
This is a pixel-art simulation game in which the player runs a shop, together with RPG adventures. In Goblin’s Shop, the player is a goblin who has been bullied by humans and he always wants to get it even. So he decided to sell weapons, armors and potions to other monsters.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
第一次玩是在手機玩到,喜歡這種經營類型的小遊戲 不過在自己商店畫面只能用滑鼠移動有點煩躁 但整體來說是好玩的
最早是手遊剛出的時候有玩過一段時間 不小心在steam上看到就買來回味一下 比當年多了很多東西還有一大堆超屌skin 唯一遺憾是存檔找不回來QQ
Fun, Cute, Addicting. Been playing on and off for years
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
그냥저냥 할만함 모험가 고용이 실제시간으로 갱신되고, 리롤이 없다는 점이 매우 불편하지만 컴퓨터 날짜를 변경해서 해결 가능함. 스킨을 만들어서 올리면 다른 유저가 내 창작스킨을 구매할때마다 보석을 주는점은 참신하고 창작 욕구를 불러 일으키는 듯 했지만 사실상 치트가 가능하기에 굳이? 라는 생각이 들게 됨. 물론 치트를 쓰면 재미가 반감되니 쓰지 않는것을 추천. 그외엔 게임을 즐기는데에 있어 스포가 되어 재미가 반감될수 있으니 말을 생략함 가격대비 나쁘진 않고, 게임내 시스템요소와 규칙을 파악하면 난이도가 내려가기 시작함.
图腾咋召唤啊,他一直提示我未学习
The game centers around a goblin main character that isn't combat-oriented so they decide to open a shop to sell adventuring gear to monsters. I'll start out with a couple positives. It's a cute artstyle I like the concept of having to rely on others instead of directly doing the attacking yourself. The shop system is fine. --- There are quite a few things that I have a problem with though. WASD fails to work half the time when adventuring (usually when there's a notification of a human or when there's multiple humans chasing after you... hmm...), even though clicking the mouse still works. The gem system is very reminiscent of premium system in gacha/mobile games. Not a good look for a game you have to pay for. Long period between updates, almost seems like it's dead w/ how little activity there is. The top menu is bloated and the icons get confusing. Can't tell if this game is going by real time or if it's going by some sort of in game time system. Half the time I quit and start it up again the next day the tavern (which resets daily) is filled, but the in-game time goes by quicker than real life time. Adventuring abilities are a lot weaker than you'd imagine. The money bait move fails to work half the time, even when directly next to humans. The game gives you a tutorial on many things, but fails at giving a full employee one. I didn't realize I had to actually click on a character sheet for him and select which jobs I wanted him to do since nothing told me about it. Login system that locks character customization if you're playing as a "guest". Honestly, if you try to retrofit an app as a steam game, please make sure you fix more than the bare minimum of removing microtransactions. Recommended for those that like this genre of game, but only on a 90% off or higher sale, otherwise I wouldn't recommend this game in the present state that it's in.
不推薦,前期確實還蠻有趣的,但卻遇到很傻眼的狀況, 第6、7關開始,關卡說明只有兩種類型怪,卻出現一個叫大天使的怪,WHY?很難打,最後靠4隻努力奮鬥是有打贏過, 但更扯的是有一隻每秒回寫32,然後狂丟炸彈的,根本打不贏, 我不知道是否為了讓玩家卡住要農還是怎麼樣,但這樣的設定,原本愉快的體驗,整個超不爽, 我也才打到第7關就這麼搞死我,我怎會期待後面繼續玩下去,怒直接關掉遊戲了,給差評。
不好玩
...
好玩又有經營成分在
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Where this game's players are, estimated from review languages.
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