
Start with a campfire. Build a kingdom. Hearth and Hamlet is a medieval citybuilder clicker that blends resource management, in-depth upgrade trees and relaxing idle gameplay. Build your empire by researching new technologies, passing new laws, trading with far-off lands, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
From Campfire to Kingdom. Citybuilder Clicker.
Hearth and Hamlet is a cozy incremental citybuilder set in a magic-filled medieval pixel art world. Gather resources, assign workers, construct buildings and slowly, steadily turn a quiet frontier camp into a magnificent, thriving kingdom.
From humble beginnings to magical new heights, you’ll grow your settlement one decision at a time and discover more of what the world has to offer along the way.
Building is only the beginning. As your settlement grows, managing it becomes just as important as expanding it. Set laws and policies to shape how your kingdom operates, including taxation rules to boost income, rules for workers that keep morale high, city guard drafts to protect your population and civic decisions that change the character of your kingdom.
Every upgrade feeds into a research tree that permanently unlocks new technologies, from more advanced buildings and new policies, to stronger magic to experiment with. There’s always something worth working toward.
Unlock magic as your city advances and discover wild new possibilities, such as alchemical labs and magical academies that add a whole new dimension to how your kingdom operates.
Trade with strange new lands to build resources and grow your economy. Recruit soldiers as your realm expands to protect what you’ve built. There’s a world of wonder to discover as your empire grows.
Incremental idle kingdom builder. A cozy, satisfying gameplay loop that rewards patience and planning..
Medieval pixel art world. Lakes and rivers, magical swamps, faraway lands, and more. All rendered in a charming pixel style.
Deep building system. From simple tents to taverns, castles, magical academies, defensive fortifications, and much more.
Manage resources, workers and policies. Assign your population to gather resources like food, wood, stone and gold. Set policies and laws that shape how your kingdom grows.
Research new technologies. Permanently unlock new buildings, magic and upgrades as your civilization advances. Discover magic, alchemy and more.
Trade with faraway lands. Grow your economy beyond what your local terrain provides by establishing trade routes with neighbouring kingdoms.
Relax, build and grow. Gameplay is engineered to be relaxing and satisfying. Watch your kingdom grow on your terms, at your pace.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 885 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very cute and fun game. It's rather comfy, and with a variety of 4 difficulty settings, you can change your experience from something rather simple to something more complex which requires more car in resource management and timing. It's about 10 hours long at the standard difficulty, but I have had it in the background many times while doing other stuff or playing other games, and it is perfect for that. The storyline and the quests are rather cute too and give you a nice sense of progression, the systems getting more complex with time is very fun too, and the battle system too is simplistic, but for the sake of this game it works just fine. Personally, I wish there were more policies, or that they were more than just taxes, immigration and the church ones, as well as a bit more flavour and customizability, something as simple as choosing colors, or names of your buildings, or different skins of the same buildings would go a long way to make your camp to kingdom feel more personal. I suggest this game if you like idles, it's good fun and absolutely adorable in style, has nice music and sound design, as well as cute ideas all around that are applied quite well usually.
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Latest in each market: best DE #69, worst UK #99 · 5 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, German*, Japanese*, Russian*, Korean*, Traditional Chinese**languages with full audio support
Hours played at review time, across 888 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game has a really cozy vibe and is chill and fun to play. Overall, I think the concept is great and I really enjoyed it. For me personally, the game could be a bit longer and offer more opportunities to fight or interact with other cities. I hope the game will receive more patches or DLC in the future to expand the content. One thing I would especially like to see is more choices when it comes to fighting other cities. For example, similar to the caravan trade system, there could be a caravan-related combat mission or other ways to actively choose to engage in battles. Overall, though, it's a great concept and a fun game!
整体来说是一款不错的像素风游戏,适合摸鱼的时候慢慢养成城邦
看了下评论差评还挺多,但我自己还挺喜欢这个游戏的,这就是我要的放置。 不过美中不足的是感觉体量有点太短了,14小时我就通关了,有点意犹未尽。要是还能发展科技就好了
Pas de long discours! J'ai adoré le jeu , les graphismes sont pipous, l'histoire est basique, mais honnetement , cela faisait longtemps que je n'avais pas pris autant de plaisir a faire un jeu incrémental. Il a sa patte a lui , la progression est fluide et très satisfaisante. Voir son village se former depuis un simple feu de camp est très agréable. Bref , j'ai l'impression de me répéter , donc je dirai juste : Si vous aimez les jeux incrémentaux avec des graphismes très simple et très simpa , n'hésitez , vous ne serez pas déçu (même s'il est un peu cher pour un jeu incrémental , il vaut largement son prix , ou alors attendez une 'tite promo ;) ) Bon jeu et bonne journée a toutes et tous
别玩,纯种手机垃圾游戏广告放置小游戏
정교하게 잘 만든 게임은 아님 자원 수급이랑 발전 단계가 깔끔하게 맞아떨어지지 않음 방치형 절대 아님 자원 수급 방법이 자동/수동 있는데 수동 의존도가 높아서 온종일 클릭하고 있어야 됨 근데 재밌음 엉성한 부분들이 보이는데도 게임 자체가 재밌음 할인 할 때 사는 걸 적극 추천함
想浪费生命的推荐购入
총 12시간 했네요. 재미있게 했습니다. 할거 뭐 다했으니 나머지 도전과제는 그냥 어려움 난이도 레벨들만 있어서 이건 트레이너 찾아보고 있으면 트레이너로 빠르게 깨서 마무리 지어야할거 같네요 말이 방치형 게임이지 방치 못합니다. 몹들이 오는게 랜덤이다보니까 강한애들도 올때도 있어서 그거 오는거 지켜봐야되고 게임하다보면 악의무리 디버프 걸릴때만 그렇습니다. 이거 없을땐 괜찮음. 중간쯤가서 퀘 깨다보면 사라지는 디버프니까 이거 없애면 많이 편해집니다
Just an idle clicker, emphasis on the idle. Other than deciding which upgrade to purchase next, the game basically plays itself. And the "playing" in this case is just "number of resources go up" which happens largely on its own save for the riveting gameplay element of "hold down your mouse button to make it go a lil faster". And yes that's exactly what it says on the tin, but I thought the "city/base builder" element would be more involved, which is what I purchased it for, but everything about the map is 100% predetermined, so the Idle Clicker element is truly the ONLY element to this game. I enjoy idle clickers sometimes, but this one was only mildly enjoyable for a couple hours. I probably won't revisit though.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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