
Ready to settle in with a soothing shift behind the counter? Feel the dough, hear the quiet crackle of the oven, and serve warm slices to grateful guests. Good Pizza, Great Pizza is the cozy, asmr-friendly escape you didn’t know you kneaded.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 1 → 1.29/day in the week after.
About
Ever wondered what it’s like to run a cozy little pizza shop?
Now you can—snuggle in and unwind with TapBlaze’s heartwarming, story-rich cooking game, Good Pizza, Great Pizza. From the soft ding of the oven to the gentle drizzle of sauce—and the satisfying little slap as toppings land on fresh dough—every moment delivers a soothing blend of ASMR and chill vibes.
Knead dough, take custom orders, and serve slices to quirky regulars with charming personalities. Upgrade your snug shop, decorate your space, and follow heartfelt storylines at a relaxed, comfy pace. Whether you’re here for tactile asmr moments or wholesome narrative beats, this is your soothing pizza getaway.

🍕 5 different chapters, 5 different chefs to beat, each with a rival chef and cozy twists to savor

🍕 300+ unique customers and 1,000,000+ pizza order combinations—plenty of soft, satisfying asmr moments as you slice, sauce, and serve

🍕 Toppings galore—pepperoni, sausage, onions, and more; enjoy the gentle slap, sprinkle, and slide of every ingredient

🍕 Equipment upgrades—turn your humble oven into a smooth, reliable workstation for calm, rhythmic pizza flow

🍕 Decor & shop styles—create a warm, unique ambiance

🍕 Featuring Pizza News Network (PNN), the first newscast about all things pizza.

New chapters, seasonal events, and limited-time decor release regularly (about every two months), bringing fresh stories and peaceful shop features. Expect gentle pacing, friendly faces, and plenty of comforting audio cues—soothing BGMs, soft sound effects and pizza making.
📙Chapter 1: Beat your grouchy next door rival and keep your new pizza restaurant open on the block! Only one pizzeria can claim the top spot!
📗Chapter 2: Legend of your pizza cooking skills attract the most mysterious pizza cult to your restuarant! Can you pass their tests and break the final spell?
📘Chapter 3: Challenge the world's most renowned pizza contestants! Last year’s winner seems to make scientifically perfect pizzas.. Can you take this year’s crown?
📕Chapter 4: Angelica Béchamel seems determined to take over the pizza industry with her robot chefs. Join hands with the WPA and your old mates to save the traditional mom and pop pizza restaurants!
📖 Chapter 5: As all new building across the street, uncover ZARENA's new ancient rivals and new scene-changing features!



