
Known for its dynamic combat, ensemble of versatile characters, and thrilling online co-op, Relink returns with expanded solo and multiplayer content, bringing endless adventure to skyfarers both new and old.
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Themes across 562 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a okay DLC, a lot of bosses are reused, it's kind of like 50% of what G expansions of monster hunter offers, some of the bosses you've fought get a couple new fancy moves and they're a lot tankier and do more damage so you need G rank stuff(or DLC sigils and DLC upgrades in this game). Conflux is absolute ♥♥♥♥♥♥♥♥, the "rogue lite" mode gives you upgrade choices of 0.5% dps increase or options that offer absolutely nothing as your damage is capped and attack increase doesn't do anything, HP increase options disable effects of Terminus weapons, which is end game weapon that increase your dmg only when HP is below a certain threshold, causing you to lose a lot of dps for miniscule survivability increase, and once you reach end game you can delete everything in the conflux including final boss within seconds without a single upgrade so there's no point in the "rogue lite" system. Summons are actually quite interesting. On top of some summons having good enough effects to be used situationally(eyeball monster can freeze bosses for quite a long time, Rolan can drop an invincibility bubble, dragons with long ray attacks can be used to breeze through a certain end game bosses card add phase, cats used at 80~90% stun gauge and 100% link gauge can give a huge dmg boost in link time etc.) they come with additional effects like increasing cap of normal damage/skill damage/healing and skills that don't fit well in sigils. Figuring out a build with basically 4 extra skill slots and bonuses can be fun even though there already is meta choices for them. Master traits are... all over the place. Some characters like Zeta get 3 distinct play styles from 3 different master traits, Lots of characters get 1 viable option and 2 trash that do nothing, it's very poorly balanced and obviously rushed. If there ever is a patch to fix them I'll change my review but in it's release state master traits are garbage just like the conflux. Final bosses are alright. 2 new bosses with fun gimmicks and interesting moves, 1 old boss that got some garbage moves removed but is still mostly a garbage fight, 1 boss with a stupid gimmick where you need to try to maintain a resistable cleanseable debuff that applies on hit and detonates on any extra hit, then a new boss that's basically several separate dps check instances and a fall guys minigame. Everyone only farms the 2 good new bosses so yeah at least 40% of it is good. Fun for quite a while, not enough depth in it to be a real end game expansion like MH expansions though. If MH Sunbreak is 10/10 as everything you'd want from an expansion this is about 6/10, it just needs more new bosses or more old bosses actually scaled up to end game power level and something worth farming like the qurious crafting. And some balance patches. Lots of balance patches. And conflux update. Still, it was fun while it lasted.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English*, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, French*languages with full audio support
Hours played at review time, across 562 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the best DLCs I've had the pleasure of playing, not only does it introduce new characters and levels/story, it also improved the build system of the game by giving it much more depth and personalisation than before! 10/10
It's good. Make more expansions pls.
唯一想玩的拉拉肥根本玩不了,C1C2C3的拉刀纯屎中屎,键鼠根本控制不了,手柄听说也控不了 马琪拉菲菈的蓄力就不能改成自动追踪? 这DLC纯几把骗钱来的,估计是就4个新boss感觉卖100多吃相难看,就又塞了一堆养成和本体的全部四色血牛换皮怪 玩的真恶心
这DLC里参了冰,刷的太爽了!!
玩拉拉肥玩到道心破碎,直到转暗龙以后才知道,原来强的一直是我自己啊
Adds less than title updates from MH yet it costs the same as a G/Master rank expansion
不錯 有馬麻 我是馬麻的寶貝
本人于dlc发售后进行了ns的长达一周时间的游玩,得此评价以供参考: 出乎意料的dlc制作,而且制作的方式和规模也是一次极其大胆的尝试,dlc的专精设计比起只是一味堆料新角色来讲看起来更加注水,而实际上却是将所有角色的可玩性盘活了多个等级,直接让游戏的可玩性再向上翻了个倍,是比起无意义堆料来讲更加优秀的设计。 dlc虽然是换皮怪堆料居多但每个怪都有少到多的变招,终盘比起本体可玩性也更加高,上限的解放导致游戏难度并没有本体终盘那么高,也正因如此基本上什么流派都可以在终盘游玩。 游戏中被人诟病的肝点实际上也并非严重的痛点,实际游玩下来,并没有特别的恶心感,只是数字看上去唬人,实际上和本体刷本刷上限的支出比是没什么太大差异的,更何况专精并不需要反复洗词条。 总体来说本次dlc是一个建立在本体优秀设计的基础上的一次跨越式更新,非常出色,评价为夯。希望cygames可以持续且长久的更新这个游戏,多做一些角色皮肤作为付费dlc来获取收入,至于新角色和副本则作为免费的dlc后续更新来进行补充。
이대로만 갑시다
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