
Build and manage a medieval graveyard while facing ethical dilemmas and making questionable decisions. Welcome to Graveyard Keeper, the most inaccurate medieval cemetery sim of the year.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.29/day in the week to Sep 14 → 33/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 55.8Kreviews | 85% | #85 | $5.1M |
| $49.99 | 4.9Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2018 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] Симулятор духоты [/h1] Поначалу Graveyard Keeper показался очень интересным и прикольным. Атмосфера мрачного средневековья, чёрный юмор, необычная профессия все было интересно. Но как же душно. Первое, что меня смутило нормального обучения почти нет, непонятно почему. Многие механики приходится гуглить, потому что игра ничего не объясняет. В том же Stardew Valley таких проблем не было, там всё было понятно. Большой минус ещё это то что дни очень короткие, энергии мало. Ты сделал пару действий, и все, приходится ее восстанавливать. Но главный минус для меня полное отсутствие автоматизации. Игра сама по себе душная, а необходимость всё делать вручную душит вдвойне. Скорость перемещения тоже плохая, персонаж очень медленный. И почему игра с пиксельной графикой выдаёт так мало FPS? Она должна выдавать 200+ фпс, а почему то выдает дай бог 100 фпс. Что там нагружает систему, непонятно. Спустя 5 часов понял, что игра просто душная и желания возвращаться нет вообще. Жаль, потенциал был.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 8.1K | 83% | $17.99 | |
| $5.1M | 35.1K | 75% | $7.99 | |
| $5.1M | 12.3K | 94% | $14.99 | |
| $5.1M | 11.4K | 93% | $19.99 | |
| $5.1M | 9.4K | 83% | $19.99 | |
| $5.1M | 10.2K | 86% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 757 | 78% | $4.19 | |
| $4.1K | 30 | 40% | $5.24 | |
| $1.2M | 1.8K | 70% | $13.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $172.3K | 484 | 50% | $9.99 |
Every market we collect.
Same day: best RU #39, worst UK #95 · 10 markets collected
Reviews, worldwide (the counter carries no country): 14/day in the week to Aug 5 → 23.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Spanish - Spain, Portuguese - Brazil, Korean, Japanese, Russian, Italian, Polish
| $19.99 |
| 2.5Kratings |
| 80% |
| — |
| not modelled |
| $4.19−79% | 757ratings | 78% | #11 | not modelled |
| $4.99−75% | — | — | #96 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
eigentlich ein cooles game aber spätestens wenn der ESel keinen Bock mehr hat oder man Random stirbt wenn man die stadt will hat man eigentlich keinen Bock mehr
Graveyard Keeper makes a fantastic first impression. The pixel art style is charming, the dark humor hits just right, and the initial few hours are genuinely fun as you get your graveyard sorted out. Unfortunately, the game completely falls apart once you hit the mid-game. As soon as you need Blue Tech Points ("Blue Science"), the game turns into an unbearable, repetitive grind. Crafting basic materials becomes an absurd, multi-layered nightmare. Needing to make paper and endlessly study items just to unlock standard progression completely kills the momentum. On top of that: Zero direction: The game never clearly explains what to do next or where to find half the materials you need. Cumbersome systems: Every single craft chain is unnecessarily complex, forcing you to keep ten open tabs on a wiki just to play. Respect for time: It quickly stops feeling rewarding and starts feeling like a chore. I really wanted to love this because the aesthetic and setting are so cool, but I completely lost interest and have zero desire to keep playing. Frustrating experience overall.
Good game and better with all the DLC. Felt grindy at times but manageable when zombies are accessible. Cant wait for the second game
Really wanted to love this but, alas, the grind is far too big.
Добротный иссекай
Like Stardew Valley, but much more cryptic and challenging and with a spooky mood. This game will not explain much of anything to you, so you'll have to figure everything out at your own pace and research plenty online. The music is beautiful, the graphics are exceptionally well-made, and the gameplay will puzzle you and keep you engaged. It's a virtually stress free experience, with only brief, low-threat combat. The world of this game is rich with character interactions that are interesting.
Buen Lore buenos gráfico tipo stardew Valley pero de cuidar un cementerio
вайбек
Juegazo absoluto,siempre te manijea con cosas para hacer, Laburar = El Juego. Mucho lore y cosas locas para descubrir y mambear con la economía y los días, saludos.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.