No revenue estimate for XBOX — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $21.5M — a different platform, not this one.
Goat Simulator is the latest in goat simulation technology. You no longer have to fantasize about being a goat; your dreams have finally come true! Goat Simulator is all about causing as much destruction as you possibly can as a goat. Destroy things with style, such as doing a backflip while head-butting a bucket through a window, and you'll earn even more points! • You can be a goat • Get points for wrecking stuff • We've only eliminated the crash-bugs, everything else is hilarious
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Goat Simulator is the latest in goat simulation technology. You no longer have to fantasize about being a goat; your dreams have finally come true! Goat Simulator is all about causing as much destruction as you possibly can as a goat. Destroy things with style, such as doing a backflip while head-butting a bucket through a window, and you'll earn even more points! • You can be a goat • Get points for wrecking stuff • We've only eliminated the crash-bugs, everything else is hilarious
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
XboxYou are here | $9.99 | 23.4Kratings | 82% | — | not modelled |
| $9.99 | 77.3Kratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Xbox price pass of Sep 17: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $809.7M | 1.2M | 96% | $59.99 | |
| $344.6M | 274.7K | 90% | $59.99 | |
| $236.3M | 320.3K | 88% | $29.99 | |
| $220.9M | 225.8K | 84% | $59.99 | |
| $197.7M | 189.1K | 81% | $59.99 | |
| $196.9M | 173.8K | 84% | $69.99 |