
Winner of over 50 Game of the Year awards, Half-Life set new standards for action games when it was released in 1998. Half-Life: Source is a digitally remastered version of the critically acclaimed and best selling PC game, enhanced via Source technology to include physics simulation, enhanced effects, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 884 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
лгодд лоргл
way to ruin a great game. don't let your first experience of half life be this version lol
Horrendous remaster, I only got this because it came with the bundle.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4M | 2.6K | 54% | $69.99 | |
| $4.4M | 9.6K | 91% | $19.99 | |
| $4.4M | 5.4K | 75% | $22.99 | |
| $4.4M | 4.4K | 81% | $29.99 | |
| $4.4M | 4.3K | 78% | $29.99 | |
| $4.4M | 8.8K | 82% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $50.2M | 279.6K | 98% | $9.99 | |
| $48.8M | 144.9K | 95% | $19.99 | |
| $32.5M | 164.2K | 96% | $9.99 | |
| $3.2M | 29K | 95% | $4.99 | |
| $2.5M | 21.3K | 93% | $4.99 | |
| — | 41.2K | 97% | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Japanese, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Thai, Korean
Hours played at review time, across 886 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Una vez lo estaba jugando tranqui y de la nada me entraban recuerdos de una experiencia paranormal que tuve, me empezó a doler mucho la cabeza y sentía que me iba a morir, ahora estoy bien, pero no vuelvo a jugar esta versión embichada del orto (si lo van a hacer ustedes usen el mod HL:S Fixed, y aparece que apenas lo jugué xq lo jugaba sin Steam abierto)
GOOD GAME
I like it also this is a REMASTER not a REMAKE they're different things thank you
I really enjoyed Half-Life: Source. It's not perfect and definitely not better than the original Half-Life but it does add to the experience at times and play relatively okay. Like I said it's not perfect, just to name a few bugs, the Houndeye can literally be passive at times with how broken it's A.I is, and the HECU isn't perfect either, the barnacle tentacles are also broken and you can't see if you're about to run into one unless you look up as the tentacle is wildly short for some reason, yet the hitbox is still long, there's also major graphical bugs on both Residue Processing & Surface Tension, the Apache hitbox on Surface Tension is also completely broken and I had to actually skip fighting it because my rockets were phasing through it. By far the biggest crime this game commits is the SMG's recoil, most of the guns seemed to have gotten a recoil change, often looking more extreme but the SMG's recoil in particular is so bad it's almost un-usable, for some reason it orients the camera down and at medium to long distances it's basically impossible to use unless in single fire. This may be placebo or just insanity but I feel like the HD models (swapping the SMG to a Colt 727) preformed better and were easier to use but that doesn't make sense so I think I'm insane. Aside from that, my experience was relatively smooth sailing, I enjoyed the new features like the source water, new 3d backdrops, ragdolls and particle effects. I think it's worth playing despite it's problems, there's mods like Half-Life: Source fixed that'll provide a better experience while getting the benefits of the source engine. It's also a shame that this was completely abandoned by Valve and released without any real care
Gordon Freeman highly approves of this.
Gabe Newell arregla tu juego 20/10
A Classic for a reason. The remake improved upon some of the older issues, but also added a couple of its own, I think. Besides a few temporarily annoying problems, this is essentially a perfect game (Although showing its age)
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.