
Start with a campfire. Build a kingdom. Hearth and Hamlet is a medieval citybuilder clicker that blends resource management, in-depth upgrade trees and relaxing idle gameplay. Build your empire by researching new technologies, passing new laws, trading with far-off lands, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
From Campfire to Kingdom. Citybuilder Clicker.
Hearth and Hamlet is a cozy incremental citybuilder set in a magic-filled medieval pixel art world. Gather resources, assign workers, construct buildings and slowly, steadily turn a quiet frontier camp into a magnificent, thriving kingdom.
From humble beginnings to magical new heights, you’ll grow your settlement one decision at a time and discover more of what the world has to offer along the way.
Building is only the beginning. As your settlement grows, managing it becomes just as important as expanding it. Set laws and policies to shape how your kingdom operates, including taxation rules to boost income, rules for workers that keep morale high, city guard drafts to protect your population and civic decisions that change the character of your kingdom.
Every upgrade feeds into a research tree that permanently unlocks new technologies, from more advanced buildings and new policies, to stronger magic to experiment with. There’s always something worth working toward.
Unlock magic as your city advances and discover wild new possibilities, such as alchemical labs and magical academies that add a whole new dimension to how your kingdom operates.
Trade with strange new lands to build resources and grow your economy. Recruit soldiers as your realm expands to protect what you’ve built. There’s a world of wonder to discover as your empire grows.
Incremental idle kingdom builder. A cozy, satisfying gameplay loop that rewards patience and planning..
Medieval pixel art world. Lakes and rivers, magical swamps, faraway lands, and more. All rendered in a charming pixel style.
Deep building system. From simple tents to taverns, castles, magical academies, defensive fortifications, and much more.
Manage resources, workers and policies. Assign your population to gather resources like food, wood, stone and gold. Set policies and laws that shape how your kingdom grows.
Research new technologies. Permanently unlock new buildings, magic and upgrades as your civilization advances. Discover magic, alchemy and more.
Trade with faraway lands. Grow your economy beyond what your local terrain provides by establishing trade routes with neighbouring kingdoms.
Relax, build and grow. Gameplay is engineered to be relaxing and satisfying. Watch your kingdom grow on your terms, at your pace.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 885 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very cute and fun game. It's rather comfy, and with a variety of 4 difficulty settings, you can change your experience from something rather simple to something more complex which requires more car in resource management and timing. It's about 10 hours long at the standard difficulty, but I have had it in the background many times while doing other stuff or playing other games, and it is perfect for that. The storyline and the quests are rather cute too and give you a nice sense of progression, the systems getting more complex with time is very fun too, and the battle system too is simplistic, but for the sake of this game it works just fine. Personally, I wish there were more policies, or that they were more than just taxes, immigration and the church ones, as well as a bit more flavour and customizability, something as simple as choosing colors, or names of your buildings, or different skins of the same buildings would go a long way to make your camp to kingdom feel more personal. I suggest this game if you like idles, it's good fun and absolutely adorable in style, has nice music and sound design, as well as cute ideas all around that are applied quite well usually.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best DE #69, worst UK #99 · 5 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, German*, Japanese*, Russian*, Korean*, Traditional Chinese**languages with full audio support
Hours played at review time, across 888 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogo bem feito, viciante, com vários upgrades. Valeu a pena
面白くは有るけど、8時間前後プレイしたら終わる程度の内容。 これが「資源の有る隣接地を偵察&部隊を送り込んで勝利したらそこから資源が得られる」等の、軍事が防衛以外の活用法があったり「人口を増やすと基本的に衛生や混雑で幸福度マイナスになるのに、衛生や混雑デバフの緩和などの研究が無い」等とマイナスを解消する手段が少なかったりするのはマイナス印象。 期待するのは「周回要素や、周回しながら得た要素を全部ポイント等に還元してニューゲーム+として何らかの得点と引き換えにして遊びなおせる」みたいな、放置やクリッカーゲームとしての発展だろうか。
其实完全可以不动脑着玩...
Увлекательная игра. Условная "автоматизация" появляется почти сразу в начале игры, довольно интересная история раскрывается, в конце немного душновато за счет требования большого количества ресурсов, но без этого было бы слишком просто. Отличная игра, рекомендую!
정교하게 잘 만든 게임은 아님 자원 수급이랑 발전 단계가 깔끔하게 맞아떨어지지 않음 방치형 절대 아님 자원 수급 방법이 자동/수동 있는데 수동 의존도가 높아서 온종일 클릭하고 있어야 됨 근데 재밌음 엉성한 부분들이 보이는데도 게임 자체가 재밌음 할인 할 때 사는 걸 적극 추천함
注 : ストラテジーではなくクリッカーゲーです。 イベントが適度に挟まれるのでクリッカーゲーによくある途中で間延びする現象もなく最後まで楽しめました。 ドット絵が奇麗なので景色を眺めているだけで癒されます。
chill game to play at work
通关了,只能说无聊,游戏启动的前十分钟到通关的最后十分钟没有任何变化,顶级建筑的也并不精美,像路边rpg游戏的背景板一样,白期待了,真的很垃圾,别买,作为策略游戏来说完全没有深度,作为挂机游戏来说也完全没有深度,就是很无聊的一款流水账游戏
别玩,纯种手机垃圾游戏广告放置小游戏
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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