
HARVESTELLA, an all-new life-simulation RPG from SQUARE ENIX! Lead a life of self-sufficiency with your vibrant house as a base and cooperate with allies to overcome various threats.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 2.6Kreviews | 77% | — | $1.8M |
| $23.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 819 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
最初は面白さが分からないかも。しかし自由度が上がり世界観やゲームの仕様が分かってくるとめっちゃ楽しくなります。かなりのスルメゲーだと思います。縛りプレイやRTA見てみても楽しそう
woke trash
I absolutely loved Harvestella. It is not at all what I thought I was getting myself in to, it was so much more. The marketing lead me to believe it would be more more Stardew than Ni No Kuni but that was not quite the case. The story was incredibly intriguing and I grew to enjoy the interactions with all of the side quest characters as well. If you like casual RPG battles (no block only attack), an engaging and, at times profound story it is really worth giving this a shot.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 823 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a recommended but with caveat. The game is basically a RPG with action combat of some sort. If you expect a cozy farming game, this is not it, but that is actually a good thing. Story is OK; I am still in the beginning so not sure what is actually going on or if all to know is what you see (which I hope is not as it is very dull); but you get thrown in this village with no memory and have to figure things out, and the pace is decent. Characters are well drawn and the style reminds me a lot of FF tactics for portraits and overall style; it is 3d but with simplistic style and more "chibi" look than a modern FF game. Overall the world is well made and goes for a realistic styling, which suits the game. The usual tropes of anime are here, so expect characters to behave exactly as you can imagine; won't win any prize for being innovative on that aspect, but it is fine. Didn't find too many moments where characters were annoying, and the story is pretty serious, instead of being the usual silly one (if you consider the synopsis of the game not silly of course). Music is really nice; at the level of other Square Enix games. Really the highling here with the graphics. The bad: combat sucks. Really not much to say here; it is realtime but you have neither a block nor a evade button, so you basically stand somewhere, attack; get hit, heal if HP is low, rinse and repeat. There is really no finesse here, and it feels like a indie title in terms of combat. If you thought that Rune Factory 5 combat was bad, after trying the combat in Harvestella, you will praise RF5 combat. The nice thing is that you have "professions", which are basically classes you switch on the fly, and each class has pros and cons against specific enemies. There is a deep system of RPG combat below, but it is ruined by making it a realtime combat. If it was a turn based probably would have been way better. You learn professions as you meet other people, and you level those professions as you use them, so if you prefer a style go for it, but it won't work with every enemy, so you have to switch to at least another 2 professions to get enough variety. Beside the combat that is bad, the game is enjoyable, so I recommend it, but only when on sale, as honestly it is not worth more than 15-20 dollars. Farming is streamlined, as making items and crafting; it is there but the meat and potatoes of the game is the story and combat, which sadly is quite bad as mentioned before, and can't really avoid combat for most part. 6 out of 10 for me; above average by a hair; just get it on sale if you tried already all the other farming cozy games and want something different.
This is such a great game. It's a mix between a JRPG and a farming game so if you like both of those things, you're definitely gonna like this one. The story is really good as well and all of the characters have their own seperate story going on as well. Genuinely a 10/10 game
常规的JRPG,缝了一点种田。优点是立绘好看,音乐好听,剧情也没什么硬伤 缺点就是动作僵硬,而且除了打招呼那几句完全没有配音。 总而言之就是打折一百多的时候可入,全价肯定是不值得的。 还行吧,玩着玩着还是挺上头的。 更正一下,游戏大概玩了几十小时,支线任务是无意义的跑图,大体上这个游戏溢价太多,支线真的不能好好做做吗,有点想打开NPC的脑壳锤死他们
do not buy this game at it full price not worth it its a jrpg with a lil bit of farming stuff you can do. whats the point on having voice actor if there is no voice acting?? not even on the main cutscene. sure there is a bit of voice acting like when you get close to them but other than that there is none. story is meh and pretty guessable(?). the combat is ♥♥♥♥ you cant dash/counter/or do anything to avoid hit. yea there is skill called "dash" but tbh i dont even know why its even there. once the enemy on its hit motion you guarantee taking dmg. you can dodge aoe skill from enemy tho. basically you tank all the dmg and heal using juice or food. u need stamina to hit the enemy which can be refill by eating something you make. range type is no good too you still got hit. if ur using range att and get too far from the mini boss (called FEAR) they respawned so you have to do it all over again. there are 2 ending, bad and good as far as i know. the sub quest is boring af. oh you cant customize you character too, not even the hair style lol.
despite the hate, I like the concept of this game, and I hope SE expands it and makes a sequel or something similar
披着披着種田的jrpg的科幻小說 —— 一場漫長的夢 整體不錯,只是前期挺勸退 比如很小白很白開水的支線、僵硬的戰鬥機制(鼓勵種田賺錢囤物資刷食物飲品硬幹) 但中後期的劇情彌補了大部分不滿——雖然其實還是有點小白白開水,但反正我覺得可以
挺休闲的=。=喜欢老jrpg的应该会很喜欢这个游戏
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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