
HAND OF FATE: HORDES is a new fantasy adventure beyond the 13th Gate. Control powerful heroes and carve your way through dungeons, quests, and endless monsters and bosses. Grow your powers every run with new weapons and enchantments. Choose your cards wisely and thrive in chaos.
Modeled estimate, not a reported figure. How we estimate →
About
HAND OF FATE: HORDES is a new fantasy adventure beyond the 13th Gate. Control powerful heroes and carve your way through dungeons, quests, and endless monsters and bosses. Grow your powers every run with new weapons and enchantments. Choose your cards wisely and thrive in chaos.

Return to the world of Hand of Fate imprisoned within the Shadow Vaults where the banished Dealer devises your demise. Unravel his dark designs as you carve through endless hordes, deadly quests, and fearsome bosses to break free.
Master four heroes – Trickster, Goblin, Warrior, and Rebel – each with distinct ranged, melee, and magic fighting styles.
Learn. Adapt. Conquer. Master every dungeon's layouts, secrets, and special features to make smarter choices and push further with every run.
Grow your powers with new cards, abilities and rewards and twist the dungeons to your advantage.
By the original indie designers of Hand of Fate™. Starring Hand of Fate's Anthony Skordi as the Dealer.

Battle through waves of enemies as your powers grow.
Hone your skills for each hero. Every card. Every encounter. Every decision could bring you closer to freedom—or deeper into The Dealer’s trap.
Build your powers with every run. Unlock new rarities, story Encounters, fantasy melee, ranged, and magic weapons, treasure-filled events, and powerful blessing modifiers.

Win powerful boons and buffs through card shuffle and dice minigames.
Earn Tokens that unlock game changing rewards at the end of each run.
New Heroes, Quests, Dungeons, Bosses, and Weapon updates dropped throughout the year.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 283 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
和最初版本比,似乎移动速度变快,游戏结算后角色经验变多,而且游戏内效果更强力了?在版本更新部分没有仔细看过。但游戏体验好到我愿意再次打开它了。 遂好评
靠着对以前两部作品的感情玩了大概一个小时, 没有玩过类似题材的游戏 感觉数值给的太过保守了,同时没有翻滚这种机制,玩了大概有3盘,第三盘了好不容易解锁了新职业战士结果获得新技能的时候一看都是固定的和之前法师见过的那几个没有任何添加。。一样的剑 放火 冰炸弹 射箭 这几个攻击技能。 另外碰到的几个事件,以及打过一关之后中途的金币的作用感觉有点微乎其微 总体来说还是有点无聊了,但还好价格不贵所以不会退款,支持一下希望好好打磨吧
前两作都是动作类游戏,所以我毫不犹豫直接下手了。虽然也都没有玩得很爽,至少随机要素+动作的组合也能让我自行决定压力来进行游戏。这次改成类幸存者之后,玩得不爽这个缺点就彻底暴露了。所有的随机要素都给得过于保守了,以至于我每局打完都出去看看上一局拿到的卡牌组合是否已经是最优解。以死神之箭举例,我基本上每一局都会把能拿的增加弹药数给拿上。大概能有3张相同效果的卡牌。结果也就只是把一支箭增加到了三根。虽然是高贵的穿透武器,但是就凭借幸存者类游戏堆怪的密度是真的很难有那种放出去直接开出一条生路的爽感。更何况触发的间隔和施法前摇是如此的高,这种非常不成正比的反馈充斥在每一个卡牌的组合里。我也不知道能自行组合卡组开始游戏能否改善这种状况,如果说制作者还是想让玩家能在一局游戏里持续抗压的话。那还是做回动作游戏吧,至少玩家打不过制作者还能回骂句:”菜就多练“
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Languages: English*, French, Portuguese - Brazil, Russian, Simplified Chinese*, German*languages with full audio support
Hours played at review time, across 283 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
An outstanding product. Can't think of many games with better immersion apart from late 90s rpgs with presentational and musical precision. The gameplay is a plus, really liked the goblin. Overall you get a professional vibe from what is here so far.
Довольно посредственный представитель жанра. Игра заимствует множество механик из других survivor-проектов, но какого-либо ощущения целостности не возникает. Она ничем не цепляет и не предлагает ничего, ради чего хотелось бы продолжать играть. Так что скорее нет, чем да. Рефанд
类幸存者游戏里面可玩性算差的那一档,不好玩
Крайне вяло, серо, уныло. Попытка скрестить механики в итоге не получилось очень так себе по всем направлениям. Нет даже попытки заинтересовать игрока, мол, вот погоди, а потом игра вот кааак раскроется - да ну ладно, что первые пять минут было такое себе, что через пять часов точно так же. Динамика, метапрогрессия - всё болтается около нуля или даже ниже его. Что это, зачем это, при наличии кучи альтернатив. И на РД вообще никак не спишешь, это уже не вытянуть ничем. Рефанд даже за такую цену.
好玩倒是好玩,就是如果能用鼠标指示技能、攻击方向就好了,用键鼠玩指示方向全靠键盘,鼠标只起到一个选择卡牌的作用,战士跟叛军的技能不好控制方向,特别是叛军,火枪巨难打到人,虽说用手柄就能解决,但总会有人不喜欢用手柄玩(比如我)
Struggling to put into words how much I like this game. Everything is so smooth and fluid (this is on steam deck btw), the game is fun, the upgrades are funner, the dealers voice is once again amazing. Brings me joy every time I play.
нуууу сойдет . тем более за такую цену грех жаловаться, это наверное не плохой рогалик, еще поиграем. любители серии оценят, что тут карты так же выбивать надо, я не совсем врубаюсь в этот кайф, но тем не менее
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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