
.hack//G.U. is back! This collection includes all 3 original .hack//G.U. titles, Rebirth, Reminisce, and Redemption, all fully restored and remastered. As well as an all new 4th Volume: .hack//G.U. Reconnection.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 7 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 4.3Kreviews | 87% | — | $5M |
| $49.99 | 3.8Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 829 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo muito bom, para quem não conhece vale dar uma chance, se curte um jrpg vai valer a pena Esse jogo marcou minha infância, fico muito feliz do anuncio do .hack//Z.E.R.O., espero que seja tão incrível quanto aos seus antecessores.
As someone who lined up to buy the original .hack//G.U. volumes back in 2006, playing .hack//G.U. Last Recode is an incredible, nostalgic trip that fixes many of the original PlayStation 2 era's pacing issues at least for me. The collection brings Haseo’s entire journey to life beautifully with upgraded 60fps gameplay, 1080p/4K graphics, and a brand-new Vol. 4 Reconnection that provides much-needed closure. Which I'm finally working my way through. The developers wisely increased movement speed and battle exp rewards, drastically cutting down on the tedious grinding that padded out the 2006 original releases. All of these were much needed changes. To me thought the original quadrilogy still holds the crown. Despite the great quality of life improvements here, Last Recode highlights why the first original .hack quadrilogy (Infection, Mutation, Outbreak, Quarantine) still feels superior. The original games captured a genuinely eerie, mysterious atmosphere where "The World" felt like an untamed, dangerous internet frontier. While G.U. leans heavily into flashier, anime-trope action and a more linear narrative, the first four games excelled at world-building, offering a deeper sense of community, forum lore, and psychological horror that G.U. traded away for style. Also, let me state that I hate the way combat is handled in this. It doesn't feel natural to me and the whole victory screen bothers me and gets annoying. Ultimately, Last Recode is an excellent, high value package for both newcomers and returning Epitaph Users. Getting back into the franchise has completely reignited my love for the series, and like many longtime fans, I am incredibly excited for the upcoming release of .hack//Zero to see where the franchise takes its classic lore next!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一番の感想は「当時、定価で買った人たちがかわいそう」でした。 ゲーム部分はびっくりするくらい面白くありません。 アクションゲームにおいて重要な「かけひき」がほぼ無い戦闘で、 爽快感とは無縁のモッサリアクションになっています。 レベルが上がりやすいので、さっさと経験値稼ぎしてゴリ押しができるのが、 不幸中の幸いでしょうか。 たびたに挟まる特殊な「アバターバトル」も面倒くさいだけでした。 ストーリーについては、根幹設定はそれなりに面白いものの、 キャラの心理描写などはかなり浅く、 良くて中の下くらいの出来だと思いました。 PS2時代のゲームだとしても、ここまで薄っぺらいとは思いませんでした。 これに8000円使うなら、最新のゲームを遊んだほうが絶対に面白いです。
SAO could never!!
Game for Cool guys
Gameplay isnt that good, characters and story as well. What makes these games special are the direction and cinematography and everything surrounding the in game world. P.S Maybe watch .hack roots. or not
Download PCSX2 and emulate the original 4. They're better.
A classic.
愛され系DQNハセオ君の冒険譚! さて本作ですが、ストーリーが非常に面白いです 口も性格も悪く、好戦的で皮肉屋と好かれる要素が一切ない 主人公ハセオ君が、様々な出会いや出来事で成長していくという 分かりやすい王道的なストーリーが、シンプルに楽しい それ以外にも、ギルドを作ったり、PVPで戦ったりというネットゲー的な物語と ゲームの仕様を超えたプレイヤーを意識不明にする、LVを奪うという 超常現象の調査をするという二本立てのストーリーが存在し、どちらも中々に面白い 戦闘は超シンプル。 回復は仲間にさせるので、自分でやることといえば殴るかガードするかぐらい 大して面白くないが、昔のゲームの戦闘システムは、この程度なのが普通なのだ…… 正直なところ、楽しいのはストーリーであって、戦闘は大して面白くない それでもやる価値があるといえるぐらい面白い作品だと思います ただねぇ……このゲーム最後までやるのは、結構きつい 一番辛かったのは、イベント一つこなすごとに、ゲームログアウトして メールをチェックするという儀式をさせてくることだ 一々一々ログアウトメールチェックをクリアまでに何回やっただろうか 一回やるたびにゲームを中断したくなる クソワープダンジョンがあるのも辛い ノーヒント一方通行間違えたらやり直しのフルコンボ。 ただでさえこっちは足がトロイというのに、戻されるたびにゲンナリ 装備周りのシステムも酷いんだよね…… 一々仲間の装備やアビリティを渡すのメンドクサイよ 面白いゲームだけど、仕様の酷さで積む可能性も割とあるそういうゲームです 覚悟がある人にはオススメ 総合評価は91点
The first time I was introduced to this franchise was in middle school by my friend on PS2 This is the 4th time I've replayed this masterpiece since then and never got bored of it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $5.9M | 23.7K | 88% | $11.99 | |
| $1.4M | 5.8K | 91% | $14.99 | |
| $3.8M | 3.8K | 81% | $49.99 | |
| $3.2M | 10.7K | 92% | $19.99 | |
| $864.7K | 2.9K | 68% | $13.99 | |
| $729.8K | 4.1K | 79% | $7.99 |
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|---|---|---|---|---|
| $4.9M | 4.4K | 94% | $39.99 | |
| $4.9M | 8.2K | 83% | $19.99 | |
| $5M | 19K | 90% | $7.99 | |
| $5M | 6.6K | 92% | $24.99 | |
| $4.9M | 4.9K | 78% | $24.99 | |
| $5M | 96.8K | 71% | $2.99 |