Ready to settle in with a soothing shift behind the counter? Feel the dough, hear the quiet crackle of the oven, and serve warm slices to grateful guests. Good Pizza, Great Pizza is the cozy, asmr-friendly escape you didn’t know you kneaded.
🍕 Created by real pizza pros—our designer worked in a pizza kitchen for four years
🍕 Beloved for cozy gameplay & pizza-making asmr—slice, spread, and serve with soothing soundscapes
🍕 Localized in 16+ languages so everyone can unwind with a warm slice
🍕 250M+ downloads Steam + Mobile—a gentle classic for comfort gaming
This is the premium PC edition with fresh balancing tailored for relaxed play—no ads, just a comfy, complete experience with the series’ signature, tactile asmr feel.
📝 Please Note:
This version saves to a stand-alone Steam server and does not sync or transfer progress with iOS, Android, Amazon, or Nintendo Switch.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 191 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't have a problem with mobile->PC ports, but since I paid money for it I assumed it would at least have the microtransactions removed from the game. I checked out the (FREE) mobile version and it seems to be the exact same. I won't be keeping up with either version. It left a bad taste in my mouth even if there IS a fun game under there
I played it first on my tablet, but then I realized, “Gosh, I’m getting addicted, and this is not helping my back.” 😂 Right then and there, I decided to purchase it. It helps my ADHD brain in general. There are definitely points where it can feel repetitive, but whenever you unlock a new level or perk, it gives me that little boost of excitement again. It keeps things feeling rewarding and gives me something new to look forward to. 𐔌՞ ܸ.ˬ.ܸ՞𐦯
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Jul 21 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, Spanish - Spain*, Japanese*, Portuguese - Brazil*, Russian*, Simplified Chinese*, German*, Korean*, Traditional Chinese*, Polish* +6 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 192 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its nice I just wish that the upgrades like automatic topping placers are too expensive, they should not be $500 each
Я играю в это игру уже 3 год. За эти годы она стала для меня чем-то большим, чем просто обычная игра. Я возвращалась к ней снова и снова, и каждый раз она всё равно оставляла после себя приятные эмоции. В ней есть особая атмосфера, которую сложно найти в других играх: она спокойная, уютная и при этом действительно увлекает. Мне нравится, что игра не пытается постоянно удивлять масштабом или сложностью. Она просто даёт возможность заниматься своим делом, развивать пиццерию, встречать знакомых персонажей и постепенно наблюдать за тем, как меняется твоя маленькая пиццерия. Очень жаль, что сейчас эта игра уже не так популярна, как раньше. Мне бы хотелось, чтобы о ней снова узнало больше людей, потому что она действительно заслуживает внимания. Хочется вернуть ей ту популярность, которую она когда-то имела. 🍕❤️ Спасибо разработчикам за такую уютную и прекрасную игру. ✨🪴 10/10. Я буду играть ещё столько же.
I know the game has glowing reviews, I wish I could also recommend it myself but honestly the game is just frustrating for me. I downloaded it almost a year ago and then uninstalled it after only 5 hours. But I installed it again today to give it another chance and was reminded why I gave it up in the first place. While there are negatives in the game, and its not for me, I can see how it can be a good game and has appeal. The art style is unique, gameplay can still be fun at times, characters and parts of the story can be interesting ( like Buddy the homeless guy) but its just not enough to sell it for me unfortunately. The main thing that makes it almost unplayable for me is honestly the customers (just like real life though lol). A lot of the customers don't give you a straight forward order, and if you are confused and ask them to clarify their satisfaction level goes down (and sometimes they still aren't clear about what they're ordering even after trying to get more info). I don't like the aspect of having to decipher and decode what someone wants. Like, one of the requests I just got was "Make me a pizza showing the social and economic inequality and the widening disparity between the wealthy and the shrinking middle class". Brother, what? Maybe I don't have enough intelligence or whimsy for the game, but getting to the baking stage and trying to decide what I can do right to satisfy the customer is frustrating. Or maybe its just a tad of autism where I want someone to be straight forward and just tell me what they want so that I don't have to just guess or have room to misunderstand. I often find myself trying to look online and find a bunch of Reddit posts where someone is also trying to understand what the customer wants. I know that games like these are timed events, you cant just sit there and make a customer wait forever and have them be happy. But the moment you take the order and go back to the kitchen, each second you take makes their happiness go down. For orders that are simple, like just a cheese pizza, its not the biggest deal. But when they want every single topping on the pizza and there's 15 toppings, and you need to align them on there correctly in the correct amounts, it gets super rushed. Maybe I played too much of Papa Louie games when I was younger, but I like the aspect in those games that customers can actually line up, and while one order is cooking you can leave the baking area, go to the counter and take another order and then start on another customers order. This game is more one on one, there's only one customer at a time, one pizza at a time and you cant choose to go between stations. Which can make it less stressful keeping up with orders, but honestly takes a bit of the fun away in my opinion. Lastly a good bit of content is behind microtransactions. If you want cosmetics, be involved with events, you need to buy it with real money or grind up gems forever. If you want to unlock a topping quicker you can pay for it with real money. You can buy more gems with real money. After every single day ends you are prompted to buy things with either gems or real money, and while I know that its an option, I am not a fan of the pay to make progress, get skins or pay to win type games. Its just a bit disappointing. I could overlook almost everything else about the game that I'm not the fondest of, but I just cant get behind the way the customers act and speak, personally. It would be more fun to get a straight forward normal order. I appreciate that they tried making it fun and challenging, but its just not for me.
можно в стиме покупать начинки и улучшения за кристалы? пожалуйста? разрыв попы, играть лучше с телефона
yeah i bought this because i liked the mobile version... just play the free mobile one. this version is mediocre in comparison. it was really buggy in my experience. a lot of features that are almost necessary at a certain point are locked behind microtransactions. at least the mobile version gave you the option of ads instead...
я захожу в пиццу уже как на свою реальную работу, каждый день почти выполняю задания дневные и выхожу.. (самая крутая убивалка времени)
Not gonna lie, I was pretty disappointed. This game really feels like it was designed as a mobile game first, and the PC port was just an afterthought. I had fun for the first five hours, but after that it starts feeling repetitive. The only way to make it less repetitive is by buying upgrades, but the money you earn is nowhere near enough, so you just have to grind until you can afford something new. Also, the game isn't free on PC like it is on mobile, so I don't see any reason to push microtransactions like they do. If you really want to play it, do yourself a favor and just download the mobile version on your phone.
Para quem saiu do Good Coffee, Great Coffee e espera que seja similar, está equivocado (E eu fui uma). É muito bom nos primeiros capítulos, mas conforme você compra mais ingredientes, os pedidos começam a ficar mais longos e piores, o que leva você a querer comprar as assistências. E com esse gancho abordo outro ponto: a taxa de gorjeta e trocado da pizza é medíocre. Ou seja, você precisa jogar muito pra ter no mínimo os reforços necessários para assim poder aproveitar bem o jogo. Claro, você tem o modo "chill" que você pode aproveitar o jogo, mas não recebe nada em troca. Outra questão são os eventos, custei participar do evento de verão e foi decepcionante, toda vez que você errava e refazia a fase, você perdia energia (que reabastecia a cada 24h) teve um momento que até mesmo rolou um bug e eu não conseguia abrir a fase que o jogo fechava (corrigiram, mas não devolveram a energia). Eu tentei dar 3 chances para esse jogo, na esperança que fosse apenas uma lorota da minha cabeça, mas notei sim que o jogo é bem punitivo. As histórias são ótimas e a personalidade dos clientes são fofas e engraçadas, assim como no Good Coffee e talvez essa seja o meu erro, em pensar que o jogo seria divertido e proveitoso tanto quanto. (((No resto são os cosméticos caríssimos tanto em dinheiro real quanto no dinheiro virtual.)))
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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