
HARVESTELLA, an all-new life-simulation RPG from SQUARE ENIX! Lead a life of self-sufficiency with your vibrant house as a base and cooperate with allies to overcome various threats.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 19 → 0.5/day in the week after.
About
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 2.6Kreviews | 77% | — | $1.8M |
| $23.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Harvestella is a delightful little farm rpg that does its best to ride the coat tails of the studio that made it. All the functional aspects are there and the framework is (mostly) solid but it gets very shaky as you stack the story on top of it. To start, the farming aspect is wonderfully simple. It never gets too complex from start to finish and some of the food designs were cute and fun. My favorite being moonfruit and nitro pineapple. Finally perfecting your farm will require you to 100% the fairy orders which is basically 100%-ing the post game as well which is a tad annoying. I would have preferred the farming aspect be completely unlocked 70-80% so you can focus on the story from there on. Regarding the combat, it manages to function enough to be engaging. Skills are tied to a stamina system that will ensure you either conserve stamina or be an absolute glutton with food to regain it. The best skills are at the end of your skill tree though i found myself rarely using most of them. Shadowblade’s was my favorite. Regarding the story. Its…somewhat engaging. Halfway through, your just playing the generic hero, but after that, it gets heavy quick. Not super heavy but understandably heavy. Wont go into spoilers but its pretty existential. Then again, most SE rpg’s tend to be. I loved the idea of the seth/omen but there is a major contradiction near the end i had with them and the big bad. The characters are endearing. Each with their own issues that range from revenge to rehabilitation, survival, religion, and acceptance will take place on some of them. You can even “romance” one of them but i use that word VERY lightly. The game uses the term “partner” and it sticks. Your not lovers. You act more like roommates. So your romancing is basically asking them to split the rent with you. One of the weakest parts of this game. Lastly is the story. While I wont delve into specifics. The story started to lose me around Chapter 7. When all the supposed pieces started falling into place, so did my interest. One of the biggest elements isn't even a part of the main story. Its a side dungeon and its not even fully explained. The story also does little to expand on its most confusing elements and you can feel the lack of focus on the writing team. This game was not a priority and it shows HEAVILY. All in all, it’s a decent product but wait for a sale. This IS NOT a $60 game. $30 for sure. Not enough quality was put in for it to warrant that large price tag as this game looks like it would have been big in the early PS3/360 era, not when it did release.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 823 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ตอบโจทย์เกมแนวที่เราชอบมากๆ เคยคิดว่า อยากให้ค่ายเหลี่ยมทำเกม RPG แนวสโลไลฟ์ ตัวละครสร้างเป็นเรา มีบ้าน ทำสวน เลือกจีบหนุ่ม และผจญภัย ดันเจี้ยน เข้าด้วยกัน มันจะเป็นยังไงนะ ไม่ใช่แค่ไล่ตามเนื้อเรื่องอย่างเดียว คือแบบงานกราฟิก แสง ฉาก ตัวละคร ค่ายนี้โครตทำสวยอยู่แล้ว ถ้ามาแนวนี้น่าจะฟินมาก และก็จริงด้วย เล่นแล้วถูกใจเลย จะตามเก็บถ้วยให้ครบเลยย
It's a fun game, hoping for a second game.
This game was better than I expected. Its a very satisfying farming sim tied pretty well together with a classic SE JRPG. The plotline was longer and more complicated than I expected. Farming is satisfying and more options for development continually open as you play the game. Farming really acts as a method to acquire money to improve your fighting ability in the JRPG side of the game. I have 3 complaints though: 1. There is no voice acting. For a game with a ton of story scenes, to have all of it being text only in todays age is not as fun. 2. The combat is strange in that there is no way to block, dodge, or mitigate damage. You are expected to face tank all damage and rapidly heal it off with cooked food/juice you make from farming. Its different but in the end you get used it. 3. There are unlocks for the farm you will likely never see because it requires 10+ hours of grinding the endgame dungeon to unlock the mats for it. The first two sprinklers for auto-watering crops are useless, and the last one thats good is literally one of the last unlocks you will get, long after the game is completed. Regardless of those complaints, I still had fun, and continued the game past the epilogue to fully complete the extra endgame dungeon. 8/10.
農業も戦闘も大雑把。セール中の値段がちょうどいいくらいのソフト。 あと、イベントスキップや早送りが出来た方が良い。
Schönes Spiel. Es hat eine packende Story und der Farm-Aspekt kommt auch nicht zu kurz.
It was fun, but not as fleshed out as I would expect from a world class game studio for a AAA price. It would be worth it if it were half the cost. Only buy on sale.
这个游戏给我最直观的感受 空 任何系统都做得很肤浅 玩下来真的很煎熬
kinda grindy, dry dialogue, but was a good time killer
I read and watched reviews before buying, so I knew what the sore points were: (1) some aspects of combat could be better, and (2) the farming doesn't have some quality of life features that other farming games employ. I recommend you check out those reviews and see if those sore points are deal-breakers for you. I really enjoyed this game and got really into it. It kept me busy and guessing about the story for a while.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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