aug 4 → 26.43/day in the week after.
About
Join the chaos of war and be a part of the most iconic battles of WWII across the Eastern and Western Fronts as well as North Africa. Key battles include Carentan, Omaha Beach, Stalingrad, Kursk and more. Hell Let Loose drops you into the action, where you will have to fight across fields, bridges, forests, towns and more war-torn environments! Lumbering tanks will be dominating the battlefield and crucial supply chains fuelling the frontlines, you are essential to the colossal, combined arms warfare.
Take to the battlefield in this squad-based, 50v50 multiplayer game, and choose one of our 14 roles available within the Command, Infantry, Recon and Armour unit types. Play as an Officer, Spotter, Medic, Tank Commander and more, to experience every aspect of World War II combat. Each role is equipped with different historical weapons, vehicles, and equipment that are intricately detailed, bringing the realism to the brutal and bloody warfare. Unit focussed gameplay is crucial and when done well can command the tide of battle.
The combat takes place across huge, to-scale maps, recreated by utilising aerial and satellite imagery of real battle locations in stunning detail using Unreal Engine 4. These realistic battlefields are divided up into large capture sectors allowing emergent and constantly unique gameplay to evolve between the two forces of fifty players. Work as a team and make continual large scale, tactical decisions as to where to attack or defend.
Hell Let Loose is not about kill to death ratios – teamwork is central to gameplay. Communication is essential. Players work together beneath the leadership of Officers and their Commander to take strategic targets on the battlefield and dominate the opposition. In Hell let loose, it’s always better to tackle things as a team. If you think you can handle the chaos of war, we’ll see you on the frontlines!
Manage resources and supplies to call in support, bombing runs, new vehicles, strafing runs and to reinforce strong-points or flank enemies.
• Fight in epic 50 vs 50 multiplayer battles.
• Two distinct gamemodes - Offensive and Warfare
• Multiple maps with more added frequently - land at Omaha Beach, fight through Carentan and into the frozen forests of Foy before climbing Hill 400.
• Never fight the same battle twice - 99 capture point variations per map, means thousands of potential battles.
• Play and master one or many of 14 unique roles, including:
Officer, Medic, Machinegunner, Commander, Crewman, Sniper and more.
• Constantly updated with new maps, weapons, features and fixes.
• True to life ballistics and recoil patterns create satisfying, skillful gunplay.
• In-game proximity voip, command voip and unit voip.
• Brutal combat - friend and foe are dismembered by heavy weapons.
• Persistent player progression - show off your experience by unlocking new uniforms, loadouts and other customisation options as you level up each individual role, as well as your player.
• Take control of a huge array of WW2 vehicles - including the Tiger, Sherman, Stuart, Puma and more - with additional vehicles still to come
• Bombard and wipe the enemy from the field by taking control of heavy weapons - such as anti-tank guns and artillery.
• Build defenses on the battlefield to fortify your position.
• Use teamwork to smash through the enemy front line and push through to victory.
• Play the game as the Commander and lead your team to victory using different abilities as you orchestrate your forces via the tactical map.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 149.8Kreviews | 82% | — | $187.6M |
| $49.99 | 16.5Kratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1886 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I genuinely fail to understand what is attractive about this game. It is 99% running from spawns to your next, unforeseen death. Players are impossible to spot. Teams don't communicate. Teams don't respond to problems posed by the enemy. Teams are regularly locked so you can't even join a squad to learn, you end up left on your own. Would recommend to anyone suffering a mental illness or who hates themselves. Seriously not worth it.
