
A new hero rises to challenge the Dealer in Hand of Fate 2! Master a living boardgame of infinitely replayable quests - unlock new cards, build your adventure, then defeat your foes in brutal real-time combat! Draw your cards, play your hand and discover your fate!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.8Kreviews | 84% | — | $3.7M |
| $29.99 | 1.1Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 809 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
本来想直接骂脏话的,想到制作组已经似了就算了。不知道为什么非要加这个小儿麻痹的战斗系统,完全是负面体验,游戏前期还好,到后期就是越来越多的敌人,越来越多的战斗。甚至到最后一关boss直接说到了这种时候已经不需要打牌了,真的很难不让人流汗。还有一点我也想吐槽一下,有的关卡里为了削弱敌人过了好几张卡,结果到最后抽牌的时候抽到最大失败就直接努力全白费,乖乖滚回去打全盛实力的敌人,作者是不是觉得自己很幽默啊。
我真的太喜欢这个游戏 不可多得的沉浸式冒险桌游模拟! 设定这方面做的真的太棒了 我会永远将自己与四个伙伴同行的故事记在心底 大概我跟这个游戏也很有缘分吧 在自己喜欢的主播那里看完了全流程后 我还是认为要自己体验一番,所以我买了这份游戏,享受到了独属于我的冒险体验 这真的太棒了……完全符合我喜好的叙述方式、神秘的发牌人和善地指引你继续冒险(我真的以为他会在最后背刺我,但居然没有)各有特色有血有肉的同伴……如果你想购买这个游戏,我唯二需要提醒你的是:1.它的战斗环节略显乏味,因为打击节奏做的不是很好,同伴以及怪物的ai也不是特别智能(但也不错啦!有人陪总是好的 战斗也不是游戏的全部 对我来说甚至不到游戏的1/3)2.在拿到新的卡片后你不会马上知道它有什么作用 必须遭遇一次才能知道到底有什么效果 这事真的有点烂 哪怕能把属性倾向做出来也好啊! 讲些不相干的话吧 发牌人长得很像我的爷爷 在几年前我购买这个游戏的时候他还在世,当年我因为正义这关实在太折磨,我的电脑很卡没办法通过而放下了这个游戏 今年再捡起来看的时候心里还真是颇为感慨 就好像我又见到了我的爷爷一样 能够坐在桌前跟他一起玩一场令人印象深刻的游戏 我想光因为这个我也会记得这个游戏很久了吧 我真的、真的很喜欢这个游戏 我很少会真的认为自己跟游戏内的人物在一起冒险,很少享受那种同伴之间互相帮助的感觉,但这个游戏做到了 尽管这个游戏大概不会再有下一作 但我还是会持续地喜欢这部作品
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*, Polish*languages with full audio support
| $29.99 |
| 347ratings |
| 84% |
| — |
| not modelled |
| $29.99 | 144ratings | 84% | — | not modelled |
| $5.99−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 814 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hand of Fate 2 (v1.9.8) [b]POSITIVES[/b] + Nichts https://steamcommunity.com/sharedfiles/filedetails/?id=3027641257 [b]NEGATIVES[/b] - grafisch wirkt das Spiel eher wie ein kindisches Fable wobei Charaktere sehr seltsame körperliche Proportionen haben (ist natürlich nur mein Geschmack, aber aus dem Alter bin ich einfach raus) - keine deutsche Sprachausgabe (aber deutsche Texte) - sinnlos zusammengeklatschte Zufallsereignisse - miese Steuerung und nervige, echt schlecht gemachte Kämpfe - man hat nicht wirklich eine freie Entscheidung sondern ist tatsächlich sehr eingeschränkt - man bekommt einen Begleiter aufgezwungen den man eigentlich töten wollte ohne dass man eine Wahl hat - es stehen nur vier unterschiedliche Gesichter, vier Frisuren und vier Kleidungsfarben zur Auswahl - behämmerte Ladeanimation als wäre man Raumschiff Enterprise bei Lichtgeschwindigkeit - immer gleicher Ablauf der Kampagne und dadurch auch keinen Wiederspielwert - diverse Dienste im Hintergrund aktiv die Daten sammeln über Hard- und Software und das Nutzerverhalten (siehe dazu auch dieses [url=https://steamcommunity.com/id/pen-chan/recommended/456670/]Steam-Review[/url]) https://steamcommunity.com/sharedfiles/filedetails/?id=3027640583 [b]FAZIT[/b] HoF2 von Ende 2017 ist ein Rogue-Like Hybrid aus Rollenspiel, Strategie und Deckbuiling. Es vereint zudem noch Brettspielelemente und ein schlecht gemachtes Batman-artiges Kampfsystem. In der Kombination ließt sich das leider nicht nur furchtbar, sondern der Mischmasch ist es leider auch. Man sitzt wie im Vorgänger dem „Dealer“ gegenüber und spielt mit diesem das Spiel des Schicksals, was in etwa so spannend ist wie eine Partie Maumau. Dabei stellt man sich unterschiedlichen Szenarien und macht Minigames wie Würfeln oder Kartenziehen. Es gibt diverse nervige Events die bei der richtigen Entscheidung Token freischalten. Das Gesamte Spiel ist leider einfach nur sehr langweilig. Ich hatte während meiner Spielzeit keinerlei Spielspaß, weshalb ich es dann auch abgebrochen habe. Das Spiel und alle seine DLCs bekam ich vom User Mr. Jane geschenkt, der mir damit leider keinen Gefallen getan hat. Wenn ihr an weiteren Reviews von mir interessiert seid, dann folgt meiner [url=http://store.steampowered.com/curator/10868887-Dark-Chummer%27s-Reviews/?appid=63110]Gruppe[/url].
