
A little boy falls asleep to a horrible nightmare. Can you make him happy again?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 29 → 3/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 3.6Kreviews | 90% | — | $736.9K |
| $6.99 | 830ratings | 94% | — | $197.1K | |
| $14.99 |
Engagement
Reviews
Themes across 137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Будто зеленый слоник посмотрел
Happy Game - психоделический хоррор про сновидения мальчика. Ночные кошмары в его сознании мрачные и жуткие, наполненные пугающими образами. Скримеров тут нету, игра больше интересное приключение со странной атмосферой. У всех трех кошмаров разный и очень вкусный визуальный стиль, мне понравилось как плавно сны перетекают в друг-друга (Сказочная кровавая локация с кроликами и сердечками шедевр очень похоже на Коралину в стране кошмаров). Игра по своему хоррор вайбу напоминает мне Inside, Limbo, Among the Sleep и Fran Bow! Но музыка не запоминается после прохождения совсем, кроме одной правда сильной композиции, а также всю игру меня бесили звуки которые издавал главный герой! Головоломки очень легкие и интуитивно понятные! Сюжет тут можно додумывать и интерпретировать по своему! И придумывать шизотеории о происходящем и финале бесконечно! Happy Game качественная и криповая игра но она не зашла мне в душу также сильно как другие игры Amanita Design! Но понравилась! :)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $737K | 886 | 70% | $19.99 | |
| $736.8K | 1.2K | 73% | $29.99 | |
| $736.6K | 1.7K | 76% | $19.99 | |
| $737.4K | 3.8K | 93% | $9.99 | |
| $736.2K | 2.4K | 93% | $9.99 | |
| $737.9K | 803 | 72% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $700.6K | 4.9K | 95% | $8.99 | |
| $5.3K | 440 | 95% | $0.99 | |
| $2M | 6.7K | 95% | $14.99 | |
| $2M | 5.6K | 94% | $19.99 | |
| $1.1M | 5K | 86% | $14.99 | |
| $741.1K | 4.2K | 96% | $6.04 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 41.25/day in the week to Jul 19 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Czech*, Dutch*, Japanese*, Korean*, Polish*, Portuguese - Portugal* +7 more
| 54ratings |
| 62% |
| — |
| not modelled |
| $6.99 | — | — | — | $0 |
| $2.99−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 137 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
самая обкуренная игра
突然发现是蘑菇社早期的首作,特别棒的一个制作团队😌 游戏全程依旧以解谜为中心围绕着足球,兔子玩偶和小狗展开一场精神分裂般的历程,很多场景似乎对应着小孩的人生部分,画风血腥撕裂严重,游戏画面让人疯狂掉san,很喜欢这种疯癫的风格,结局虽然写的是happy end,但一切似乎就是小男孩的一场梦,本身早已经被笑脸玩弄致死
its a happy game
I do admit that I didn't finish this game- I only got to the end of the first nightmare as of this review, so maybe look at other reviews as well if you decide to get this game; For my part, I recommend when it goes on sale at most. Anyways, this game feels like it was trying too hard to be creepy- like the sort of common shock-form horror types- it comes off like some simulacrum of art that is divorced from why things are compelling in the horror genre. Saving is very difficult to tell, so when I got to the end of the first nightmare, my progress was deleted and I was still back halfway in the dream. Seems to be lots of blood just for the sake of gore, which, not a fan. Also very obtuse puzzles (does not say it's a puzzler in the tags btw), with no dialogue, which is not a deal-breaker for me when done right. Don't get me wrong - I love puzzles and detective games, when there's telegraphing or at least logic for why some things work and don't. I've played Year-Walk for instance, which feels like what this was going for aesthetically, but in a macabre fashion. I think I draw the line when I'm just guessing answers. Oh, and does not work with a controller. Perhaps steam controllers work, but custom ones don't: just selecting and moving things was agonising. So here's what genres I think this game fits under (and falls short of) Puzzler: obtuse, hints aren't subtle, but confusing Horror: modern and whimsical, not really substantial Psychedelic: visuals are fine, style works. That I admit. But needless gore and jump-scares. Perhaps the later night-mares get better, but I'm not so sure, and do not feel the need. Apologies if I was too critical, though hopefully I was fair.
Лучшая игра , веселая , смешная , и до жути прекрасная
God I loved this game. (No spoilers) The good things: 1. The art style this game has is so peak I loved every second of it. 2. The puzzles were always interesting and never really stayed the same (more on them later). 3. The story was a little confusing but I got a small grasp on it and it was alight im putting it here still as it is a good story just hard to figure out and leaves it up mostly to the player. The not so good: 1. The puzzles (again) since the puzzles never really were the same twice some got really confusing and some just had some not great solutions that in the end made the solutions so much simpler than you were expecting making you feel dumb for trying other things and being stuck there for a while. 2. The game does feel slow sometimes as there aint much pushing the story forward as there isnt much given to the player of what they are supposed to do and can make it feel sluggish. 3. The game aint that long its only 2.5 hours and leave you wanting more and i believe if they wanted to they could've done more. Over all score: I got this game on sale for basically $5 on that price id give it a 9.4/10 (its not on sale anymore btw) its normally priced at $15 what it is rn and for that id give it a 7.8/10 heavily still recommend
имба, прикольная игра советую , не бойтесь она не страшная
[h1] 有点噩梦一样的游戏(字面意思),氛围又营造的很棒。 [/h1] [h2] 独立解密类游戏 9.2/10 [/h2] [strike]纯个人打分/评价 [/strike] 就像童年在很梦幻的一个房间里跳蹦床,但知道哪里正竖着一把刀的感觉。 或者更血淋淋一点,像被困在偷玩电脑打开的那种血腥邪典小游戏,然后不知道父母什么时候回来的下午一样。 又或者描述不上来,有一段游戏过程和我小时候玩limbo有一样的窒息感,总之塑造了一种很强的氛围,有一种很独特的风格,围绕的中心主题又是能引起广泛共鸣的[spoiler] 也有可能引起一些人童年创伤回忆,或许 [/spoiler] 画面满分,操作指引满分(我真的手残),游戏氛围营造也满分,偏向氛围和画面营造的游戏普遍都会弱故事性,这不是缺点算是特点。玩了也有余韵[spoiler]做噩梦的时候真的梦见相关了[/spoiler] 希望能有更多优质的单机解谜游戏,这个制作公司出品的游戏都非常优质:)
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.