Only posting this for those looking to get into either this or HLL: Vietnam. Game is very fun, but ♥♥♥♥♥♥♥♥♥ if you do not have patience, this is not the game for you. Biggest issues aren't even the developers fault, rather the community. If you create a private squad to play with friends, that's fine I get it and I hope you have a good match. HOWEVER if over half of the lobby is locked out because of private teams and you refuse to open up, you're a loser and you love the cool, refreshing taste of shaft. VIP slots in the server browser are absolute blasphemy considering the fact there's only ever like 8-12 servers with a decent capacity going at all times. Your only options are wait 5-20 minutes hoping a slot opens up so you can play the last 5 minutes of an ongoing match OR join a half empty lobby that requires 20 minutes of walking just to see action. While alot of squads are pretty chill, this game seems to have a never ending supply of sweat lord squad leads who micro manage and ♥♥♥♥♥ about every task YOU decide to do without their input. I've had exactly 8 different squad leads kick me out due to them having "little man syndome" with one guy even openly telling me that was his reason for kicking me. Keep in mind, this isn't for toxic behavior, this isn't for team killing accidentally. I was kicked on 8 occasions for squad leads telling me to fall back to an OP and responding with "I'm closer to the objective. I'll keep up on the offense for now, but as soon as I die I'll spawn at the garry and help defend." Not close as in like slightly. I would be roughly 100-200 meters out from an objective, actively engaging, and be ordered back to a spot 1km away. Would you as a reader rather A) Commit suicide and waste a full minute loading back into the match because some pizza faced Reddit moderator said please? or B) Use the time to try and damage enemy infrastructure, resources, or objectives before you die within 30 seconds anyway? Seems like a pretty obvious answer to me. While these are all one off instances and the game is enjoyable, this is common enough to be spotted easily. If you end up getting this game and get frustrated, keep trying. There's always another server or squad who aren't a bunch of nerds and give you an enjoyable experience. If you don't end up getting it, avoid it until the "little men" leave their echo burrows.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 15.13/day in the week to Jul 21 → 18.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Polish, Portuguese - Brazil, Traditional Chinese, Korean, Japanese
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好游戏,除了优化烂。 不适合高强度玩,偶尔来一把是非常舒服的。看不到人就当逛风景体验大头兵生活了。
Good game, lots of fun, but you have to play tactically, which means use your brain.
Sunduğu muazzam atmosferi, iliklerinize kadar hissettirdiği cephe savaşı hissiyatı, kusursuz ses tasarımı, harika grafikleri ve taktiksel derinliğiyle şu an piyasadaki en kaliteli, en sürükleyici ve en kusursuz İkinci Dünya Savaşı simülasyonlarından biri ancak oyunun bu muhteşem potansiyeli, maalesef etrafta başı boş gezen salak oyuncu kitlesi yüzünden baltalanıyor. Oyunun sunduğu takım çalışması, komuta zinciri ve stratejik mekanikler tek kelimeyle harika işlenmişken ne yapacağını bilmeyen, haritaya bakmaktan aciz, savunma yapılması gereken yerde haritanın ucunda mermi sıkan ve rolleriyle görevlerini asla yerine getirmeyen bir sürü yeteneksiz oyuncu yüzünden kanser olmamak elde değil. En can sıkıcı nokta ise bu türün ve özellikle bu oyunun can damarı olan sesli sohbeti (VoIP) ısrarla kullanmayan, mikrofonu olduğu halde konuşmayan ve takımla iletişim kurmayı reddeden dilsiz oyuncular çünkü bu oyun tek tabanca takılacağınız bir hergele meydanı değil, tamamen bilgi alışverişine ve koordinasyona dayalı bir askeri simülasyondur. Kısacası, oyun mekaniksel, görsel ve işitsel olarak 10 tam puanı sonuna kadar hak eden bir şaheser ama her maçta karşınıza çıkan, görev bilincinden yoksun ve iletişim kurmaktan aciz o kitleyi görmezden gelmek için gerçekten çelik gibi sinirlere sahip olmanız gerekiyor.
It's nothing but waiting forever to spawn, wasting time running around and then dying to someone you can't see.
No hay un solo dia que no me detonen el tuje en este jueguito, viva la libertad carajo
Not fun. Get shot from behind and everywhere you're not looking constantly. The gameplay is more respawning than it is actually playing. No fun! No Dopamine!
Que juego hermoso. Tuve que empezar a visitar una psiquiatra por el EPT. 10/10 RECOMEDADISIMO
after an hour and half on the game, most of that time was waiting for a slot in a server. you cant play as solo. you have to be in a squad with someone in charge, usually on a power trip. the game has deffo got potential and needs to be a bit more friendly for new players. i got booted off a server twice because i didnt know what i was doing really regarding all the different things you have to learn. some of these players who can spend their life on a game needs to understand its supposed to be fun and stop taking it so serious . its a game. chill out.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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