
Fracture Field is an idle/incremental quarry mining game. Shatter rocks with timed swings then invest your earnings into upgrades. Build a fleet of drones to automate your empire, bomb tough layers, and unlock powerful prestige upgrades on your journey to master the quarry.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Jul 26 → 5.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
It begins with a single rock and the satisfying thwack of your first swing. Welcome to Fracture Field, an idle/incremental quarry mining game. You are not just a miner, you are the architect of a massive industrial empire.

Master the rhythmic, timed-swing mechanic where every single hit feels impactful and rewards you with resources. As you shatter layers of Stone, Clay, and Sandstone, you'll unearth veins of precious metals and brilliant gems, each tougher and more valuable than the last. But raw power isn't enough, your quarry space is limited. You must think like a manager, using powerful, charge-based bombs and smart demolition tactics to clear your field and maximize your efficiency.

Dive into an incredibly deep upgrade system with hundreds of choices that matter.
Global Power: Invest Dust, your universal currency, into core stats like Fracture, Pierce, and Hit Speed.
Local Mastery: Pour layer-specific resources back into their source, turning your humble Stone farm into a supercharged engine.
Technological Advancement: Unlock powerful, game-changing features like the Drone Hub, where you'll design and command a fleet of specialized drones. From area of effect Shatter Drones to idle Collector Drones, each have their own unique upgrade paths.

When your power can grow no further, trigger a World Fracture. Shatter your entire operation down to its core to earn Core Fragments, a powerful prestige currency. Spend your fragments on permanent, game-altering upgrades that will fundamentally change how you play on your next run. The cycle begins anew, but this time, you return as a master.

A satisfying, active mining experience with a unique timed-swing mechanic.
An incredibly deep and strategic multi-currency economy.
A Drone Hub for building and managing a fleet of specialized, autonomous drones.
A powerful multi-layer prestige system (World Fracture and Reality Shatter) with a massive tree of permanent, game-altering upgrades.
Dozens of technologies, hundreds of upgrades, and a near-infinite path of growth.
Engagement
Reviews
Themes across 211 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
增量游戏,游戏性一般般,不够爽。 主要是那个世界大破坏机制让人有点无语,感觉作者其实就是没搞懂增量的精髓。 增量图的就是越来越爽,而不是一次又一次重复去刷,会让人感觉没意思。 一破坏就回到最初的起点,也难怪风评这么差。
作为挂机增量游戏对我而言是不合格的,但制作者的态度很好,从往期公告也能看出是在认真做游戏的,还是给个好评支持一下 游戏核心机制是类似从细胞到奇点的局外升级回馈局内,但最大的毒点是在第一次完全重置后游戏节奏突然被按下急刹车,重置外再套重置的设计对后期影响不大,但对前期的游戏体验的打击是毁灭性的,在辛辛苦苦建立起效率不错的收益系统后,又会经历很长一段时间的“徒手敲矿”的时间,大多数购买增量游戏的玩家本来就是图个爽,说白了,这和寸止有什么区别(((
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Spanish - Latin America, Czech, Hungarian, Indonesian, Polish +8 more
Hours played at review time, across 212 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
之前不知道买了捆绑包的游戏不能单个退,所以玩了一个小时后只能继续玩下去。太坐牢了,玩好几个小时才算进入自动化挂机流程,世界大爆炸这个很多增量挂机游戏都有,但第一次点了现实大爆炸后我真要爆炸了,感觉之前都白玩了,又要重新坐牢。打完全成就后我应该不会再点开这个游戏了,很多增量游戏我都会重复玩,这个真不行。
me encantan los juegos incrementales <3
一开始什么都自己敲,后来满地图都是无人机,终于体会到什么叫科技改变命运
Fracture Field is an average incremental game where you mine rocks; for me it's a touch too grind heavy and boring, not offering much new to see or do after the first few hours, bogging itself down with [b]TWO[/b] legacy currencies (where the second one also wipes out the first one which shows progression down to a grinding crawl). I've left the game running a fair bit, while cooking or tidying or reading to the kids and I still feel like I wasted time on this game. Oh, and the turret drones don't visibly shoot, how stupid is that?
如果你喜欢那种"再优化一点点"的游戏,这作真的很容易让人一直玩下去。
好玩的增量游戏,玩起来还不错,休闲的时候可以玩一下
Wow!!!! awesome rock mining game!!!!! mine rock. mine rock more. mine rock again. keep mining rock. upgrade rocks. upgrade rocks 983737x. world fracture. world fracture again. world fracture 56x. reality shatter. reality shatter 23x. spam reality shatter. I LOVED THIS GAME, It was genuinely so fun! Nice game to have open while watching something. The double prestige scared me at first.. but it was actually really cool, and a nice challenge picking which upgrades to pick. Props to the developer! ⠀⠀⠀⠀⠀⠀⠀⠀⠀⣼⠻⣆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⡶⢤⡀⠀⠀⠀⢀⡇⡄⠈⢳⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⢠⡇⡄⢙⢦⣀⣀⣼⠁⠂⠀⠀⠙⢦⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠘⡇⡇⠀⠁⡍⠁⠀⠀⠈⠁⠂⠀⢈⠳⡄⠀⠀⠀⠀⠀⠀ ⠀⠰⡇⢀⠀⡐⠁⠀⠀⠀⠀⠀⢀⡴⣋⡄⠹⣆⠀⠀⠀⠀⠀ ⠀⠀⣗⠈⢅⣀⣀⣀⡀⠀⠀⠀⠛⠛⠤⠤⠤⡸⣆⣠⠟⢲⡄ ⠀⠀⣿⠀⠰⠒⣺⠟⠁⢀⣠⠤⠶⡄⡁⠀⢀⠆⢹⠁⣠⠞⠁ ⠀⠀⢻⡀⢀⠞⠑⠒⢄⢣⡀⠀⠀⡇⠈⠉⠀⣠⣾⡜⠃⠀⠀ ⢀⣤⣼⣇⠈⠠⠤⠄⠊⠀⠑⠤⢠⣃⣠⠴⢛⡿⠋⠀⠀⠀⠀ ⠸⢤⣄⣈⡓⡦⠤⠤⠤⠴⠖⠚⠋⠉⠀⢸⡍⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠈⠉⠉⠛⠛⠒⢷⠀⠀⠀⠀⠀⠀⢷⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⢘⡃⠀⠀⠀⠀⠀⠘⡃⠀⠀⠀
Dangit, I was about to leave a negative review for this game (I really didn't like the double prestige system, I turned the music off after ten minutes, and I still can't figure out how the drone allocation works) but the heartfelt message from the solo dev when I got every achievement really got me and then I wishlisted their upcoming project. Little details like that mean a lot to me.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| $591 | 4 | 0% | $3.99 | |
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| $28.7K | 254 | 79% | $2.99 |
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