The gameplay consists of two things: card collecting and fighting scenes. The former serves its purpose well, but the latter is atrocious. It feels like a mediocre PS1 action game, where you struggle to even turn the character in the right direction. All of the fights are just padding to extend the playtime. Moreover, all of the quests you play are irrelevant and pointless. For example, as a player or even a character, why would you care about accompanying some random farmer to some random village? His background is nonexistent, he’s not being developed during the quest and the ending is meaningless. And of course, this quest is not connected to the next quest. It’s a big time waster, that fails both to challenge and intrigue the player.
Over the years I have kept coming back to this game. The writing, voice acting, gameplay, and aesthetics are top notch. The RNG mechanics can be frustrating, but they are easily overcome with a few mods. It is a tremendous misfortune that the developer had to close shop. They had the talent and vision for crafting outstanding games. I hope everyone involved in making this game has been able to keep their creative careers going. Please give this one a try.
If you don't already own Hand of Fate then you can buy it, if you already own Hand of Fate then don't buy it.
Не вистачає Української. Гра дуже гарна, та цікава.
I see the promise and it is an interesting combo of cards and fighting. Just too repetitive and combat is very one-dimensional.
The only two weaknesses are: Too simplistic combat and [b]BAD[/b] camera control (basically non-existent). But that is what holds this back from being one of the all time greatest indie-games. The decision making, deck building, mini-games and atmosphere are all very good. It's a good game, really good. 8/10.
I know it says I only have 0.7 hours, but the thing is - this is one of those games I downloaded illegally, then went back and paid money for because it was just so good that I wanted to support the developers and get all the latest updates. And the updates are great too - I was going to say that I wasn't a huge fan of the hand dexterity needed to get free from bolas and how the lack of health bars make it difficult to know how you're doing in combat, but Defiant literally fixed it before I had time to put it in a review! And I'm really loving the DLC too. I waited to play this game until I had finished the first Hand of Fate, and I honestly regret it, since Hand of Fate 2 is so much better in every single regard that I wish I'd started it earlier. I mean it's more than five years old, but it still feels like it could've been released today. If you've played the first Hand of Fate, you'll be happy to know that this time around we get character customization, better deck customization and more tokens to earn and more starting equipment to choose from, companions with their own questlines, way more interesting and narrative-driven stories with an improved system instead of that confusing card cabinet, way more varied weapons and equipment (that you get to swap out before combat starts!) with fun abilities and different combat styles, and more organized searchable information about all the encounters and gear and storylines. And just way prettier graphics and more interesting stories and encounters and new minigames taking their place beside the card shuffling If you haven't played the first Hand of Fate, you'll love this game if you like roguelites and/or old-school narrative-driven RPGs and/or deckbuilding games. Combat feels like The Witcher 3, everything is narrative-driven and immersive, and you're getting really fun mix-ups of different mechanics and minigamess that feel like the ultimate evolution of the UX of similar games - you're not playing a video game on your laptop; you're playing a magical fantasy TTRPG complete with the carved bone dice and little metal figurines. I'm gonna wrap this up since I feel like I'm getting a bit rambly here, so to summarise: this game does what it does PERFECTLY, it's unique in the gaming landscape of 2022 as much as it was in 2017, it's a modernized game that really evokes everything we love about the history of RPGs and tabletop gaming, and it's an ABSOLUTE STEAL for anything less than 25€ :P
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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