
Build and manage a medieval graveyard while facing ethical dilemmas and making questionable decisions. Welcome to Graveyard Keeper, the most inaccurate medieval cemetery sim of the year.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best PL #97, worst RU #100 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.29/day in the week to Sep 14 → 23.2/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 55.6Kreviews | 85% | — | $5.1M |
| $49.99 | 4.9Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The worst thing about this game is that it does not care enough to explain things comprehensively. So if you don't use the games wiki you will get lost. Especially with the quests. If you manage to look over this issue you gonna have a pleasant, time consuming game. It also gives you a great opportunity to train your focusing skills because sheer amount of stuff to do. I catched myself multiple times abandoning one task for another just to forget what wanted to do originally.
This is a hard game for me to recommend. I don't think the core gameplay and concept is bad. I'm a sucker for simple farming games since Harvest Moon on the N64 or Stardew Valley. So adding in a morbid element of corpse maintenance with graveyard upkeep is a nice twist to things. It has a pretty simple farming setup, where some crops can have various qualities. You can then sell crops to some NPC's. You can also perform autopsies on the corpses you get, and make them better corpses through swapping body parts and embalming to make your graveyard look nicer. Plus you can cut down trees, and harvest stones to upgrade workshops around your house, or make tombstones for your graveyard. I think where things really start to fall off for me is the side characters and the story. Unless if I'm missing something, there doesn't seem to be any side missions, everything is ultimately tied to the main story, so if for whatever reason you don't want to help the inquisitor hunt down and burn witches. Too bad. You gotta do it. And even if you do finish all of the character quests, the ending just feels flat? Like the whole story is the fact that your character got isekaied to this world, and you're trying to fix a portal to go back home. But when you do fix the portal you just don't? And then you get kicked to credits and back to the main menu. The DLC's don't really clarify things. I could probably sit down and give a more through breakdown of the story and try to guess what they were trying to do, but I don't think that'd help with a quick review. I think my issue with it, is that when you're forced to do things you like with things you don't like, the entire experience becomes 'meh' in my mind. Ultimately though, the game's 20 bucks, and it got over a hundred hours out of me, so take that as you will.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 14/day in the week to Aug 5 → 23.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Spanish - Spain, Portuguese - Brazil, Korean, Japanese, Russian, Italian, Polish
| $19.99 |
| 2.5Kratings |
| 80% |
| — |
| not modelled |
| $4.19−79% | 755ratings | 78% | #178 | not modelled |
| $4.99−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
una belleza este juego sin duda, lo jugué hace mucho tiempo hasta que lo vi recientemente aqui en steam y de una corrí a descargarlo con sus dlc, la historia jugabilidad y sus personajes son toda una joya, tarde un poco en conseguir todos sus logros pero se logro, no puedo esperar a el estreno del segundo acto
Too tedious, even with QoL modding
очень хорошая игра, кому нравится Stardew Valley, зайдет обязательно, но она намного сложнее и интереснее, очень много разнообразного контента, постоянно развивать что-то надо,без помощи вики тяжеловато конечно додуматься до всего самому
Blueballing: The game
1、肝度太高了,十分枯燥。 2、战斗系统和装备系统都十分简陋,打怪没有打击感。 3、可以做的事情少,和NPC的交互也少,不能自由组队,也不能自由恋爱,没有沉浸感。 4、地图太小了,来来去去就那几个地方。NPC不断描绘小镇怎么怎么样,结果这个游戏根本没有小镇,主打一个画饼忽悠。 5、作者喜欢用剧情杀秒杀玩家,不安好心。拿到小镇通行证去小镇,结果作者直接一个雷把玩家秒杀掉。他完全可以不把玩家劈死的,掉点血或者触发剧情吓退玩家就可以了,但作者偏不。一次就算了,作者还要来第二次。作者自己发布的任务让玩家去找地下室的老蛇,要给他钥匙,结果进去地牢又一次剧情杀秒杀玩家,直接让玩家死,十分恶心。 6、整个游戏给人的感觉就是不断收集、制作物品,给NPC打工,主角就像个工具人一样,为了推主线而推主线,还肝得要死。
O jogo base é viciante, mas as dlcs são muito repetitivas e cansativas
ölülere bile rahat yok onlarıda alıp kölemiz yapıyoz
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 11.4K | 93% | $19.99 | |
| $5.1M | 10.2K | 86% | $14.99 | |
| $5.1M | 9.4K | 83% | $19.99 | |
| $5.1M | 10.7K | 89% | $19.99 | |
| $5.1M | 19.1K | 96% | $9.99 | |
| $5.1M | 35.1K | 75% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 755 | 78% | $4.19 | |
| $4.1K | 30 | 40% | $6.99 | |
| $1.2M | 1.8K | 70% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $172.3K | 484 | 50% | $9.99 |