
Gravethorn is a 2D platformer that combines soulslike and metroidvania elements with deep storytelling. The story follows an Inquisitor who has lost his memory, searching for his forgotten past along with his regrets.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 12 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Gravethorn is set in a city slowly being overtaken by a living curse.
Roots spread beneath the ground and through human flesh, binding the land, the church, and its people to a cycle of decay. The faith meant to contain the curse has long since begun to rot.
You play as an Inquisitor tasked with confronting what remains. Not to save the world, but to understand what went wrong, and decide how far you are willing to go.
Explore a non-linear, interconnected world of decaying chapels, haunted forests, and ruined strongholds. Paths overlap, shortcuts reveal themselves over time, and the land quietly records the damage left behind.
Fights emphasize timing, positioning, and commitment. Enemies are dangerous, and recovery is limited. Progress comes from learning patterns and respecting the space you are given.
Adapt your approach as encounters unfold. Patience and restraint matter as much as aggression. Openings must be earned.
Discover trinkets, sigils, and remnants tied to the curse itself. Equipment and passive effects allow you to shape your Inquisitor without locking you into a single style.
Power is gained gradually, often at a cost.
Throughout your journey, you will encounter individuals shaped by faith, fear, and regret. Their stories are fragmented, often contradictory, and never fully explained.
Lore is uncovered through observation, environment, and implication rather than direct exposition.
Boss fights serve as major turning points, each reflecting a different aspect of the curse and the institution that failed to contain it.
Defeating them does not bring relief. It only allows you to move forward.
Gravethorn is a game about persistence, consequence, and the quiet weight of unfinished penance.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game has its fair share of flaws but considering the price point (C$6.5) and the amount of game play time you can get out of it (14 hours for first run), I would recommend many MV enjoyer to try this thing out. It's basically Blasphemous-lite, not to the polishing and punishing level of Blasphemous but it's challenging enough without making it boring. Interesting story but I admit it's too cryptic for me, at least on first run, to figure things outl There are enough enemies varities out there to challenge you and bosses fight are great, take a couple tries but nothing crazily hard. I had some issue with camera angle not following the character correctly and small bugs here and there but nothing game breaking. Would love to see more fixes and optimization in the future. Personal rating: B tier. Definitely worth the money i paid for this.
It sparks that uneasy feeling of exploration and the learning required for first time fights. For $5? Yes. Every time I will buy that game so the devs can keep the lights on and make the next one.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Turkish, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Polish, Russian +1 more
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一款像素风的横版类银游戏,还带类魂元素。题材上带有些宗教元素,玩家扮演的是一个主审判官,在某些场景甚至还用可怖的婴儿哭声做环境音效。战斗上虽然可以自选难度,但不可中途调整,不想受苦的还是选择简单吧。角色的性能还算可以,可以近战、远程还能投掷、处决。出手比较考验时机,可以依靠护符、印记以及禁术等进行搭配养成。整体上是非常值得一试的的小体量动作游戏,推荐手柄游玩。值得注意的是:主角是能学会二段跳的! [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
游戏还不错,但是打完大主教就是结局了??还不能回到打boss之前,有些探索和收集都没集齐呢!想逼死强迫症就直说,我选择卸载。
it was ok I guess. heavily inspired by Bloodborne. would be nice to have more than 1 weapon and/or movesets. you just slash. some bugs: - the last shrine you couldn't travel to . also game froze when I tried using the wisp towards it; - one freeze when fast traveling; - I talked to the corpse but didn't get the letter for the harp lady (i did use all dialogue options), not sure if it's a bug. - some enemies can not handle falling off platforms (they sometimes despawn or become invisible). Game still needs some work overall . solid 6/10
It is a good game in all, but few issues: 1. Some of the abilities/items do not have a clear description 2. Some npc just died after you finish their questline, even they are also merchant 3. Some bugs like invisible walls randomly show up in front of you and makes your attack not able to hit enemy
De longe um dos melhores jogos que poderia jogar em 2026. O que posso destacar seria: Gravethorm inicia com o protagonista despertando do túmulo sem memórias. Ao chegar a uma capela, ele descobre ser um mestre inquisidor. Sem lembrar do passado ou de como morreu, ele avança em busca de respostas perigosas. O combate é o foco central e elimina mecânicas burocráticas. Não há barras de resistência ou menus complexos, permitindo ataques e esquivas livres. O sucesso depende da habilidade do jogador, mas há um Modo História para reduzir a dificuldade (o que fiz primeiro pois gosto de lores). Além do corpo a corpo, o arsenal inclui granadas e uma arma de fogo. A arma possui munição infinita, mas a recarga automática é muito lenta. Por isso, os tiros servem mais para atrair inimigos e interromper ataques do que para causar dano bruto. O sistema de contra-ataque exige precisão e funciona apenas em golpes sinalizados em vermelho (o que inicialmente me causava raiva kkkk). A vantagem é que a arma permite realizar o parry à distância. A janela de tempo é curta e arriscada, porém altamente recompensadora. Enfim, recomendo e recomendarei Gravethorn por um bom tempo.
Да.
Bon jeu surtout pour le prix. Aucun crash ni bug. La difficulté est bien dosée. L'histoire bien que simple reste intéressante. Les boss sont cool mais il manque un peu de variété dans les mobs plus standard.
Nice story, fun gameplay, satisfying visuals
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $288 | 14 | 64% | $0.99 | |
| $10.6M | 21.6K | 91% | $29.99 | |
| $2.3K | 35 | 69% | $2.99 | |
| — | 0 | — | — | |
| $277.3K | 713 | 68% | $24.99 | |
| $112.6K | 293 | 92% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.3K | 258 | 53% | $0.99 | |
| $7.3K | 77 | 22% | $4.99 | |
| $7.3K | 55 | 78% | $4.99 | |
| $7.3K | 107 | 85% | $1.99 | |
| $7.3K | 477 | 94% | $0.99 | |
| $7.3K | 54 | 91% | $4.99 |